{"id":112543,"date":"2020-05-06T17:00:00","date_gmt":"2020-05-06T17:00:00","guid":{"rendered":"http:\/\/www.nintendolife.com\/news\/2020\/05\/feature_nintendo_console_codenames_and_product_codes"},"modified":"2020-05-06T17:00:00","modified_gmt":"2020-05-06T17:00:00","slug":"feature-nintendo-console-codenames-and-product-codes","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2020\/05\/06\/feature-nintendo-console-codenames-and-product-codes\/","title":{"rendered":"Feature: Nintendo Console Codenames And Product Codes"},"content":{"rendered":"<div class=\"media_block\"><a href=\"http:\/\/images.nintendolife.com\/f73530a38025a\/large.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/f73530a38025a\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<figure class=\"picture strip\">\n<div class=\"img\"><a title=\"Switch Lite - Closeup Nintendo Life\" href=\"http:\/\/images.nintendolife.com\/f73530a38025a\/switch-lite-closeup-nintendo-life.original.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/f73530a38025a\/switch-lite-closeup-nintendo-life.900x.jpg\" alt=\"Switch Lite - Closeup Nintendo Life\"><\/a><span class=\"image-credit\" title=\"Image Credit\">Nintendo Life<\/span><\/div>\n<\/figure>\n<p>If you happen to have any official Nintendo console or peripheral to hand, turn it over and hidden in the legalese and small print on the underside you&#8217;ll find a code which typically begins with three letters. Flip over your Switch, for example, and you&#8217;ll find the code <strong>HAC-001<\/strong>, with an extra <strong>(-01)<\/strong> if you&#8217;ve got <a href=\"http:\/\/www.nintendolife.com\/news\/2019\/11\/guide_where_to_buy_the_new_nintendo_switch_with_better_battery_life_and_screen\">the revised model<\/a> with the better battery life.<\/p>\n<p>These product codes have been part of Nintendo&#8217;s hardware since the beginning and you&#8217;ll find them on every single Nintendo-made, cartridge, disc, accessory and peripheral. Slide the left Joy-Con off your Switch and you&#8217;ll see its <strong>HAC-015<\/strong> designation on the back (the right one is <strong>HAC-016<\/strong>); the Joy-Con grip that comes with the console is <strong>HAC-011<\/strong>; the Pro Controller <strong>HAC-013<\/strong>; Switch game carts are <strong>HAC-008<\/strong>; the Ring-Con <strong>HAC-022<\/strong>; the velcro Joy-Con wrap thingy <strong>HAC-023<\/strong>&#8230;<\/p>\n<aside class=\"gallery\">\n<div class=\"col\">\n<div class=\"img\"><a title=\"Switch HAC 001 Nintendo Life\" href=\"http:\/\/images.nintendolife.com\/05b5367d49c82\/switch-hac-001-nintendo-life.original.jpg\"><img decoding=\"async\" class=\"lazy\" src=\"http:\/\/static.nintendolife.com\/blank.gif\" data-original=\"http:\/\/images.nintendolife.com\/05b5367d49c82\/switch-hac-001-nintendo-life.original.jpg\" alt=\"Switch HAC 001 Nintendo Life\"><\/a><span class=\"image-credit\" title=\"Image Credit\">Nintendo Life<\/span><\/div>\n<\/div>\n<div class=\"col\">\n<div class=\"img\"><a title=\"Assorted Switch Peripherals Nintendo Life\" href=\"http:\/\/images.nintendolife.com\/f900ef05b6b61\/assorted-switch-peripherals-nintendo-life.original.jpg\"><img decoding=\"async\" class=\"lazy\" src=\"http:\/\/static.nintendolife.com\/blank.gif\" data-original=\"http:\/\/images.nintendolife.com\/f900ef05b6b61\/assorted-switch-peripherals-nintendo-life.original.jpg\" alt=\"Assorted Switch Peripherals Nintendo Life\"><\/a><span class=\"image-credit\" title=\"Image Credit\">Nintendo Life<\/span><\/div>\n<\/div>\n<\/aside>\n<p>But beyond internally cataloguing every peripheral under a console&#8217;s umbrella, do these designations have any meaning? Today we&#8217;re going to take a tour of all Nintendo&#8217;s console hardware product codes and look at where they come from. Some of their origins are well-known (or obvious), while others are known only to the Nintendo engineers who named them.