{"id":111375,"date":"2020-04-09T12:57:14","date_gmt":"2020-04-09T12:57:14","guid":{"rendered":"https:\/\/www.sickgaming.net\/blog\/2020\/04\/09\/beta-bedrock-1-16-0-55-xbox-one-windows-10-android\/"},"modified":"2020-04-09T12:57:14","modified_gmt":"2020-04-09T12:57:14","slug":"beta-bedrock-1-16-0-55-xbox-one-windows-10-android","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2020\/04\/09\/beta-bedrock-1-16-0-55-xbox-one-windows-10-android\/","title":{"rendered":"BETA: BEDROCK 1.16.0.55 (XBOX ONE \/ WINDOWS 10 \/ ANDROID)"},"content":{"rendered":"<p>Remember that only those on Xbox One \/ Windows 10 \/ and Android may participate in the Beta builds.&nbsp; You will not be able to join Realms or non-beta players worlds and you will not be able to open worlds opened in the Beta in earlier\/current stable builds of Bedrock.<\/p>\n<p><strong>Crashes and Stability<\/strong><\/p>\n<ul>\n<li>Fixed several crashes that could occur during gameplay<\/li>\n<li>Fixed a crash that could occur when creating a new world on iOS&nbsp;<\/li>\n<li>Fixed a crash that could occur when exiting a world with particles present&nbsp;<\/li>\n<li>Fixed several crash issues related to the player entering water&nbsp;<\/li>\n<li>Fixed a crash that could happen when a mob&#8217;s state changed&nbsp;<\/li>\n<\/ul>\n<p><strong>General<\/strong><\/p>\n<ul>\n<li>Light propagation now works correctly, fixing hostile mob spawning (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-49616\">MCPE-49616<\/a>)<\/li>\n<li>Chunks should no longer fail to load properly in +250MB worlds (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-58514\">MCPE-58514<\/a>)<\/li>\n<li>Fixed a bug with light persisting after a block change<\/li>\n<li>Ticking areas can no longer be removed on the same tick they are created (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-36769\">MCPE-36769<\/a>)&nbsp;<\/li>\n<li>Lighting now propagates correctly through chunk\/subchunk borders (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-58182\">MCPE-58182<\/a>)&nbsp;<\/li>\n<li>Fixed an issue that could cause areas to show lighting errors on servers&nbsp;<\/li>\n<li>Added new overload for&nbsp;\/replaceitem&nbsp;with an option for&nbsp;destroy&nbsp;(the old behavior) or&nbsp;keep&nbsp;(the command will return an error if an item occupies that slot)<\/li>\n<li>The smooth camera option (from full keyboard gameplay) is no longer jittery, and is smooth again (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-54969\">MCPE-54969<\/a>)&nbsp;<\/li>\n<li>The screen no longer twitches when the player dies in the Nether or End<\/li>\n<\/ul>\n<p><strong>Gameplay<\/strong><\/p>\n<ul>\n<li>Water can now be collected from bubble columns using a bucket (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-37571\">MCPE-37571<\/a>)<\/li>\n<li>Casting a fishing rod will no longer attach itself to a Parrot mounted on the player\u2019s shoulder (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-60361\">MCPE-60361<\/a>)<\/li>\n<li>Fully grown Sweet Berry bushes can now be harvested when holding bone meal (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-54206\">MCPE-54206<\/a>)<\/li>\n<li>Parity: Carrot on a stick, shield, and shovel now lose durability consistently in Bedrock&nbsp;<\/li>\n<li>Fire charges are now consumed after lighting a tnt block (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-42938\">MCPE-42938<\/a>)<\/li>\n<li>Player icons no longer appear as white square on locator maps<\/li>\n<\/ul>\n<p><strong>Blocks<\/strong><\/p>\n<ul>\n<li>Wall signs attached to doors are no longer left floating after the bottom half of the door is broken (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-43748\">MCPE-43748<\/a>)&nbsp;<\/li>\n<\/ul>\n<p><strong>Mobs<\/strong><\/p>\n<ul>\n<li>Creepers no longer lose aggro immediately after losing sight of its target (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-32815\">MCPE-32815<\/a>)&nbsp;<\/li>\n<li>Ghast hitbox now matches its rendering (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-44326\">MCPE-44326<\/a>)<\/li>\n<li>Fixed the &#8220;MeleeAttackGoal&#8221; to allow entities to hit target entities beneath them<\/li>\n<li>The Iron Golem&#8217;s legs don&#8217;t swing as far anymore&nbsp;<\/li>\n<\/ul>\n<p><strong>Graphics and Rendering<\/strong><\/p>\n<ul>\n<li>Experience Orbs have been data driven&nbsp;<\/li>\n<li>Fireballs have been data driven&nbsp;<\/li>\n<li>NPC geometry and animations have been data driven&nbsp;<\/li>\n<li>Items no longer flash green when being removed from a furnace<\/li>\n<li>Fixed a bug where glass and water could be drawn incorrectly when close to each other&nbsp;<\/li>\n<li>Fixed the custom glint texture issue when added to compasses&nbsp;<\/li>\n<\/ul>\n<p><strong>Scripting and Add-ons<\/strong><\/p>\n<ul>\n<li>Removed&nbsp;type&nbsp;property from&nbsp;\u201cminecraft:shooter\u201d&nbsp;as it was never used<\/li>\n<li>Updated&nbsp;\u201cminecraft:spawn_entity\u201d&nbsp;to have an internal&nbsp;entities&nbsp;object or array<\/li>\n<li>Updated the \u201cminecraft:behavior.circle_around_anchor\u201dbehaviour<\/li>\n<li>Added \u201cattack_chance\u201d to the&nbsp;\u201cminecraft:behavior.defend_village_target\u201d&nbsp;goal<\/li>\n<li>Fixed removed or destroyed entities querying as valid in script&nbsp;<\/li>\n<li>Invalid items in the &#8220;spawn_item&#8221; field of a &#8220;minecraft:spawn_entity&#8221; now display an error&nbsp;<\/li>\n<li>\u201cStompEggGoal\u201d no longer uses \u201csearch_count\u201d as it now searches all blocks in the specified area&nbsp;<\/li>\n<li>Fixed&nbsp;\u201cnavigation.walk\u201d&nbsp;to handle the case where it is used on a flying entity, so that the flying entity will not cause lag while it is touching the ground&nbsp;<\/li>\n<li>The&nbsp;\u201cminecraft:density_limit\u201d&nbsp;component is now documented in the Spawn Rules documentation section (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-61126\">MCPE-61126<\/a>)<\/li>\n<li>A content error will now show up if you provide an invalid item name to \u201cminecraft:interact\u201d in the \u201ctransform_to_item\u201d field<\/li>\n<\/ul>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2020\/04\/beta-bedrock-1-16-0-55-xbox-one-windows-10-android.png\" alt width=\"383\" height=\"41\"><\/p>\n<ul>\n<li>Thumbnail icons in the Marketplace are currently not loading in correctly<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Remember that only those on Xbox One \/ Windows 10 \/ and Android may participate in the Beta builds.&nbsp; You will not be able to join Realms or non-beta players worlds and you will not be able to open worlds opened in the Beta in earlier\/current stable builds of Bedrock. Crashes and Stability Fixed several [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":111376,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[29],"tags":[],"class_list":["post-111375","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-minecraft-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/111375","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=111375"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/111375\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/111376"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=111375"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=111375"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=111375"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}