{"id":111798,"date":"2020-04-20T19:40:00","date_gmt":"2020-04-20T19:40:00","guid":{"rendered":"http:\/\/www.gamasutra.com\/view\/news\/361487"},"modified":"2020-04-20T19:40:00","modified_gmt":"2020-04-20T19:40:00","slug":"video-the-origin-story-of-void-bastards-striking-art-style","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2020\/04\/20\/video-the-origin-story-of-void-bastards-striking-art-style\/","title":{"rendered":"Video: The origin story of Void Bastards&#8217; striking art style"},"content":{"rendered":"<p>In this GDC 2020 virtual talk&nbsp;Blue Manchu&#8217;s Ben Lee breaks down the various influences and events that shaped the art style of&nbsp;<em>Void Bastards<\/em> throughout the game&#8217;s production.<\/p>\n<p>Lee&#8217;s talk was great, especially if you have a soft spot for the sharp, vibrant&nbsp;<em>Void Bastards&nbsp;<\/em>art that looks ripped from the pages of a sci-fi comic book.<\/p>\n<p>Lee peppered his presentation with lots of practical examples and behind-the-scenes looks at early drafts of the game&#8217;s art, and now you can <a href=\"https:\/\/www.youtube.com\/watch?v=Frmfae00J4A\">watch it for yourself over on <\/a><a href=\"https:\/\/www.youtube.com\/watch?v=t9HRzE7_2Xc\">the official GDC YouTube channel!<\/a><\/p>\n<p>In addition to this presentation, the&nbsp;<a href=\"http:\/\/www.gdcvault.com\/\">GDC Vault<\/a>&nbsp;and its accompanying&nbsp;<a href=\"https:\/\/www.youtube.com\/channel\/UC0JB7TSe49lg56u6qH8y_MQ\/feed\">YouTube channel<\/a>&nbsp;offers numerous other free videos, audio recordings, and slides from many of the recent&nbsp;<a href=\"http:\/\/www.gdconf.com\/\">Game Developers Conference events<\/a>, and the service offers even more members-only content for GDC Vault subscribers.<\/p>\n<p>Those who purchased All Access passes to recent events like GDC or VRDC&nbsp;already have full access to GDC Vault, and interested parties can apply for the individual subscription via&nbsp;<a href=\"http:\/\/www.gdcvault.com\/inquiry\/\">a GDC Vault subscription page<\/a>. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the&nbsp;<a href=\"http:\/\/www.gdcvault.com\/demo\/\">GDC Vault group subscription page<\/a>.&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>In this GDC 2020 virtual talk&nbsp;Blue Manchu&#8217;s Ben Lee breaks down the various influences and events that shaped the art style of&nbsp;Void Bastards throughout the game&#8217;s production. Lee&#8217;s talk was great, especially if you have a soft spot for the sharp, vibrant&nbsp;Void Bastards&nbsp;art that looks ripped from the pages of a sci-fi comic book. Lee [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":111799,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-111798","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/111798","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=111798"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/111798\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/111799"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=111798"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=111798"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=111798"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}