{"id":109478,"date":"2020-02-21T15:28:12","date_gmt":"2020-02-21T15:28:12","guid":{"rendered":"https:\/\/www.sickgaming.net\/blog\/2020\/02\/21\/beta-bedrock-1-15-0-53-xbox-one-windows-10-android\/"},"modified":"2020-02-21T15:28:12","modified_gmt":"2020-02-21T15:28:12","slug":"beta-bedrock-1-15-0-53-xbox-one-windows-10-android","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2020\/02\/21\/beta-bedrock-1-15-0-53-xbox-one-windows-10-android\/","title":{"rendered":"Beta: Bedrock 1.15.0.53 (Xbox One \/ Windows 10 \/ Android)"},"content":{"rendered":"<p>Remember that only those on Xbox One \/ Windows 10 \/ and Android may participate in the Beta builds.&nbsp; You will not be able to join Realms or non-beta players worlds and you will not be able to open worlds opened in the Beta in earlier\/current stable builds of Bedrock.<\/p>\n<p><strong><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2020\/02\/beta-bedrock-1-15-0-53-xbox-one-windows-10-android.png\" alt width=\"383\" height=\"41\"><\/strong><\/p>\n<p><strong>Parity:<\/strong><\/p>\n<ul>\n<li>Observer blocks no longer immediately detect a state change when placed<\/li>\n<\/ul>\n<p>&nbsp;<strong>For Map Makers and Add-On Creators:<\/strong><\/p>\n<ul>\n<li>Item sprites are now data-driven<\/li>\n<li>The Drowned mobs are now data-driven<\/li>\n<\/ul>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2020\/02\/beta-bedrock-1-15-0-53-xbox-one-windows-10-android-1.png\" alt width=\"383\" height=\"41\"><\/p>\n<ul>\n<li><strong>Crashes\/Performance<\/strong>\n<ul>\n<li>Fixed several crashes that could occur during gameplay<\/li>\n<li>Optimized key frame animation playback<\/li>\n<li>Optimized performance when breaking lots of Kelp plants<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<ul>\n<li><strong>Accessibility<\/strong>\n<ul>\n<li>The text-to-speech reader now reads URLs properly<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<ul>\n<li><strong>General<\/strong>\n<ul>\n<li>Lingering and Splash Potion particles now stay within their boundaries when in a confined space<\/li>\n<li>Fixed a bug that prevented repeating and chain Command Blocks from being opened (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-63252\">MCPE-63252<\/a>)<\/li>\n<li>Cakes now have the correct texture states when partially eaten (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-14757\">MCPE-14757<\/a>)&nbsp;<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<ul>\n<li><strong>Gameplay<\/strong>\n<ul>\n<li>Fixed an issue that would cause a &#8216;phantom&#8217; water block to appear when placing water on a fire near a sponge block (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-57063\">MCPE-57063<\/a>)<\/li>\n<li>Fixed an issue where water from bubble columns could not be collected (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-37571\">MCPE-37571<\/a>)<\/li>\n<li>Stacked mine carts that occupy the same space will now load and unload as expected (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-54244\">MCPE-54244<\/a>)<\/li>\n<li>Walking on scaffolding now makes correct sounds (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-53279\">MCPE-53279<\/a>)&nbsp;<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<ul>\n<li><strong>Mobs<\/strong>\n<ul>\n<li>Mobs now consistently take damage when spawning on magma blocks (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-47518\">MCPE-47518<\/a>)<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<ul>\n<li><strong>Graphical<\/strong>\n<ul>\n<li>Fixed an issue that would cause armour to unexpectedly render on mobs when being held in its hand<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<ul>\n<li><strong>Add-Ons<\/strong>\n<ul>\n<li>Custom entities that use the runtime identifier field now use the custom entity&#8217;s name rather than the vanilla entity&#8217;s name (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-56229\">MCPE-56229<\/a>)<\/li>\n<li>Dispensed splash and lingering potions now have potion effects in their projectile component<\/li>\n<li>Fixed collision box not updating from script<\/li>\n<li>The &#8220;damage_sensor&#8221; component will now work on non-Mob actors (such as Ender Crystals)&nbsp;<\/li>\n<li>A mob spawned in the air will no longer think it&#8217;s on the ground once its movement is ticked&nbsp;<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<ul>\n<li><strong>Character Creator<\/strong>\n<ul>\n<li>Fixed an issue that meant some character creator selections would not be saved between sessions (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-32089\">MCPE-32089<\/a>)<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Remember that only those on Xbox One \/ Windows 10 \/ and Android may participate in the Beta builds.&nbsp; You will not be able to join Realms or non-beta players worlds and you will not be able to open worlds opened in the Beta in earlier\/current stable builds of Bedrock. Parity: Observer blocks no longer [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":109479,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[29],"tags":[],"class_list":["post-109478","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-minecraft-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/109478","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=109478"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/109478\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/109479"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=109478"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=109478"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=109478"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}