{"id":112098,"date":"2020-04-27T19:41:00","date_gmt":"2020-04-27T19:41:00","guid":{"rendered":"http:\/\/www.gamasutra.com\/view\/news\/361877"},"modified":"2020-04-27T19:41:00","modified_gmt":"2020-04-27T19:41:00","slug":"video-better-animation-through-machine-learning","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2020\/04\/27\/video-better-animation-through-machine-learning\/","title":{"rendered":"Video: Better animation through machine learning"},"content":{"rendered":"<p>In this GDC 2020 virtual talk&nbsp;Ubisoft&#8217;s Simon Clavet&nbsp;shows off a new&nbsp;animation system that combines physical and data-driven animation methods to create a more convincing effect.<\/p>\n<p>Clavet demonstrated with the use of a virtual robot&nbsp;trained using deep reinforcement learning to closely follow the output of motion matching. Powered by its&nbsp;own motors, without &#8216;god forces&#8217; attaching its limbs to points in global space, the ragdolling robot&nbsp;learns to balance itself as it follows the interactive motion capture controlled by the user and recovers from unplanned perturbations.<\/p>\n<p>It was a great talk, especially if you&#8217;re at all curious about how to improve your game&#8217;s animation, and now you can watch it completely free&nbsp;<a href=\"https:\/\/www.youtube.com\/watch?v=JZKaqQKcAnw\">over on the official GDC YouTube channel!<\/a><\/p>\n<p>In addition to this presentation, the&nbsp;<a href=\"http:\/\/www.gdcvault.com\/\">GDC Vault<\/a>&nbsp;and its accompanying&nbsp;<a href=\"https:\/\/www.youtube.com\/channel\/UC0JB7TSe49lg56u6qH8y_MQ\/feed\">YouTube channel<\/a>&nbsp;offers numerous other free videos, audio recordings, and slides from many of the recent&nbsp;<a href=\"http:\/\/www.gdconf.com\/\">Game Developers Conference events<\/a>, and the service offers even more members-only content for GDC Vault subscribers.<\/p>\n<p>Those who purchased All Access passes to recent events like GDC or VRDC&nbsp;already have full access to GDC Vault, and interested parties can apply for the individual subscription via&nbsp;<a href=\"http:\/\/www.gdcvault.com\/inquiry\/\">a GDC Vault subscription page<\/a>. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the&nbsp;<a href=\"http:\/\/www.gdcvault.com\/demo\/\">GDC Vault group subscription page<\/a>.&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>In this GDC 2020 virtual talk&nbsp;Ubisoft&#8217;s Simon Clavet&nbsp;shows off a new&nbsp;animation system that combines physical and data-driven animation methods to create a more convincing effect. Clavet demonstrated with the use of a virtual robot&nbsp;trained using deep reinforcement learning to closely follow the output of motion matching. Powered by its&nbsp;own motors, without &#8216;god forces&#8217; attaching its [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":112099,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-112098","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/112098","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=112098"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/112098\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/112099"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=112098"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=112098"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=112098"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}