{"id":112758,"date":"2020-05-11T22:07:57","date_gmt":"2020-05-11T22:07:57","guid":{"rendered":"https:\/\/appleinsider.com\/articles\/20\/05\/11\/airpods-studio-rumored-to-feature-head-and-neck-detection"},"modified":"2020-05-11T22:07:57","modified_gmt":"2020-05-11T22:07:57","slug":"airpods-studio-rumored-to-feature-head-and-neck-detection","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2020\/05\/11\/airpods-studio-rumored-to-feature-head-and-neck-detection\/","title":{"rendered":"&#8216;AirPods Studio&#8217; rumored to feature head and neck detection"},"content":{"rendered":"<p><!-- font size selector, BEGIN --> <span class=\"cfix\">&nbsp;<\/span> <\/p>\n<p class=\"gray small byline\"> By <a href=\"https:\/\/appleinsider.com\/cdn-cgi\/l\/email-protection#620f0b09071b01030f1200070e0e22050f030b0e4c010d0f\">Mikey Campbell<\/a> <br \/><span class=\"gray\">Monday, May 11, 2020, 03:07 pm PT (06:07 pm ET)<\/span> <\/p>\n<p> <span><span class=\"article-leader\">Apple&#8217;s widely rumored over-the-ear headphones, tentatively dubbed &#8220;AirPods Studio,&#8221; will boast a few novel features including head and neck detection, according to a report on Monday. <br \/><\/span><\/p>\n<div align=\"center\">\n<div class=\"article-img\"><img decoding=\"async\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2020\/05\/airpods-studio-rumored-to-feature-head-and-neck-detection.jpg\" alt=\"Beats\" height=\"368\" class=\"lazy\" data-original=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2020\/05\/airpods-studio-rumored-to-feature-head-and-neck-detection-1.jpg\"><img decoding=\"async\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2020\/05\/airpods-studio-rumored-to-feature-head-and-neck-detection-1.jpg\"><\/div>\n<p><span class=\"minor2 small gray\">Apple&#8217;s Beats Solo Pro headphones.<\/span><\/div>\n<p>Citing sources familiar with Apple&#8217;s plans, <em>9to5Mac<\/em> reports an upcoming &#8220;AirPods Studio&#8221; model will use <a href=\"https:\/\/9to5mac.com\/2020\/05\/11\/airpods-studio-features-exclusive\/\">embedded sensors<\/a> to determine when and how the headphone is being worn.<\/p>\n<p>Similar to in-ear detection on <a href=\"https:\/\/appleinsider.com\/inside\/airpods\">AirPods<\/a> and <a href=\"https:\/\/appleinsider.com\/topic\/airpods+pro\">AirPods Pro<\/a>, the capability reportedly determines whether the unit is on a user&#8217;s head or neck to allow for automatic content playback functions like pausing, restarting or shutting down the headset. For example, the headset might pause playback when a user places the device on their neck and resume playback when flipped back up to a head-mounted position. <\/p>\n<p>A second set of sensors, presumably located in or near the rumored accessory&#8217;s ear cups or on its headband, is able to discern a user&#8217;s left and right ears for automatic stereo channel allocation. Whether the parts are proximity sensors, optical sensors or accelerometers is unknown. The implementation could mean there is no &#8220;wrong way&#8221; to wear the device. <\/p>\n<p>Finally, the report claims pairing the headphones with an iPhone or Mac &#8220;unlocks,&#8221; or triggers, customizable equalizer settings. Specifically, users can adjust frequency settings in three increments: low, medium, and high. While not as granular as other offerings, frequency customization would be a welcome addition for professional users looking for a more neutral frequency curve than current bass-heavy consumer configurations. <\/p>\n<p>Today&#8217;s report lines up with Apple&#8217;s recently published patent covering <a href=\"https:\/\/appleinsider.com\/articles\/19\/08\/01\/future-apple-headphones-could-detect-which-ear-theyve-been-put-in\">ear detection<\/a>, which details methods by which sensors can determine when a headphone is being worn on the ears. A second patent application published last August relies on capacitive sensors and machine learning algorithms to detect headphone orientation for automatically assigning left and right channel output. <\/p>\n<p>Apple is widely expected to introduce a set of over-the-ear headphones under its own branding, and not that of Beats, later this year. Analyst Ming-Chi Kuo was <a href=\"https:\/\/appleinsider.com\/articles\/18\/02\/25\/apple-to-launch-branded-over-ear-headphones-upgraded-airpods-this-year\">first to predict<\/a> the move in 2018, saying the extension of the company&#8217;s wearables business will build on wireless and noise canceling technology established by the popular AirPods line. <\/p>\n<p>Subsequent rumors pegged a <a href=\"https:\/\/appleinsider.com\/articles\/20\/04\/07\/apple-over-ear-headphones-and-airpods-x-may-launch-later-in-2020\">summer 2020<\/a> launch date for the supposed &#8220;<a href=\"https:\/\/appleinsider.com\/articles\/20\/05\/09\/apples-over-ear-headphones-may-be-called-airpods-studio\">AirPods Studio<\/a>,&#8221; with a retail price of $349. <\/p>\n<p><\/span> <\/p>\n","protected":false},"excerpt":{"rendered":"<p>&nbsp; By Mikey Campbell Monday, May 11, 2020, 03:07 pm PT (06:07 pm ET) Apple&#8217;s widely rumored over-the-ear headphones, tentatively dubbed &#8220;AirPods Studio,&#8221; will boast a few novel features including head and neck detection, according to a report on Monday. Apple&#8217;s Beats Solo Pro headphones. Citing sources familiar with Apple&#8217;s plans, 9to5Mac reports an upcoming [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":112759,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[57],"tags":[],"class_list":["post-112758","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-apple-insider"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/112758","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=112758"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/112758\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/112759"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=112758"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=112758"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=112758"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}