{"id":109691,"date":"2020-02-27T23:15:10","date_gmt":"2020-02-27T23:15:10","guid":{"rendered":"http:\/\/gamefromscratch.com\/post.aspx?id=9e204426-79c4-463b-8e81-2368d0e94f32"},"modified":"2020-02-27T23:15:10","modified_gmt":"2020-02-27T23:15:10","slug":"quixel-mixer-2020-released","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2020\/02\/27\/quixel-mixer-2020-released\/","title":{"rendered":"Quixel Mixer 2020 Released"},"content":{"rendered":"<p>Hot on the heels of <a href=\"https:\/\/www.gamefromscratch.com\/post\/2020\/02\/26\/Quixel-Bridge-2020-Released.aspx\">Quixel Bridge 2020<\/a>, Quixel have just released Mixer 2020.&nbsp; Just like Bridge 2020, Mixer 2020 has also been made completely free!&nbsp; This version contains a massively updated UI, a revamped 3D brush system, the Smart Material system and most importantly, the ability to directly paint on your own imported meshes, making Mixer much more of a competitor to Substance Painter in functionality.<\/p>\n<p>From the Quixel <a href=\"https:\/\/quixel.com\/blog\/2020\/2\/27\/mixer-2020-a-new-texturing-paradigm?utm_campaign=Updates%20%26%20Announcements&amp;utm_source=twitter&amp;utm_medium=social&amp;utm_content=Mixer%202020%20Blog\">announcement blog<\/a>:<\/p>\n<blockquote>\n<p>The wait is over! We\u2019re excited to share with you the first Mixer 2020 preview release introducing the first look at early 3D support.<\/p>\n<p>This first release unlocks features for texturing single objects and restyling Megascans assets, with Multi-channel 3D Painting, Megascans Smart Materials, Real-time 3D Curvature, Material ID Masking, Seamless Texture Projection and so much more.<\/p>\n<\/blockquote>\n<p>For some odd reason, all of the download links on Quixel.com currently point to the 2019 release.&nbsp; If you want to try the 2020 version it is available for <a href=\"https:\/\/quixel.com\/products\/mixer\">download here<\/a>.&nbsp; Windows and Mac versions are available.<\/p>\n<p>You can learn more about Quixel Mixer 2020 and see the new painting functionality in action in the <a href=\"https:\/\/youtu.be\/vL7SVWzpURY\">video<\/a> below.<\/p>\n<p align=\"center\">[embedded content] <\/p>\n<p class=\"under\"> <span class=\"categories\"><a href=\"https:\/\/www.gamefromscratch.com\/category\/GameDev-News.aspx\">GameDev News<\/a> <a href=\"https:\/\/www.gamefromscratch.com\/category\/Art.aspx\">Art<\/a><\/span> <span class=\"tags\"><a href=\"https:\/\/www.gamefromscratch.com\/?tag=\/Applications\" rel=\"tag\">Applications<\/a> <a href=\"https:\/\/www.gamefromscratch.com\/?tag=\/3D\" rel=\"tag\">3D<\/a><\/span> <\/p>\n<hr>\n<p> &lt;!&#8211;<\/p>\n<p>&#8211;&gt;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hot on the heels of Quixel Bridge 2020, Quixel have just released Mixer 2020.&nbsp; Just like Bridge 2020, Mixer 2020 has also been made completely free!&nbsp; This version contains a massively updated UI, a revamped 3D brush system, the Smart Material system and most importantly, the ability to directly paint on your own imported meshes, [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[71],"tags":[74,72],"class_list":["post-109691","post","type-post","status-publish","format-standard","hentry","category-game-development","tag-art","tag-gamedev-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/109691","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=109691"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/109691\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=109691"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=109691"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=109691"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}