{"id":109603,"date":"2020-02-26T03:53:15","date_gmt":"2020-02-26T03:53:15","guid":{"rendered":"https:\/\/appleinsider.com\/articles\/20\/02\/25\/streaming-now-accounts-for-79-of-us-music-industry-revenue-riaa-says"},"modified":"2020-02-26T03:53:15","modified_gmt":"2020-02-26T03:53:15","slug":"streaming-now-accounts-for-79-of-us-music-industry-revenue-riaa-says","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2020\/02\/26\/streaming-now-accounts-for-79-of-us-music-industry-revenue-riaa-says\/","title":{"rendered":"Streaming now accounts for 79% of US music industry revenue, RIAA says"},"content":{"rendered":"<p><!-- font size selector, BEGIN --> <span class=\"cfix\">&nbsp;<\/span> <\/p>\n<p class=\"gray small byline\"> By <a href=\"https:\/\/appleinsider.com\/cdn-cgi\/l\/email-protection#8ae4effdf9caebfafae6efe3e4f9e3eeeff8a4e9e5e7\">AppleInsider Staff <\/a> <br \/><span class=\"gray\">Tuesday, February 25, 2020, 07:53 pm PT (10:53 pm ET)<\/span> <\/p>\n<p> <span><span class=\"article-leader\">Streaming services like Apple Music, Spotify and Pandora generated $8.8 billion to account for 79% of all U.S. music industry revenue in 2019, according to new data from the Recording Industry Association of America.<br \/><\/span><\/p>\n<div align=\"center\">\n<div class=\"article-img\"><img decoding=\"async\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2020\/02\/streaming-now-accounts-for-79-of-us-music-industry-revenue-riaa-says.jpg\" alt=\"RIAA\" height=\"368\" class=\"lazy\" data-original=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2020\/02\/streaming-now-accounts-for-79-of-us-music-industry-revenue-riaa-says-1.jpg\"><img decoding=\"async\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2020\/02\/streaming-now-accounts-for-79-of-us-music-industry-revenue-riaa-says-1.jpg\"><\/div>\n<p><span class=\"minor2 small gray\">Source: RIAA<\/span><\/div>\n<p>In its full-year 2019 <a href=\"https:\/\/medium.com\/@RIAA\/charting-a-path-to-musics-sustainable-success-12a5625bbc7d\">revenue report<\/a> for U.S. recorded music, the RIAA says streaming revenues were up 20% from 2018, a marked rise largely attributed to growth in paid streaming services. The overall industry grew 13% to hit $11.1 billion in retail value. <\/p>\n<p>According to the report, revenues derived from subscriptions hit $6.8 billion last year, up 25% year-over-year. That sum equates to 61% of total recorded music revenues in the U.S., the group notes. Impressively, subscriptions accounted for 93% of streaming sector growth, with for-pay services adding an average of one million new accounts per month to top 60 million subscriptions in 2019. <\/p>\n<p>RIAA Chairman and CEO Mitch Glazier in a blog post on Tuesday said, &#8220;Music isn&#8217;t transitioning to digital&#8217; &#8211; it is leading a digital-first business.&#8221;<\/p>\n<p>&#8220;Today&#8217;s report reflects the prospect of a future in which creators have a path forward,&#8221; Glazier said. &#8220;But it also reveals how much farther we must go to assure a healthy music community in which all music is valued and creators are fairly compensated. We still have not realized the full value of music on all digital services.&#8221;<\/p>\n<p>Over the past ten years, streaming revenue has grown from a minuscule 5% slice of the overall pie to overtake both traditional physical media and digital downloads initially popularized by iTunes. In 2009, physical media accounted for 59% of all industry revenue followed by digital&#8217;s 34% share, figures that slid to a respective 10% and 8% of the whole in 2019. <\/p>\n<p>Downloads have dropped precipitously as streaming usurps per-track and per-album purchases. According to the RIAA, digital fell 18% between 2018 and 2019, with last year <a href=\"https:\/\/variety.com\/2020\/music\/news\/rica-study-music-revenue-increases-streaming-subscriptions-1203515810\/\">being the first<\/a> since 2006 in which downloads brought in less than a billion dollars, reports <em>Variety<\/em>. For reference, streaming revenues first surpassed sales of digital downloads <a href=\"https:\/\/appleinsider.com\/articles\/16\/03\/22\/streaming-music-usurps-digital-downloads-for-first-time-in-2015-riaa-says\">in 2015<\/a>.<\/p>\n<p>After revolutionizing the music distribution industry with iTunes and iPod, Apple debuted its own streaming service, <a href=\"https:\/\/appleinsider.com\/inside\/apple-music\">Apple Music<\/a>, <a href=\"https:\/\/appleinsider.com\/articles\/15\/06\/10\/everything-you-need-to-know-about-apple-music\">in 2015<\/a>. The product challenges market incumbent Spotify, which boasted 124 million paid subscribers as of February. Apple last released public Apple Music statistics in June 2019, when the service accumulated <a href=\"https:\/\/appleinsider.com\/articles\/19\/06\/27\/eddy-cue-says-apple-music-has-60-million-subscribers\">60 million<\/a> subscribers. <\/p>\n<p><\/span> <\/p>\n","protected":false},"excerpt":{"rendered":"<p>&nbsp; By AppleInsider Staff Tuesday, February 25, 2020, 07:53 pm PT (10:53 pm ET) Streaming services like Apple Music, Spotify and Pandora generated $8.8 billion to account for 79% of all U.S. music industry revenue in 2019, according to new data from the Recording Industry Association of America. Source: RIAA In its full-year 2019 revenue [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":109604,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[57],"tags":[171],"class_list":["post-109603","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-apple-insider","tag-apple-music"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/109603","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=109603"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/109603\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/109604"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=109603"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=109603"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=109603"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}