{"id":109692,"date":"2020-02-28T01:47:15","date_gmt":"2020-02-28T01:47:15","guid":{"rendered":"https:\/\/www.sickgaming.net\/blog\/2020\/02\/28\/beta-bedrock-1-15-0-54-xbox-one-windows-10-android\/"},"modified":"2020-02-28T01:47:15","modified_gmt":"2020-02-28T01:47:15","slug":"beta-bedrock-1-15-0-54-xbox-one-windows-10-android","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2020\/02\/28\/beta-bedrock-1-15-0-54-xbox-one-windows-10-android\/","title":{"rendered":"BETA: BEDROCK 1.15.0.54 (XBOX ONE \/ WINDOWS 10 \/ ANDROID)"},"content":{"rendered":"<p><span class=\"wysiwyg-font-size-large\">Today Mojang brings another round of fixes for Beta players on Bedrock.<\/span><\/p>\n<p>Remember that only those on Xbox One \/ Windows 10 \/ and Android may participate in the Beta builds.&nbsp; You will not be able to join Realms or non-beta players worlds and you will not be able to open worlds opened in the Beta in earlier\/current stable builds of Bedrock.<\/p>\n<p><span class=\"wysiwyg-font-size-large\"><strong><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2020\/02\/beta-bedrock-1-15-0-54-xbox-one-windows-10-android.png\" alt width=\"383\" height=\"41\"><\/strong><\/span><\/p>\n<ul>\n<li><strong>Crashes\/Performance<\/strong>\n<ul>\n<li>Fixed several crashes that could occur during gameplay<\/li>\n<li>Fixed a crash that could sometimes occur when travelling towards -z coordinates&nbsp;<\/li>\n<li>Fixed a crash that could occur when adjusting certain JSON strings in behaviour packs&nbsp;<\/li>\n<li>Fixed a crash that could sometimes occur after resuming the game on Xbox One<\/li>\n<li>Fixed a crash that could occur when using the Character Creator<\/li>\n<li>Fixed a crash that could happen if a slime targeted something and lost sight of it<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<ul>\n<li><strong>General<\/strong>\n<ul>\n<li>Fixed an issue that prevented players from being teleported to a nearby chunk that the game thought was too far away<\/li>\n<li>Fixed an issue that was preventing chunks from loading in correctly when traveling between dimensions (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-63268\">MCPE-63268<\/a>)<\/li>\n<li>Fixed an issue that prevented Strongholds from generating with libraries and portal rooms (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-63713\">MCPE-63713<\/a>)<\/li>\n<li>Ocean Monuments once again generate with the correct interior structures (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-63523\">MCPE-63523<\/a>)&nbsp;<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<ul>\n<li><strong>Gameplay<\/strong>\n<ul>\n<li>Players will no longer be teleported underneath the main island when using an End Gateway (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-63284\">MCPE-63284<\/a>)<\/li>\n<li>Fixed an issue that meant Pillager Patrols could spawn in unexpected places (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-58285\">MCPE-58285<\/a>)<\/li>\n<li>Fixed an issue that prevented inventories from being opened after riding a mount (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-63196\">MCPE-63196<\/a>)&nbsp;<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<ul>\n<li><strong>Mobs<\/strong>\n<ul>\n<li>Tweaked the Iron Golem strolling animation (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-63151\">MCPE-63151<\/a>)<\/li>\n<li>Fixed an issue that prevented Polar Bears, Parrots, Ocelots, and Dolphins from being leashed (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-63095\">MCPE-63095<\/a>)&nbsp;&nbsp;<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<ul>\n<li><strong>User Interface<\/strong>\n<ul>\n<li>The &#8220;Require players to accept resource packs to join&#8221; checkbox is now visible again<\/li>\n<li>Fixed the &#8216;Take a tour&#8217; navigation arrows in the Marketplace&nbsp;&nbsp;<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<ul>\n<li><strong>Add-Ons and Scripting<\/strong>\n<ul>\n<li>Entities no longer freeze when a component group containing a navigation component is removed<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Today Mojang brings another round of fixes for Beta players on Bedrock. Remember that only those on Xbox One \/ Windows 10 \/ and Android may participate in the Beta builds.&nbsp; You will not be able to join Realms or non-beta players worlds and you will not be able to open worlds opened in the [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":109693,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[29],"tags":[],"class_list":["post-109692","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-minecraft-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/109692","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=109692"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/109692\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/109693"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=109692"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=109692"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=109692"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}