<\/p>\n<p>We knew most of the codes below already, but the ones we didn&#8217;t required checking the back of our own consoles or heading to the <a href=\"https:\/\/maru-chang.com\/hard\/english.htm\">Maru-Chang<\/a> webpage for a few of the more obscure ones.<\/p>\n<p>We begin with the trusty Nintendo Entertainment System, or Famicom in Japan&#8230;<\/p>\n<h2>Famicom (<em>HVC<\/em>) \/ NES (<em>NES<\/em>)<\/h2>\n<figure class=\"picture strip\">\n<div class=\"img\"><a title=\"Famicom 3D System Nintendo Life\" href=\"http:\/\/images.nintendolife.com\/28bb6ab701ed2\/famicom-3d-system-nintendo-life.original.jpg\"><img decoding=\"async\" class=\"lazy\" src=\"http:\/\/static.nintendolife.com\/blank.gif\" data-original=\"http:\/\/images.nintendolife.com\/28bb6ab701ed2\/famicom-3d-system-nintendo-life.900x.jpg\" alt=\"Famicom 3D System Nintendo Life\"><\/a><span class=\"image-credit\" title=\"Image Credit\">Nintendo Life<\/span><\/div>\n<\/figure>\n<p>In Nintendo&#8217;s homeland the Famicom and its accessories carried the designation <strong>HVC<\/strong>, or &#8216;Home Video Computer&#8217;. The main console unit is always &#8216;-001&#8217; and the AC adaptor is typically &#8216;-002&#8217;, with controllers coming after that. The Famicom&#8217;s controllers were connected to the base console, though, so they didn&#8217;t get a separate code. The RF switch did, though (HVC-003), as did the Famicom 3D System pictured above, and a whole lot more.<\/p>\n<p>In the West, the Nintendo Entertainment System got Nintendo&#8217;s most transparent of product codes: <strong>NES<\/strong>. Notable peripherals included the main control pad (NES-004), the Zapper (NES-005) and, of course, the Cleaning Kit (NES-030).<\/p>\n<h2>Game Boy (<em>DMG<\/em>) \/ Game Boy Pocket (<em>MGB<\/em>) \/ Game Boy Color (<em>CGB<\/em>)<\/h2>\n<aside class=\"gallery\">\n<div class=\"col\">\n<div class=\"img\"><a title=\"Game Boy DMG 01 Nintendo Life\" href=\"http:\/\/images.nintendolife.com\/f5128d563c22c\/game-boy-dmg-01-nintendo-life.original.jpg\"><img decoding=\"async\" class=\"lazy\" src=\"http:\/\/static.nintendolife.com\/blank.gif\" data-original=\"http:\/\/images.nintendolife.com\/f5128d563c22c\/game-boy-dmg-01-nintendo-life.original.jpg\" alt=\"Game Boy DMG 01 Nintendo Life\"><\/a><span class=\"image-credit\" title=\"Image Credit\">Nintendo Life<\/span><\/div>\n<\/div>\n<div class=\"col\">\n<div class=\"img\"><a title=\"Game Boy Pocket MGB 001 Nintendo Life\" href=\"http:\/\/images.nintendolife.com\/44b46b23b7277\/game-boy-pocket-mgb-001-nintendo-life.original.jpg\"><img decoding=\"async\" class=\"lazy\" src=\"http:\/\/static.nintendolife.com\/blank.gif\" data-original=\"http:\/\/images.nintendolife.com\/44b46b23b7277\/game-boy-pocket-mgb-001-nintendo-life.original.jpg\" alt=\"Game Boy Pocket MGB 001 Nintendo Life\"><\/a><span class=\"image-credit\" title=\"Image Credit\">Nintendo Life<\/span><\/div>\n<\/div>\n<\/aside>\n<p>Perhaps the most famous of Nintendo&#8217;s product codes, the original <a href=\"http:\/\/www.nintendolife.com\/news\/2013\/02\/hardware_classics_nintendo_game_boy\">Game Boy<\/a> has come to be commonly known as the <strong>DMG<\/strong>(-01) in order to differentiate it from a host of hardware variants that followed. DMG stands for Dot Matrix Game and references the system&#8217;s display.