{"id":111844,"date":"2020-04-21T15:25:44","date_gmt":"2020-04-21T15:25:44","guid":{"rendered":"http:\/\/gamefromscratch.com\/post.aspx?id=0e36ab2d-8675-47c6-a65c-fc18b9c307b8"},"modified":"2020-04-21T15:25:44","modified_gmt":"2020-04-21T15:25:44","slug":"bforartists-2-0-released","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2020\/04\/21\/bforartists-2-0-released\/","title":{"rendered":"bforartists 2.0 Released"},"content":{"rendered":"<p><a href=\"https:\/\/www.bforartists.de\/\">bforartists<\/a> 2.0 was just released.&nbsp; bforartists is a fork of Blender aimed at making Blender more usable for artists, new users and indie developers with a series of changes including new keymaps, icons, workflow and completely new documentation.<\/p>\n<p>Key changes over traditional Blender include:<\/p>\n<ul>\n<li>custom key mapping<\/li>\n<li>mouse only navigation (great for touch screens like the Surface)<\/li>\n<li>widget manipulation with cursor off widget<\/li>\n<li>keymaps can switch between BForArtists and Blender<\/li>\n<li>theme has coloured icons and increased contrast<\/li>\n<li>icons in menus, 2x more icons<\/li>\n<li>removal of duplicate menus, if its in toolshelf, it\u2019s not in the menu<\/li>\n<li>menus for all hotkey only items (such as Text-&gt;Move Cursor)<\/li>\n<li>reduced number of workspace templates<\/li>\n<li>left aligned text in menus such as toolbox<\/li>\n<li>lock camera to view icon<\/li>\n<li>primitive toolbar in 3D viewport, customizable and dynamic to mode<\/li>\n<li>bforartist targeted at beginners and indie developers, not pros<\/li>\n<li>PDF manuals (WIP) with more detail, in PDFs<\/li>\n<\/ul>\n<p>Learn more about the 2.0 <a href=\"https:\/\/www.bforartists.de\/bforartists-2-final-version-released\/\">release here<\/a>.&nbsp; You can check out bforartists in action in the <a href=\"https:\/\/youtu.be\/f654R5ol7CQ\">video<\/a> below.&nbsp; The documentation is currently a WIP and is <a href=\"https:\/\/www.bforartists.de\/bforartists-2-reference-manual\/\">available here<\/a>.<\/p>\n<p class=\"under\"> <span class=\"categories\"><a href=\"https:\/\/www.gamefromscratch.com\/category\/GameDev-News.aspx\">GameDev News<\/a> <a href=\"https:\/\/www.gamefromscratch.com\/category\/Art.aspx\">Art<\/a><\/span> <span class=\"tags\"><a href=\"https:\/\/www.gamefromscratch.com\/?tag=\/Blender\" rel=\"tag\">Blender<\/a> <a href=\"https:\/\/www.gamefromscratch.com\/?tag=\/3D\" rel=\"tag\">3D<\/a> <a href=\"https:\/\/www.gamefromscratch.com\/?tag=\/Applications\" rel=\"tag\">Applications<\/a><\/span> <\/p>\n<hr>\n<p> <!--\n<script type=\"text\/javascript\"><!- - google_ad_client = \"ca-pub-5156240514307514\"; \/* GFS 720 Post above Comments *\/ google_ad_slot = \"5626844176\"; google_ad_width = 728; google_ad_height = 90; \/\/- ->\n<\/script>\n--><\/p>\n","protected":false},"excerpt":{"rendered":"<p>bforartists 2.0 was just released.&nbsp; bforartists is a fork of Blender aimed at making Blender more usable for artists, new users and indie developers with a series of changes including new keymaps, icons, workflow and completely new documentation. Key changes over traditional Blender include: custom key mapping mouse only navigation (great for touch screens like [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[71],"tags":[74,72],"class_list":["post-111844","post","type-post","status-publish","format-standard","hentry","category-game-development","tag-art","tag-gamedev-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/111844","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=111844"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/111844\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=111844"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=111844"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=111844"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}