{"id":109676,"date":"2020-02-27T15:48:09","date_gmt":"2020-02-27T15:48:09","guid":{"rendered":"https:\/\/news.microsoft.com\/?p=436387"},"modified":"2020-02-27T15:48:09","modified_gmt":"2020-02-27T15:48:09","slug":"bose-frames-bring-hands-free-way-to-use-microsoft-soundscape-app-for-people-who-are-blind-or-have-low-vision","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2020\/02\/27\/bose-frames-bring-hands-free-way-to-use-microsoft-soundscape-app-for-people-who-are-blind-or-have-low-vision\/","title":{"rendered":"Bose Frames bring hands-free way to use Microsoft Soundscape app for people who are blind or have low-vision"},"content":{"rendered":"<div><img decoding=\"async\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2020\/02\/bose-frames-bring-hands-free-way-to-use-microsoft-soundscape-app-for-people-who-are-blind-or-have-low-vision.jpg\" class=\"ff-og-image-inserted\"><\/div>\n<p><a href=\"https:\/\/www.microsoft.com\/en-us\/research\/product\/soundscape\/\">Microsoft Soundscape<\/a> is a research project and mobile application that explores the use of innovative audio-based technology to enable people \u2013 particularly those who are blind or have low vision \u2013 to build a richer awareness of their surroundings, thus becoming more confident and empowered to get around.<\/p>\n<p>Today we are delighted to announce that Microsoft Soundscape now supports <a href=\"https:\/\/www.bose.com\/en_us\/products\/frames.html\">Bose Frames<\/a>, an audio wearable that combines the protection of sunglasses with the functionality and performance of wireless headphones.<\/p>\n<p>Frames have a proprietary open-ear design that doesn\u2019t block the wearer\u2019s ears, allowing them to hear ambient environmental sounds \u2013 such as traffic and other people \u2013while still hearing directions, music and other content streaming from a mobile device. Frames use a 9-axis head-motion sensor and the device\u2019s GPS to provide audio information based on location and the direction the wearer is facing. Coupled with Microsoft Soundscape\u2019s audio feedback and descriptions of one\u2019s surroundings, Bose Frames offer the wearer an immersive and hands-free way to navigate the world around them.<\/p>\n<p>Our ears are naturally very well attuned to three-dimensional (3D) sound. For example, when we hear a dog bark across the yard, we know exactly in which direction to look. In other words, when we listen, we instinctively make subtle head movements to locate the origin of the sound. The sensors embedded in Bose Frames allow Soundscape to sense those subtle head movements and help the wearer pinpoint the location of the \u2018landmark\u2019 using 3D audio cues generated by Soundscape, offering improved awareness of one\u2019s environment and enhanced navigational support. Early testers of this experience have shared that this combination feels incredibly natural and makes them feel significantly more aware of their surroundings.<\/p>\n<p>Our close collaboration with Bose is a key milestone for Soundscape\u2019s journey to enhance one\u2019s sense of independence when out and about by enhancing their perception of the environment around them with spatial 3D audio.<\/p>\n<p>We look forward to what the future will bring with this new frontier of Audio AR experiences as Soundscape continues to push boundaries to empower people to do more.<\/p>\n<p>As always, we can\u2019t wait to hear what you make of this new experience so we encourage users to share their thoughts and questions directly with <a href=\"mailto:soundscapefeed@microsoft.com\">soundscapefeed@microsoft.com<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Microsoft Soundscape is a research project and mobile application that explores the use of innovative audio-based technology to enable people \u2013 particularly those who are blind or have low vision \u2013 to build a richer awareness of their surroundings, thus becoming more confident and empowered to get around. Today we are delighted to announce that [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":109677,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[49],"tags":[63,50],"class_list":["post-109676","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-microsoft-news","tag-accessibility","tag-recent-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/109676","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=109676"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/109676\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/109677"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=109676"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=109676"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=109676"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}