<\/p>\n<p>The <a href=\"http:\/\/www.nintendolife.com\/news\/2016\/06\/hardware_classics_game_boy_pocket\">Game Boy Pocket<\/a> carried the product code <strong>MGB-001<\/strong>, with &#8216;Mini Game Boy&#8217; being the most likely explanation given the trend of the rest of the Game Boy console family. The <a href=\"http:\/\/www.nintendolife.com\/news\/2012\/12\/hardware_classics_tezuka_osamu_world_shop_game_boy_light\">Game Boy Light<\/a> (a Japan-only backlit version of the hardware) was designated MGB-101 in keeping with several other console redesigns (such as the <a href=\"http:\/\/www.nintendolife.com\/news\/2013\/02\/hardware_classics_nintendo_av_famicom\">NES-101 \/ HVC-101<\/a>).<\/p>\n<p>The Game Boy Color got the <strong>CGB<\/strong> product code&#8230; because it was a <em>Color Game Boy<\/em>.<\/p>\n<h2>Super Famicom (<em>SHVC<\/em>) \/ Super NES (<em>SNS\/SNSP<\/em>)<\/h2>\n<figure class=\"picture strip\">\n<div class=\"img\"><a title=\"SHVC 001 Super Famicom Nintendo Life\" href=\"http:\/\/images.nintendolife.com\/8c7959f5c90ca\/shvc-001-super-famicom-nintendo-life.original.jpg\"><img decoding=\"async\" class=\"lazy\" src=\"http:\/\/static.nintendolife.com\/blank.gif\" data-original=\"http:\/\/images.nintendolife.com\/8c7959f5c90ca\/shvc-001-super-famicom-nintendo-life.900x.jpg\" alt=\"SHVC 001 Super Famicom Nintendo Life\"><\/a><span class=\"image-credit\" title=\"Image Credit\">Nintendo Life<\/span><\/div>\n<\/figure>\n<p>In Japan the <a href=\"http:\/\/www.nintendolife.com\/news\/2016\/08\/hardware_classics_super_nintendo_super_famicom\">Super Famicom<\/a> followed on logically from its predecessor and was identified as the <strong>SHVC-001<\/strong>, or the &#8216;Super Home Video Computer&#8217;. Things changed for the North American release where it became the <strong>SNS-001<\/strong> (Super Nintendo System), and in Europe it was the <strong>SNSP-001<\/strong> (the &#8216;P&#8217; likely stands for &#8216;PAL&#8217;). Controllers were -005 and Game Paks (or <em>cartridges<\/em> to everyone except Nintendo) were -006.<\/p>\n<h2>Virtual Boy (<em>VUE<\/em>)<\/h2>\n<figure class=\"picture strip\">\n<div class=\"img\"><a title=\"VUE 006 Virtual Boy Nintendo Life\" href=\"http:\/\/images.nintendolife.com\/a3962246983b3\/vue-006-virtual-boy-nintendo-life.original.jpg\"><img decoding=\"async\" class=\"lazy\" src=\"http:\/\/static.nintendolife.com\/blank.gif\" data-original=\"http:\/\/images.nintendolife.com\/a3962246983b3\/vue-006-virtual-boy-nintendo-life.900x.jpg\" alt=\"VUE 006 Virtual Boy Nintendo Life\"><\/a><span class=\"image-credit\" title=\"Image Credit\">Nintendo Life<\/span><\/div>\n<\/figure>\n<p>The <a href=\"http:\/\/www.nintendolife.com\/news\/2013\/05\/hardware_classics_nintendo_virtual_boy\">Virtual Boy<\/a> (<strong>VUE-001<\/strong>) offered quite a trip if its product code is to be believed; a &#8216;Virtual Utopia Experience&#8217;, apparently. Personally, we would have gone for the more accurate &#8216;MIN-001&#8217; &#8211; Migraine-Inducing Nightmare, although the Tamagotchi-style <a href=\"http:\/\/www.nintendolife.com\/news\/2016\/06\/hardware_classics_pokemon_mini\">Pok\u00e9mon Mini console<\/a> used that product code. Feel free to leave your own suggestions in the comments, though.<\/p>\n<h2>Game Boy Advance (<em>AGB<\/em>) \/ Game Boy Advance SP (<em>AGS<\/em>) \/ Game Boy Micro (<em>OXY<\/em>)<\/h2>\n<p>Following suit with the MGB and the CGB, the Game Boy Advance was labelled the <strong>AGB-001<\/strong>, or &#8216;Advanced Game Boy&#8217;. Other significant peripherals included the good ol&#8217; AGB-005 (the GBA link cable) and the even-sexier AGB-015 (the Wireless Adaptor).<\/p>\n<p>The updated clamshell <a href=\"http:\/\/www.nintendolife.com\/news\/2013\/02\/hardware_classics_the_legend_of_zelda_game_boy_advance_sp\">Game Boy Advance SP<\/a> got an entirely different code: <strong>AGS<\/strong> &#8211; Advanced Game Boy Special, perhaps? While we can make sense of that product code with an educated guess, the origins of the <a href=\"http:\/\/www.nintendolife.com\/news\/2013\/01\/hardware_classics_game_boy_micro_famicom_edition\">Game Boy Micro<\/a>&#8216;s <strong>OXY-001<\/strong> code isn&#8217;t as easy to divine. Perhaps it refers to the oxytocin released by our pituitary gland every time we gaze upon that console&#8217;s minuscule magnificence? To the average adult, the Micro is crippling to play for any length of time, but my word is it a sexy little morsel.