{"id":109701,"date":"2020-02-27T15:30:00","date_gmt":"2020-02-27T15:30:00","guid":{"rendered":"http:\/\/www.nintendolife.com\/news\/2020\/02\/alien_hominid_invasion_is_the_behemoths_run_n_gun_classic_reimagined_on_switch"},"modified":"2020-02-27T15:30:00","modified_gmt":"2020-02-27T15:30:00","slug":"alien-hominid-invasion-is-the-behemoths-run-n-gun-classic-reimagined-on-switch","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2020\/02\/27\/alien-hominid-invasion-is-the-behemoths-run-n-gun-classic-reimagined-on-switch\/","title":{"rendered":"Alien Hominid Invasion Is The Behemoth&#8217;s Run &#8216;N&#8217; Gun Classic &#8216;Reimagined&#8217; On Switch"},"content":{"rendered":"<div class=\"media_block\"><a href=\"http:\/\/images.nintendolife.com\/42a36750ee361\/large.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/42a36750ee361\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<aside class=\"object object-youtube\">\n<div class=\"youtube\">[embedded content]<\/div>\n<\/aside>\n<p>Recently announced title <strong><a href=\"http:\/\/www.nintendolife.com\/games\/switch-eshop\/alien_hominid_invasion\">Alien Hominid Invasion<\/a><\/strong> has been confirmed for Switch by developer and publisher The Behemoth. Described as a &#8216;re-imagination&#8217; of the 2004 original, it was revealed at the end of January, and while it seemed obvious that the game would come to Switch &#8211; especially given last year&#8217;s release of <strong><a href=\"http:\/\/www.nintendolife.com\/games\/switch-eshop\/castle_crashers_remastered\">Castle Crashers Remastered<\/a><\/strong> &#8211; it has now been confirmed alongside Steam and Xbox One versions (although it&#8217;s apparently skipping PS4).<\/p>\n<p>The announcement of platforms comes with a new gameplay trailer (above), although we&#8217;re still a little hazy on exactly how much this is a remake and how much is totally new; there&#8217;s a lot of wiggle room in &#8216;re-imagination&#8217;! The trailer above certainly looks to retain the explosive and frantic energy of the original game from the GameCube days.<\/p>\n<p>In the accompanying press release art director and co-founder of The Behemoth Dan Paladin describes the game as \u201ca whole new approach to our flagship title from 16 years ago, using everything we&#8217;ve learned along the way! While the game will be familiar in some ways, it is very new and different in others.&#8221; Here&#8217;s a list of the features highlighted by the devs:<\/p>\n<blockquote>\n<p>\u2022 Up to 4-player local and online co-op<br \/>\u2022 Determine your own gameplay path with a non-linear level experience<br \/>\u2022 Invade randomly-assembled neighborhoods built from hundreds of hand-crafted city blocks<br \/>\u2022 Master movement with Alien acrobatics including flipping, diving, tossing your enemies, and more<br \/>\u2022 Unlock and equip tons of unique weapons, boosts, and cosmetics<br \/>\u2022 Level up and mutate your Alien to utilize new mechanics like super speed, healing, and flight!<br \/>\u2022 Three difficulty levels: Friendly, Normal, and INSANE<br \/>\u2022 Fully animated cutscenes<\/p>\n<\/blockquote>\n<aside class=\"gallery\">\n<div class=\"col\"><a title=\"AHI In Development 5\" href=\"http:\/\/images.nintendolife.com\/59aaa6948e63d\/ahi-in-development-5.original.png\"><img decoding=\"async\" class=\"lazy\" src=\"http:\/\/static.nintendolife.com\/blank.gif\" data-original=\"http:\/\/images.nintendolife.com\/59aaa6948e63d\/ahi-in-development-5.original.png\" alt=\"AHI In Development 5\"><\/a><a title=\"AHI In Development Coop 4 Player Chaos2\" href=\"http:\/\/images.nintendolife.com\/b8b614e826abf\/ahi-in-development-coop-4-player-chaos2.original.png\"><img decoding=\"async\" class=\"lazy\" src=\"http:\/\/static.nintendolife.com\/blank.gif\" data-original=\"http:\/\/images.nintendolife.com\/b8b614e826abf\/ahi-in-development-coop-4-player-chaos2.original.png\" alt=\"AHI In Development Coop 4 Player Chaos2\"><\/a><\/div>\n<div class=\"col\"><a title=\"AHI In Development 4\" href=\"http:\/\/images.nintendolife.com\/77cac0231e8c8\/ahi-in-development-4.original.png\"><img decoding=\"async\" class=\"lazy\" src=\"http:\/\/static.nintendolife.com\/blank.gif\" data-original=\"http:\/\/images.nintendolife.com\/77cac0231e8c8\/ahi-in-development-4.original.png\" alt=\"AHI In Development 4\"><\/a><a title=\"AHI In Development 1\" href=\"http:\/\/images.nintendolife.com\/facf7dda014a2\/ahi-in-development-1.original.png\"><img decoding=\"async\" class=\"lazy\" src=\"http:\/\/static.nintendolife.com\/blank.gif\" data-original=\"http:\/\/images.nintendolife.com\/facf7dda014a2\/ahi-in-development-1.original.png\" alt=\"AHI In Development 1\"><\/a><\/div>\n<\/aside>\n<p>We have fond memories of the original and 4-player local co-op is a great fit for Switch. There&#8217;s no news on pricing or a release date just yet, although The Behemoth&#8217;s wording suggests it might be a while (our emphasis below):<\/p>\n<blockquote>\n<p>The co-op run \u2018n\u2019 gun is a re-imagination of the original Alien Hominid and <strong>will eventually make its way<\/strong> to Steam, Nintendo Switch<sup>\u00ae<\/sup>, and Xbox One.<\/p>\n<\/blockquote>\n<p><em>Whenever this turns up on Switch, we&#8217;ll be ready for it. Let us know your thoughts and recollections of the original by taking a trip into the nether-realm of the comment section.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>[embedded content] Recently announced title Alien Hominid Invasion has been confirmed for Switch by developer and publisher The Behemoth. Described as a &#8216;re-imagination&#8217; of the 2004 original, it was revealed at the end of January, and while it seemed obvious that the game would come to Switch &#8211; especially given last year&#8217;s release of Castle [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-109701","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/109701","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=109701"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/109701\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=109701"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=109701"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=109701"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}