{"id":110727,"date":"2020-03-24T14:51:51","date_gmt":"2020-03-24T14:51:51","guid":{"rendered":"https:\/\/www.pockettactics.com\/articles\/gwent-android\/"},"modified":"2020-03-24T14:51:51","modified_gmt":"2020-03-24T14:51:51","slug":"gwent-is-out-now-on-android","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2020\/03\/24\/gwent-is-out-now-on-android\/","title":{"rendered":"GWENT is out now on Android"},"content":{"rendered":"<div><img decoding=\"async\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2020\/03\/gwent-is-out-now-on-android.jpg\" class=\"ff-og-image-inserted\"><\/div>\n<p>I\u2019ve been looking forward to this day for a while now. CDPR\u2019s <em>Witcher<\/em> card-game spin-off has finally released onto Android as of this morning. <em>GWENT<\/em> started life as an in-game card game playable as you explored the world of <em>Witcher 3<\/em>, similar to that card game from <em>Final Fantas<\/em>y 8. With the digital CCG still very much alive, however, CDPR decided to spin it off into its own thing.<\/p>\n<p>It was released on PC first, then consoles and iOS, but it hasn\u2019t all been smooth sailing. The console versions don\u2019t seem to have done particularly well, and were recently shut down. PC and mobile audiences seem decent though, which is why <a href=\"https:\/\/play.google.com\/store\/apps\/details?id=com.cdprojektred.gwent&amp;hl=en\" target=\"_blank\" rel=\"noopener noreferrer\">we finally have our android version<\/a>. Here\u2019s a trailer to celebrate:<\/p>\n<p>[embedded content]<\/p>\n<p>I took it for a quick spin this morning &#8211; I\u2019ve only dabbled in the <em>Witcher 3<\/em> version of the game, but it was more different than I was expecting. Still quite fun though &#8211; the objective is to win two out of three rounds, but you\u2019re only ever going to see part of your deck. You start with ten cards, and then you draw three additional cards on rounds two and three.<\/p>\n<p>The means your tactical resources are fixed and limited for the entire match, so over-committing on the first round, for example, may mean you can\u2019t seal the victory on round two or even three. Knowing when to concede a round is also going to be key.<\/p>\n<p>I highly suggest you read <a href=\"https:\/\/www.pockettactics.com\/guides\/gwent-ios-tips\/\" target=\"_blank\" rel=\"noopener noreferrer\">the guide Michael wrote for us<\/a> a while back on <em>GWENT<\/em> tips, especially if you\u2019re a new player like me.<\/p>\n<p>Progress in <em>GWENT<\/em> can sync across PC and iOS, since it\u2019s controlled via a GOG.com account. You\u2019ll need to create one before you can log into the game, and the tutorial can also take around half an hour, so make sure you put aside time if you\u2019re looking to try it out.<\/p>\n<p><em>GWENT: The Witcher Card Game is available to play for free on <a href=\"https:\/\/apps.apple.com\/in\/app\/gwent-the-witcher-card-game\/id1466943149\" target=\"_blank\" rel=\"noopener noreferrer\">iOS<\/a> and <a href=\"https:\/\/play.google.com\/store\/apps\/details?id=com.cdprojektred.gwent&amp;hl=en\" target=\"_blank\" rel=\"noopener noreferrer\">Android<\/a>.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I\u2019ve been looking forward to this day for a while now. CDPR\u2019s Witcher card-game spin-off has finally released onto Android as of this morning. GWENT started life as an in-game card game playable as you explored the world of Witcher 3, similar to that card game from Final Fantasy 8. With the digital CCG still [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":110728,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[70],"tags":[],"class_list":["post-110727","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-mobile-game-releases"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/110727","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=110727"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/110727\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/110728"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=110727"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=110727"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=110727"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}