{"id":111326,"date":"2020-04-09T14:47:31","date_gmt":"2020-04-09T14:47:31","guid":{"rendered":"https:\/\/www.sickgaming.net\/blog\/2020\/04\/09\/java-edition-snapshot-20w15a\/"},"modified":"2020-04-09T14:47:31","modified_gmt":"2020-04-09T14:47:31","slug":"java-edition-snapshot-20w15a","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2020\/04\/09\/java-edition-snapshot-20w15a\/","title":{"rendered":"JAVA EDITION: SNAPSHOT 20W15A"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2020\/04\/java-edition-snapshot-20w15a.png\" alt width=\"920\" height=\"257\"><\/p>\n<p>This snapshot brings us another new Biome to the Nether.&nbsp; Stepping out of my Nether Portal I was greeted by the new music and eerie atmosphere that is the new Basalt Deltas.&nbsp; The Biome looks amazing and new blocks are always welcomed when it comes to building later projects.&nbsp; What do you plan to do first when you load up this snapshot?<\/p>\n<ul>\n<li>Accessibility improvements<\/li>\n<li>Added a Piglin banner pattern<\/li>\n<li>Added Basalt Deltas biome to the Nether<\/li>\n<li>Added soul campfires. Warm your buns with the heat of one thousand souls!<\/li>\n<li>Added three new tracks of Nether music<\/li>\n<li>Added chiseled nether bricks, cracked nether bricks, and quartz bricks!<\/li>\n<li>Added a new set of stone blocks called Blackstone with regular, polished, and polished brick variants!<\/li>\n<li>Added Gilded Blackstone &#8211; Blackstone which has been imbued with gold and has a chance of dropping gold nuggets when broken<\/li>\n<li>Blackstone can be used to craft furnaces and stone tools<\/li>\n<\/ul>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2020\/04\/java-edition-snapshot-20w15a-1.png\" alt width=\"727\" height=\"400\"><\/p>\n<h2>ACCESSIBILITY<\/h2>\n<ul>\n<li>Added &#8220;Line Spacing&#8221; chat and accessibility option<\/li>\n<li>Added &#8220;Chat Delay&#8221; accessibility option<\/li>\n<\/ul>\n<h2>BASALT DELTAS<\/h2>\n<p>Basalt Deltas can now be found in the Nether!<\/p>\n<ul>\n<li>Remnants of volcanic eruptions, this biome sports a high concentration of basalt columns and lava deltas<\/li>\n<li>Walking through, you will be surrounded by flakes of flowing white ash<\/li>\n<li>Magma Cubes finally have a place to call home, spawning very frequently<\/li>\n<li>A new block, Blackstone, can be found in large patches here<\/li>\n<\/ul>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2020\/04\/java-edition-snapshot-20w15a-2.png\" alt width=\"920\" height=\"295\"><\/p>\n<h2>NETHER MUSIC<\/h2>\n<p>We\u2019re happy to announce that we\u2019ve added three new tracks for the upcoming Nether Update, all composed by the very talented Lena Raine.&nbsp;<\/p>\n<ul>\n<li><i>Rubedo<\/i>&nbsp;will be played in the Nether Wastes<\/li>\n<li><i>Chrysopoeia&nbsp;<\/i>will be played in Crimson Forests&nbsp;<\/li>\n<li><i>So Below&nbsp;<\/i>will be played in Soulsand Valleys and in Basalt Deltas<\/li>\n<\/ul>\n<p>Two lines from Lena about the music. More to come in a separate blog post.<\/p>\n<ul>\n<li>&#8220;One of the primary instruments in Minecraft is the piano, and so one of my challenges to myself was to see how far I could push the sound of the piano until it resembled other things entirely\u2013again, that alchemical process.&#8221;<\/li>\n<li>&#8220;I wanted each piece to feel like a progression of emotions, or a journey from place to place within this other world. There&#8217;s a degree of beauty to the Nether, but it is also terrifying in both its details and scale.&#8221;<\/li>\n<\/ul>\n<p>Take a portal to the Nether, and stay awhile and listen\u2026<\/p>\n<ul>\n<li>Dispenser changes<\/li>\n<li>Soul sand can now be used to craft soul torches<\/li>\n<li>Nether vegetation blocks (sprouts, roots, vines, fungus, wart and wart blocks) are now compostable<\/li>\n<li>Walls will now connect to more things! (like iron bars, panes and even pickles!)<\/li>\n<li>Hoes are now the appropriate tool for breaking leaves<\/li>\n<li>Mobs avoid walking on magma blocks and lit campfires<\/li>\n<\/ul>\n<h2>DISPENSER CHANGES<\/h2>\n<ul>\n<li>Dispensers can now saddle pigs and horses<\/li>\n<li>Dispensers can now put horse armor on horses<\/li>\n<li>Dispensers can now put carpets on llamas<\/li>\n<li>Dispensers can now put chests on llamas, donkeys and mules<\/li>\n<li>Dispensers can now shear a Mooshroom<\/li>\n<li>Dispensers can shear snow golems<\/li>\n<\/ul>\n<ul>\n<li>Tab completion for resource location will match any part after a&nbsp;<span class=\"bedrock-server\">_<\/span><\/li>\n<li>Mob and pathfinding-related