{"id":113141,"date":"2020-05-19T14:15:00","date_gmt":"2020-05-19T14:15:00","guid":{"rendered":"http:\/\/www.nintendolife.com\/news\/2020\/05\/video_castlevanias_16-bit_entries_explored_in_splash_waves_latest_retrospective"},"modified":"2020-05-19T14:15:00","modified_gmt":"2020-05-19T14:15:00","slug":"video-castlevanias-16-bit-entries-explored-in-splash-waves-latest-retrospective","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2020\/05\/19\/video-castlevanias-16-bit-entries-explored-in-splash-waves-latest-retrospective\/","title":{"rendered":"Video: Castlevania&#8217;s 16-Bit Entries Explored In Splash Wave&#8217;s Latest Retrospective"},"content":{"rendered":"<div class=\"media_block\"><a href=\"http:\/\/images.nintendolife.com\/dd69c3f6c168d\/large.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/dd69c3f6c168d\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<div><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/dd69c3f6c168d\/1280x720.jpg\" class=\"ff-og-image-inserted\"><\/div>\n<aside class=\"object object-youtube\">\n<div class=\"youtube\">[embedded content]<\/div>\n<\/aside>\n<p>Konami certainly made an impression with the <a href=\"http:\/\/www.nintendolife.com\/news\/2020\/03\/feature_best_castlevania_games_on_nintendo_consoles\">Castlevania games<\/a> on NES, so it was a given that the beloved vampire-hunting series would make the leap to the 16-bit consoles that followed.<\/p>\n<p>If you&#8217;d like to learn a bit more about the series&#8217; 16-bit entries, we&#8217;d highly recommend checking out the new retrospective history video (above) from the <a class=\"external\" href=\"https:\/\/www.youtube.com\/channel\/UCtt_NEKZ4MoH4O7BT3SbXTA\">Splash Wave channel<\/a>. These videos have great production values and are well worth a watch for fans of the series. This one concentrates on <strong><a href=\"http:\/\/www.nintendolife.com\/games\/snes\/super_castlevania_iv\">Super Castlevania IV<\/a><\/strong> for the SNES and the Sega Megadrive \/ Genesis entry <strong><a href=\"http:\/\/www.nintendolife.com\/games\/megadrive\/castlevania_bloodlines\">Castlevania: Bloodlines<\/a><\/strong>.<\/p>\n<p>Super Castlevania IV is considered by some (including its director Masahiro Ueno) as something of a remake of the NES original for the new generation of hardware, although with its sumptuous visuals, reworked mechanics and startling 16-bit soundtrack, it has a very different feel to its 8-bit counterpart.<\/p>\n<p>Castlevania: Bloodlines, or <strong>Castlevania: The New Generation<\/strong> as it was known in Europe, has the distinction of being the first series entry to grace a Sega console. In Japan it was called <strong>Vampire Killer<\/strong> and the game is probably most notable for adding canon connections between Castlevania and Bram Stoker&#8217;s novel by making John Morris the son of <strong>Dracula<\/strong> character Quincy Morris.<\/p>\n<p>Let us know if you learnt anything new about these two fan-favourite Castlevania games with a comment below, and check out our ranked list of <a href=\"http:\/\/www.nintendolife.com\/news\/2020\/03\/feature_best_castlevania_games_on_nintendo_consoles\">the best Castlevania games on Nintendo consoles<\/a> if you really fancy reminiscing.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>[embedded content] Konami certainly made an impression with the Castlevania games on NES, so it was a given that the beloved vampire-hunting series would make the leap to the 16-bit consoles that followed. If you&#8217;d like to learn a bit more about the series&#8217; 16-bit entries, we&#8217;d highly recommend checking out the new retrospective history [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-113141","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/113141","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=113141"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/113141\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=113141"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=113141"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=113141"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}