{"id":111081,"date":"2020-04-01T21:59:00","date_gmt":"2020-04-01T21:59:00","guid":{"rendered":"http:\/\/www.gamasutra.com\/view\/news\/360484"},"modified":"2020-04-01T21:59:00","modified_gmt":"2020-04-01T21:59:00","slug":"with-half-life-alyx-out-valve-shifts-focus-to-its-hammer-level-editor","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2020\/04\/01\/with-half-life-alyx-out-valve-shifts-focus-to-its-hammer-level-editor\/","title":{"rendered":"With Half-Life: Alyx out, Valve shifts focus to its Hammer level editor"},"content":{"rendered":"<p>Valve released its feature-length VR game <em>Half-Life: Alyx<\/em> to the world last week, and now the team behind the game is shifting its focus to instead work on getting its accompanying&nbsp;Hammer level editor out to the world.<\/p>\n<p>Hammer, which might end up being non-Valve devs\u2019 <a href=\"https:\/\/gamasutra.com\/view\/news\/357052\/No_plans_for_a_full_Source_2_SDK_and_other_tidbits_from_Valves_HalfLife_Alyx_AMA.php\">only taste of Source 2 development tools<\/a>, was originally planned to release alongside <em>Half-Life: Alyx<\/em> in March, but mention of it was noticeably absent on launch day.<\/p>\n<p>While Valve has yet to share a new release date for the level editing tool, the <a href=\"https:\/\/www.rockpapershotgun.com\/2020\/04\/01\/half-life-alyxs-level-editor-is-the-teams-focus-now\/\">folks at Rock Paper Shotgun<\/a> did manage to spot a comment from Valve\u2019s Jake Rodkin on ResetEra saying that Hammer is the next priority for the game now that <em>Alyx<\/em> has made it out into the world.<\/p>\n<p>\u201cIt\u2019s the team\u2019s focus now that the game\u2019s out,\u201d wrote Rodkin, though the text of his comment has since been <a href=\"https:\/\/www.resetera.com\/threads\/half-life-alyx-ot-the-right-woman-in-the-right-place.176589\/page-68#post-30372038\">replaced with a solitary period<\/a>. \u201cThere will be more info soon but we\u2019re working on it.\u201d<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Valve released its feature-length VR game Half-Life: Alyx to the world last week, and now the team behind the game is shifting its focus to instead work on getting its accompanying&nbsp;Hammer level editor out to the world. Hammer, which might end up being non-Valve devs\u2019 only taste of Source 2 development tools, was originally planned [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":111082,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-111081","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/111081","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=111081"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/111081\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/111082"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=111081"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=111081"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=111081"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}