<\/p>\n<h2>Nintendo 64 (<em>NUS<\/em>)<\/h2>\n<figure class=\"picture strip\">\n<div class=\"img\"><a title=\"The trusty NUS-005. We don't care what you think - we like it!\" href=\"http:\/\/images.nintendolife.com\/1f615994c3890\/the-trusty-nus-005-we-dont-care-what-you-think-we-like-it.original.jpg\"><img decoding=\"async\" class=\"lazy\" src=\"http:\/\/static.nintendolife.com\/blank.gif\" data-original=\"http:\/\/images.nintendolife.com\/1f615994c3890\/the-trusty-nus-005-we-dont-care-what-you-think-we-like-it.900x.jpg\" alt=\"The trusty NUS-005. We don't care what you think - we like it!\"><\/a><span class=\"image-credit\" title=\"Image Credit\">Nintendo Life<\/span><\/div><figcaption class=\"caption\">The trusty NUS-005. We don&#8217;t care what you think &#8211; <em>we like it!<\/em><\/figcaption><\/figure>\n<p>The <a href=\"http:\/\/www.nintendolife.com\/news\/2016\/06\/hardware_classics_nintendo_64\">Nintendo 64<\/a> was originally to be called the Ultra 64 (Ultra is better than Super, <em>natch<\/em>), although Nintendo decided against that relatively late into the console&#8217;s development. It was codenamed Project Reality while Nintendo and Silicon Graphics, Inc were working on it, but the product code on the final hardware reflected the console&#8217;s original name: <strong>NUS<\/strong> (the Nintendo Ultra Sixty-four).<\/p>\n<p>Other notable peripherals (and the N64 had plenty of &#8216;Paks&#8217;) include the Rumble Pak (NUS-013), the Expansion Pak (NUS-007), the <a href=\"http:\/\/www.nintendolife.com\/news\/2019\/07\/feature_the_legacy_of_nintendo_64s_transfer_pak\">Transfer Pak<\/a> (NUS-019) and that <em>vital<\/em> little tool, the Jumper Pak Ejector (NUS-012).<\/p>\n<figure class=\"picture strip\">\n<div class=\"img\"><a title=\"Where would we be without this little chap? Raiding the cutlery draw, that's where.\" href=\"http:\/\/images.nintendolife.com\/27062d05b3ede\/where-would-we-be-without-this-little-chap-raiding-the-cutlery-draw-thats-where.original.jpg\"><img decoding=\"async\" class=\"lazy\" src=\"http:\/\/static.nintendolife.com\/blank.gif\" data-original=\"http:\/\/images.nintendolife.com\/27062d05b3ede\/where-would-we-be-without-this-little-chap-raiding-the-cutlery-draw-thats-where.900x.jpg\" alt=\"Where would we be without this little chap? Raiding the cutlery draw, that's where.\"><\/a><span class=\"image-credit\" title=\"Image Credit\">Nintendo Life<\/span><\/div><figcaption class=\"caption\">Where would we be without this little chap? Raiding the cutlery draw, that&#8217;s where.<\/figcaption><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>Nintendo Life If you happen to have any official Nintendo console or peripheral to hand, turn it over and hidden in the legalese and small print on the underside you&#8217;ll find a code which typically begins with three letters. Flip over your Switch, for example, and you&#8217;ll find the code HAC-001, with an extra (-01) [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-112543","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/112543","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=112543"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/112543\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=112543"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=112543"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=112543"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}