{"id":111813,"date":"2020-04-20T10:30:00","date_gmt":"2020-04-20T10:30:00","guid":{"rendered":"http:\/\/www.nintendolife.com\/news\/2020\/04\/heres_how_super_mario_odyssey_might_have_looked_if_it_launched_on_nintendo_64"},"modified":"2020-04-20T10:30:00","modified_gmt":"2020-04-20T10:30:00","slug":"heres-how-super-mario-odyssey-might-have-looked-if-it-launched-on-nintendo-64","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2020\/04\/20\/heres-how-super-mario-odyssey-might-have-looked-if-it-launched-on-nintendo-64\/","title":{"rendered":"Here&#8217;s How Super Mario Odyssey Might Have Looked If It Launched On Nintendo 64"},"content":{"rendered":"<div class=\"media_block\"><a href=\"http:\/\/images.nintendolife.com\/6efa93f25800e\/large.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/6efa93f25800e\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<div><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/6efa93f25800e\/1280x720.jpg\" class=\"ff-og-image-inserted\"><\/div>\n<aside class=\"object object-youtube\">\n<div class=\"youtube\"><iframe loading=\"lazy\" class=\"resize\" width=\"900\" height=\"507\" src=\"https:\/\/www.youtube.com\/embed\/pAFxi6nuD80?rel=0&amp;hd=1&amp;showinfo=0&amp;modestbranding=0&amp;autohide=1\" type=\"text\/html\" frameborder=\"0\" allowfullscreen>[embedded content]<\/iframe><\/div>\n<\/aside>\n<p><a href=\"http:\/\/www.nintendolife.com\/games\/nintendo-switch\/super_mario_odyssey\"><strong>Super Mario Odyssey<\/strong><\/a> is one of the Switch&#8217;s finest looking games (and <a href=\"http:\/\/www.nintendolife.com\/reviews\/nintendo-switch\/super_mario_odyssey\">finest games full stop<\/a>, we might add), but strip away all of its shiny HD polish and you can end up with a version that looks like it would have been right at home on the Nintendo 64.<\/p>\n<p>Modder <a class=\"external\" href=\"https:\/\/www.youtube.com\/watch?v=pAFxi6nuD80\">Kaze Emanuar<\/a>, known for tinkering around with that console&#8217;s classic 3D Mario, <a href=\"http:\/\/www.nintendolife.com\/games\/n64\/super_mario_64\"><strong>Super Mario 64<\/strong><\/a>, is back once again. This time, he&#8217;s released a new mod which is essentially a Mario 64-style demake of Super Mario Odyssey, complete with 80 Moons to collect across a number of worlds.<\/p>\n<p>As you can see in the homemade trailer above, plenty of locations from Odyssey have been remade within Mario 64&#8217;s iconic style, and you can even use Cappy to capture enemies just like the real thing. He&#8217;s actually posted a playthrough of his creation to YouTube, too, which you can view for yourself below if you&#8217;re interested.<\/p>\n<aside class=\"object object-youtube\">\n<div class=\"youtube\"><iframe loading=\"lazy\" class=\"resize\" width=\"900\" height=\"507\" src=\"https:\/\/www.youtube.com\/embed\/HyCX8kcyIns?rel=0&amp;hd=1&amp;showinfo=0&amp;modestbranding=0&amp;autohide=1\" type=\"text\/html\" frameborder=\"0\" allowfullscreen>[embedded content]<\/iframe><\/div>\n<\/aside>\n<p>Earlier this year, Emanuar shared a <a href=\"http:\/\/www.nintendolife.com\/news\/2020\/02\/modder_recreates_super_mario_sunshine_inside_super_mario_64s_engine\">similar project for <strong>Super Mario Sunshine<\/strong><\/a>, as well as a <a href=\"http:\/\/www.nintendolife.com\/news\/2020\/03\/new_n64_mod_combines_the_worlds_of_super_mario_64_and_banjo-kazooie\">Mario 64 and Banjo-Kazooie mash-up<\/a>.<\/p>\n<hr>\n<p><em>Thanks to CM30 for the tip!<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>[embedded content] Super Mario Odyssey is one of the Switch&#8217;s finest looking games (and finest games full stop, we might add), but strip away all of its shiny HD polish and you can end up with a version that looks like it would have been right at home on the Nintendo 64. Modder Kaze Emanuar, [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-111813","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/111813","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=111813"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/111813\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=111813"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=111813"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=111813"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}