{"id":110729,"date":"2020-03-25T01:44:32","date_gmt":"2020-03-25T01:44:32","guid":{"rendered":"https:\/\/developer.apple.com\/news\/?id=03242020a"},"modified":"2020-03-25T01:44:32","modified_gmt":"2020-03-25T01:44:32","slug":"arkit-3-5-now-available","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2020\/03\/25\/arkit-3-5-now-available\/","title":{"rendered":"ARKit 3.5 Now Available"},"content":{"rendered":"<p class=\"lighter article-date\">March 24, 2020<\/p>\n<p> <span class=\"article-text\"><\/p>\n<p>ARKit 3.5 takes advantage of the new LiDAR Scanner and depth-sensing system on iPad&nbsp;Pro to support a new generation of AR apps that use Scene Geometry for enhanced scene understanding and object occlusion. And now, AR experiences on iPad Pro are even better with instant AR placement, and improved Motion Capture and People Occlusion \u2014 all without the need to write any new code.<\/p>\n<p><a href=\"https:\/\/developer.apple.com\/augmented-reality\/arkit\/\">Learn more about <span class=\"icon icon-after icon-chevronright nowrap\">ARKit 3.5<\/span><\/a><\/p>\n<p><\/span> <\/p>\n","protected":false},"excerpt":{"rendered":"<p>March 24, 2020 ARKit 3.5 takes advantage of the new LiDAR Scanner and depth-sensing system on iPad&nbsp;Pro to support a new generation of AR apps that use Scene Geometry for enhanced scene understanding and object occlusion. And now, AR experiences on iPad Pro are even better with instant AR placement, and improved Motion Capture and [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[55],"tags":[],"class_list":["post-110729","post","type-post","status-publish","format-standard","hentry","category-apple-developer-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/110729","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=110729"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/110729\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=110729"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=110729"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=110729"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}