optimizations<\/li>\n<\/ul>\n<ul>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-171463\">MC-171463<\/a>&nbsp;&#8211; Iron Bars don\u2019t fully connect to walls<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-172120\">MC-172120<\/a>&nbsp;&#8211; Hoglins don\u2019t try to avoid fire<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-172209\">MC-172209<\/a>&nbsp;&#8211; Non-fire resistant mobs don\u2019t try to avoid walking into fire<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-172226\">MC-172226<\/a>&nbsp;&#8211; Baby animals, villagers, and zombie villagers spawned with a spawn egg on an adult entity always are of the same variant<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-172268\">MC-172268<\/a>&nbsp;&#8211; Bartering with a piglin by right-clicking does not display hand animation<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-174542\">MC-174542<\/a>&nbsp;&#8211; Killing baby hoglins drops leather and porkchop<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-174559\">MC-174559<\/a>&nbsp;&#8211; Baby hoglins\/zoglins uses the same attack damage as an adult when spawned in some cases<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-175030\">MC-175030<\/a>&nbsp;&#8211; Curse of Binding doesn\u2019t affect Piglins<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-175169\">MC-175169<\/a>&nbsp;&#8211; Respawn Anchor can create ghost blocks when it explodes<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-175176\">MC-175176<\/a>&nbsp;&#8211; Using return portal in The End softlocks the game if \/spawnpoint was used in The End<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-175256\">MC-175256<\/a>&nbsp;&#8211; Screen is overlayed with a grey opaque texture when inside of a transparent block<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-175274\">MC-175274<\/a>&nbsp;&#8211; \u201cQuartz pillar\u201d is translated as \u201cWhite wool\u201d (\u201cLana blanca\u201d instead of \u201cPilar de cuarzo\u201d) in Spanish (Spain)<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-175356\">MC-175356<\/a>&nbsp;&#8211; Piglins and hoglins do not avoid magma blocks<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-175538\">MC-175538<\/a>&nbsp;&#8211; Fish\/Swimming sounds are louder than they should be<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-175566\">MC-175566<\/a>&nbsp;&#8211; Piglins with full inventories drop the items they received<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-176095\">MC-176095<\/a>&nbsp;&#8211; Striders have an unused fin in the strider.png texture file<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-176384\">MC-176384<\/a>&nbsp;&#8211; CompassItem checks twice if LodestonePos tag exists<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-176517\">MC-176517<\/a>&nbsp;&#8211; striders spawn in underground lava pockets<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-176633\">MC-176633<\/a>&nbsp;&#8211; Lime carpets are named \u201cacacia slab\u201d in Spanish (Spain)<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-177069\">MC-177069<\/a>&nbsp;&#8211; Dispenser will not drop glowstone as item when not connected to a respawn anchor<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-177085\">MC-177085<\/a>&nbsp;&#8211; Missing UUID field in attributes crash the game<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-177102\">MC-177102<\/a>&nbsp;&#8211; Zoglins aren\u2019t considered an undead mob<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-177225\">MC-177225<\/a>&nbsp;&#8211; Tag minecraft:water used before it was bound<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>This snapshot brings us another new Biome to the Nether.&nbsp; Stepping out of my Nether Portal I was greeted by the new music and eerie atmosphere that is the new Basalt Deltas.&nbsp; The Biome looks amazing and new blocks are always welcomed when it comes to building later projects.&nbsp; What do you plan to do [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":111327,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[29],"tags":[],"class_list":["post-111326","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-minecraft-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/111326","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=111326"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/111326\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/111327"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=111326"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=111326"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=111326"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}