{"id":112762,"date":"2020-05-11T22:01:00","date_gmt":"2020-05-11T22:01:00","guid":{"rendered":"http:\/\/www.gamasutra.com\/view\/news\/362789"},"modified":"2020-05-11T22:01:00","modified_gmt":"2020-05-11T22:01:00","slug":"get-a-job-skydance-interactive-is-hiring-a-senior-software-engineer","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2020\/05\/11\/get-a-job-skydance-interactive-is-hiring-a-senior-software-engineer\/","title":{"rendered":"Get a job: Skydance Interactive is hiring a Senior Software Engineer"},"content":{"rendered":"<p>The Gamasutra Job Board is the most diverse, active and established board of its kind for the video game industry!<\/p>\n<p>Here is just one of the&nbsp;<a href=\"http:\/\/www.gamasutra.com\/jobs\/\">many, many positions<\/a>&nbsp;being advertised right now.<\/p>\n<p><strong>Location: Marina del Rey, California<\/strong><\/p>\n<p>Skydance Interactive \u2013 developers of the hit game The Walking Dead: Saints &amp; Sinners \u2013is looking for Senior Software Engineers with specialties in AI, graphics, and low-level systems to help develop our next generation of groundbreaking games.<\/p>\n<p><strong>Duties include, but are not limited to:<\/strong><\/p>\n<ul>\n<li>Direct development of major game systems and engine architecture<\/li>\n<li>Create efficient systems to deliver top tier experiences across a range of established and emerging platforms<\/li>\n<li>Research and implement new technologies to push the boundaries of what our engine can achieve<\/li>\n<li>Collaborate with the art and design teams to plan features and extend the overall vision of the game<\/li>\n<li>Advise and mentor other members of the engineering team<\/li>\n<li>Promote strong code discipline and engineering practice throughout the organization<\/li>\n<li>Work with other leads and producers to establish game related tasks and schedules<\/li>\n<li>Provide critical analysis of development practices with the goal of improving game quality, team efficiency, and cultivating a positive working environment<\/li>\n<li>Help drive the product to completion with the highest standards of quality, performance, and polish<\/li>\n<\/ul>\n<p><strong>Requirements:&nbsp;<\/strong><\/p>\n<ul>\n<li>BS\/MS in Computer Science or related fields, or equivalent experience<\/li>\n<li>Mastery of C++11<\/li>\n<li>Minimum of 5 years\u2019 experience in AAA game development<\/li>\n<li>Previous leadership experience or demonstrated leadership potential<\/li>\n<li>Experience working with Unreal Engine 4<\/li>\n<li>Shipped at least one PC\/Console or VR game using UE4<\/li>\n<li>Experience with code and data optimization<\/li>\n<li>Experience in the design and architecture of game systems<\/li>\n<li>Comfortable working within (and extending) an established code framework&nbsp;<\/li>\n<\/ul>\n<p>Interested?&nbsp;<a href=\"https:\/\/jobs.gamasutra.com\/job\/senior-software-engineer-gaming-marina-del-rey-california-34402\">Apply now<\/a>.<\/p>\n<p>Whether you&#8217;re just starting out, looking for something new, or just seeing what&#8217;s out there, the Gamasutra Job Board is the place where game developers move ahead in their careers.<\/p>\n<p>Gamasutra&#8217;s Job Board is the most diverse, most active, and most established board of its kind in the video game industry, serving companies of all sizes, from indie to triple-A.<\/p>\n<p>Looking for a new job?&nbsp;<a href=\"http:\/\/jobs.gamasutra.com\/search\">Get started here<\/a>. Are you a recruiter looking for talent?&nbsp;<a href=\"http:\/\/employer.gamasutra.com\/employerx\/\">Post jobs here<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The Gamasutra Job Board is the most diverse, active and established board of its kind for the video game industry! Here is just one of the&nbsp;many, many positions&nbsp;being advertised right now. Location: Marina del Rey, California Skydance Interactive \u2013 developers of the hit game The Walking Dead: Saints &amp; Sinners \u2013is looking for Senior Software [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":112763,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-112762","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/112762","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=112762"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/112762\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/112763"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=112762"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=112762"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=112762"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}