{"id":109392,"date":"2020-02-19T16:13:14","date_gmt":"2020-02-19T16:13:14","guid":{"rendered":"http:\/\/gamefromscratch.com\/post.aspx?id=cd7b11e5-1a0a-42c8-bd3f-fc222bcfece7"},"modified":"2020-02-19T16:13:14","modified_gmt":"2020-02-19T16:13:14","slug":"mypaint-2-0-0-released","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2020\/02\/19\/mypaint-2-0-0-released\/","title":{"rendered":"MyPaint 2.0.0 Released"},"content":{"rendered":"<p><a href=\"http:\/\/mypaint.org\/\">MyPaint<\/a> 2.0.0 was released a few days back.&nbsp; MyPaint is an open source natural media painting application that first started development in 2004, designed from day one to work with Wacom style tablets.&nbsp; The 2.0.0 release adds several new features including:<\/p>\n<ul>\n<li>Linear compositing and spectral blending (pigment). <\/li>\n<li>Layer views. <\/li>\n<li>Brush strokes dependent on view rotation and view zoom. <\/li>\n<li>Additional symmetry modes: vertical, vertical+horizontal, rotational, snowflake. <\/li>\n<li>Expanded flood fill functionality: offset, feather, gap detection and more. <\/li>\n<li>New brush settings: offsets, gridmap, additional smudge settings, posterize, pigment. <\/li>\n<li>New brush inputs: barrel rotation, base radius, zoom level, gridmap x\/y, direction 360, attack angle. <\/li>\n<li>Several other fixes and changes, see the <a href=\"https:\/\/github.com\/mypaint\/mypaint\/releases\">full changelog for details<\/a>.<\/li>\n<\/ul>\n<p>The release also contains various different bug fixes and features.&nbsp; MyPaint is available for Windows and Linux with binaries <a href=\"https:\/\/github.com\/mypaint\/mypaint\/releases\">available here<\/a> with the Mac OS X version available <a href=\"https:\/\/www.macports.org\/ports.php?by=name&amp;substr=MyPaint\">on MacPorts<\/a>.&nbsp; MyPaint is open source with the source code <a href=\"https:\/\/github.com\/mypaint\/mypaint\">hosted on GitHub<\/a> available under the GPL 2 open source license.&nbsp; You can learn more about, and see MyPaint 2 in action, in the <a href=\"https:\/\/youtu.be\/qo3grRU_kM4\">video<\/a> below.<\/p>\n<p align=\"center\">[embedded content]<\/p>\n<p class=\"under\"> <span class=\"categories\"><a href=\"https:\/\/www.gamefromscratch.com\/category\/Art.aspx\">Art<\/a> <a href=\"https:\/\/www.gamefromscratch.com\/category\/GameDev-News.aspx\">GameDev News<\/a><\/span> <span class=\"tags\"><a href=\"https:\/\/www.gamefromscratch.com\/?tag=\/Applications\" rel=\"tag\">Applications<\/a><\/span> <\/p>\n<hr>\n<p> &lt;!&#8211;<\/p>\n<p>&#8211;&gt;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>MyPaint 2.0.0 was released a few days back.&nbsp; MyPaint is an open source natural media painting application that first started development in 2004, designed from day one to work with Wacom style tablets.&nbsp; The 2.0.0 release adds several new features including: Linear compositing and spectral blending (pigment). Layer views. Brush strokes dependent on view rotation [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[71],"tags":[74,72],"class_list":["post-109392","post","type-post","status-publish","format-standard","hentry","category-game-development","tag-art","tag-gamedev-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/109392","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=109392"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/109392\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=109392"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=109392"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=109392"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}