{"id":111179,"date":"2020-04-06T18:54:00","date_gmt":"2020-04-06T18:54:00","guid":{"rendered":"http:\/\/www.gamasutra.com\/view\/news\/360745"},"modified":"2020-04-06T18:54:00","modified_gmt":"2020-04-06T18:54:00","slug":"after-over-800-weeks-of-releases-ubisoft-is-ending-work-on-new-rocksmith-dlc","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2020\/04\/06\/after-over-800-weeks-of-releases-ubisoft-is-ending-work-on-new-rocksmith-dlc\/","title":{"rendered":"After over 800 weeks of releases, Ubisoft is ending work on new Rocksmith DLC"},"content":{"rendered":"<p><strong>Newsbrief: <\/strong>Ubisoft\u2019s <em>Rocksmith<\/em> team is getting to work on something new, and ending the creation of new <em>Rocksmith<\/em> DLC as a result.<\/p>\n<p>The shift marks the end of quite a reign as the team has so far released DLC song packs across 383 weeks (for a total of 1570 songs) since the guitar-teaching rhythm game series got its start in 2011.<\/p>\n<p>\u201cFor over a decade, we\u2019ve watched players learn, grow, and constantly surprise us with your talent, creativity, and eagerness to help one another reach your goals,\u201d reads a <a href=\"https:\/\/rocksmith.ubisoft.com\/rocksmith\/en-us\/news\/152-361505-16\/the-future-of-rocksmith\">post<\/a> from the team. \u201cWe truly could not be more proud to play a part in this guitar journey with you.\u201d<\/p>\n<p>Despite switching focus to a new, yet unannounced project, the <em>Rocksmith<\/em> team notes they plan to keep up with community events like regular developer streams and, eventually, updates on what they\u2019ve got in the works.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Newsbrief: Ubisoft\u2019s Rocksmith team is getting to work on something new, and ending the creation of new Rocksmith DLC as a result. The shift marks the end of quite a reign as the team has so far released DLC song packs across 383 weeks (for a total of 1570 songs) since the guitar-teaching rhythm game [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":111180,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-111179","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/111179","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=111179"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/111179\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/111180"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=111179"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=111179"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=111179"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}