{"id":112346,"date":"2020-05-01T22:18:00","date_gmt":"2020-05-01T22:18:00","guid":{"rendered":"http:\/\/www.gamasutra.com\/view\/news\/362215"},"modified":"2020-05-01T22:18:00","modified_gmt":"2020-05-01T22:18:00","slug":"video-go-behind-the-unsettling-rat-sounds-of-a-plague-tale-innocence","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2020\/05\/01\/video-go-behind-the-unsettling-rat-sounds-of-a-plague-tale-innocence\/","title":{"rendered":"Video: Go behind the unsettling rat sounds of A Plague Tale: Innocence"},"content":{"rendered":"<p>In this 2020 GDC Virtual Talk, Asobo Studio&#8217;s Aurelien Piters discusses his approach to sound sesign in order to offer a memorable and immersive experience in <em>A Plague Tale: Innocence.<\/em><\/p>\n<p>Piters&#8217; talk dives into the many horrifying sounds that drive Asobo&#8217;s narrative experience, and explains how you can better use sound to improve the immersive quality of your next game.<\/p>\n<p>It&#8217;s an incredible talk about an incredible game, one you can now <a href=\"http:\/\/youtube.com\/gdconf\">watch for free on the GDC YouTube channel.<\/a><\/p>\n<p>In addition to this presentation, the&nbsp;<a href=\"http:\/\/www.gdcvault.com\/\">GDC Vault<\/a>&nbsp;and its accompanying&nbsp;<a href=\"https:\/\/www.youtube.com\/channel\/UC0JB7TSe49lg56u6qH8y_MQ\/feed\">YouTube channel<\/a>&nbsp;offers numerous other free videos, audio recordings, and slides from many of the recent&nbsp;<a href=\"http:\/\/www.gdconf.com\/\">Game Developers Conference events<\/a>, and the service offers even more members-only content for GDC Vault subscribers.<\/p>\n<p>Those who purchased All Access passes to recent events like GDC or VRDC&nbsp;already have full access to GDC Vault, and interested parties can apply for the individual subscription via&nbsp;<a href=\"http:\/\/www.gdcvault.com\/inquiry\/\">a GDC Vault subscription page<\/a>. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the&nbsp;<a href=\"http:\/\/www.gdcvault.com\/demo\/\">GDC Vault group subscription page<\/a>.&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>In this 2020 GDC Virtual Talk, Asobo Studio&#8217;s Aurelien Piters discusses his approach to sound sesign in order to offer a memorable and immersive experience in A Plague Tale: Innocence. Piters&#8217; talk dives into the many horrifying sounds that drive Asobo&#8217;s narrative experience, and explains how you can better use sound to improve the immersive [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":112347,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-112346","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/112346","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=112346"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/112346\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/112347"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=112346"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=112346"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=112346"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}