{"id":109176,"date":"2020-02-14T01:35:27","date_gmt":"2020-02-14T01:35:27","guid":{"rendered":"https:\/\/www.sickgaming.net\/blog\/2020\/02\/14\/beta-bedrock-1-15-0-51-xbox-one-windows-10-android\/"},"modified":"2020-02-14T01:35:27","modified_gmt":"2020-02-14T01:35:27","slug":"beta-bedrock-1-15-0-51-xbox-one-windows-10-android","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2020\/02\/14\/beta-bedrock-1-15-0-51-xbox-one-windows-10-android\/","title":{"rendered":"BETA: Bedrock 1.15.0.51 (Xbox One\/Windows 10\/Android)"},"content":{"rendered":"<p>Remember that only those on Xbox One \/ Windows 10 \/ and Android may participate in the Beta builds.&nbsp; You will not be able to join Realms or non-beta players worlds and you will not be able to open worlds opened in the Beta in earlier\/current stable builds of Bedrock.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2020\/02\/beta-bedrock-1-15-0-51-xbox-one-windows-10-android.png\" alt width=\"383\" height=\"41\"><\/p>\n<ul>\n<li>Fence Gates can now be placed without supporting blocks underneath<\/li>\n<li>Damaged Bows can again be used to craft Dispensers (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-55861\">MCPE-55861<\/a>)<\/li>\n<li>Flowers can now be removed from flowerpots using interact\/right-click<\/li>\n<li>Implemented Curse of Binding\n<ul>\n<li>Enchanted Skulls and blocks have the enchanted glow effect<\/li>\n<\/ul>\n<\/li>\n<li>Dropped items now turn into a 3D model and spin<\/li>\n<li>Pufferfish now have a middle inflation state when approached\n<ul>\n<li>We will update the missing sounds in a future update<\/li>\n<\/ul>\n<\/li>\n<li>Podzol is now generated under large Spruce trees when grown by the player<\/li>\n<li>Changed Eye of Ender explode particles to match Java<\/li>\n<li>Tweaked the texture of the Iron Bars item so they match Java (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-25802\">MCPE-25802<\/a>)<\/li>\n<li>Pumpkins can be placed without a support block underneath<\/li>\n<li>Passive mobs now spawn on blocks they are supposed to (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-47596\" rel=\"246765\">MCPE-47596<\/a>)<\/li>\n<li>The Wither no longer breaks obsidian during its spawning animation (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-59502\">MCPE-59502<\/a>)<\/li>\n<li>Players now receive Conduit Power effect when in the rain (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-35941\">MCPE-35941<\/a>)<\/li>\n<li>Boats placed on top of Cactus blocks will now take damage and break&nbsp;<\/li>\n<\/ul>\n<p><strong>For Map Makers and Add-On Creators:<\/strong><\/p>\n<ul>\n<li>Most attack goals are now data-driven\n<ul>\n<li>Added new documentation for new behavior fields<\/li>\n<\/ul>\n<\/li>\n<li>Most Slime and Swim goals are now data-driven\n<ul>\n<li>Added new documentation for new behavior fields<\/li>\n<\/ul>\n<\/li>\n<li>Tree generation is now data-driven<\/li>\n<li>Wither skull attacks are now data-driven&nbsp;<\/li>\n<\/ul>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2020\/02\/beta-bedrock-1-15-0-51-xbox-one-windows-10-android-1.png\" alt width=\"383\" height=\"41\"><\/p>\n<ul>\n<li><strong>Crashes\/Performance<\/strong>\n<ul>\n<li>Fixed several crashes that could occur during gameplay<\/li>\n<li>Fixed a crash that could occur when clicking &#8216;Read More&#8217; on certain resource pack screens&nbsp;<\/li>\n<li>Fixed an issue with invisible Shulker boxes which could cause a crash when trying to open or break them (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-55894\">MCPE-55894<\/a>)<\/li>\n<li>Fixed a crash that could happen when dispensing Bone Meal into a Grass block (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-53033\">MCPE-53033<\/a>)<\/li>\n<li>Fixed a crash caused by fire spreading to Beehives&nbsp;<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<ul>\n<li><strong>Accessibility<\/strong>\n<ul>\n<li>Fixed a bug that could cause the narrator to read text twice on Xbox One&nbsp;<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<ul>\n<li><strong>Gameplay<\/strong>\n<ul>\n<li>Added the missing text for locked maps in the Cartography Table (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-58527\">MCPE-58527<\/a>)<\/li>\n<li>Players can transition from swimming to running on land more smoothly now<\/li>\n<li>Casting a fishing rod whilst running no longer slows the player down (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-56199\">MCPE-56199<\/a>)<\/li>\n<li>The &#8216;Sound the Alarm&#8217; achievement is now only triggered by hostile mobs and not players<\/li>\n<li>The player&#8217;s hitbox is now correctly reset when unequipping Elytra mid-flight<\/li>\n<li>The correct amount of berries can now consistently be collected from Sweet Berry Bushes (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-47160\">MCPE-47160<\/a>)<\/li>\n<li>Using shift \/ sneak will now allow the player to move downwards correctly when swimming<\/li>\n<li>Fixed the respawn location so that players no longer wake up with their head in a block after sleeping<\/li>\n<li>The Raid bar will now appear correctly when returning to an active Raid from another dimension<\/li>\n<li>Fixed a bug that would prevent Redstone power from passing through barrels after reloading a world (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-46742\">MCPE-46742<\/a>)<\/li>\n<li>Falling blocks (such as sand) will no longer break when falling onto retracted pistons (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-20109\">MCPE-20109<\/a>)<\/li>\n<li>TNT no longer drops as an item when exploded<\/li>\n<li>Fixed trapdoor collision shape (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-13451\">MCPE-13451<\/a>)<\/li>\n<li>Prevented Elytra gliding rotations on player when in first person view (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-53092\">MCPE-53092<\/a>)<\/li>\n<li>Explosions can now deal damage in water<\/li>\n<li>Flying with Elytra at high speeds no longer causes sound to become jittery (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-19945\">MCPE-19945<\/a>,&nbsp;<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-52931\">MCPE-52931<\/a><u>)<\/u><\/li>\n<li>Mobs are now damaged and items are destroyed when on top of Cactus blocks (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-14303\">MCPE-14303<\/a>)&nbsp;<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<ul>\n<li><strong>Mobs<\/strong>\n<ul>\n<li>Increased Iron Golem spawn rate and modified spawn rules (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-47157\">MCPE-47157<\/a>)<\/li>\n<li>Fixed the jumping animation of tamed horses<\/li>\n<li>Fixed Blaze path-finding and navigation (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-45469\">MCPE-45469<\/a>)<\/li>\n<li>Fixed a bug that allowed Ghasts to exist when the difficulty was set to Peaceful (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-53383\">MCPE-53383<\/a>)<\/li>\n<li>Fixed an issue that was preventing Pillager Captains from being hostile (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-44987\">MCPE-44987<\/a>)<\/li>\n<li>Fixed an issue that was allowing fish to spawn in flowing water above Ice blocks<\/li>\n<li>Wolves now spawn in more biomes (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-49792\">MCPE-49792<\/a>)<\/li>\n<li>Small mobs will no longer get trapped in gaps created by stair blocks<\/li>\n<li>Villagers no longer run around inside their houses when being Raided<\/li>\n<li>Mobs no longer start shaking when entering minecarts<\/li>\n<li>Guardians and Elder Guardians will no longer float in the air as they try and reach water (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-33641\">MCPE-33641<\/a>)<\/li>\n<li>Tweaked Squid spawn rate and cap<\/li>\n<li>Drowned can no longer drop tridents without having them equipped (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-32731\">MCPE-32731<\/a>)<\/li>\n<li>Fixed a bug that prevented cats from sleeping on a bed with the player<\/li>\n<li>The Snow Golem can now try and shoot snowballs at mobs when it is behind a fence block (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-24840\">MCPE-24840<\/a>)<\/li>\n<li>Fixed a bug that allowed Zombie Villagers to break iron doors (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-43725\">MCPE-43725<\/a>)<\/li>\n<li>Sitting mobs will no longer slide around and breed (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-62160\">MCPE-62160<\/a>)&nbsp;<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<ul>\n<li><strong>Items<\/strong>\n<ul>\n<li>Unloaded crossbows no longer display incorrect icon in inventory (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-53545\">MCPE-53545<\/a>)<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<ul>\n<li><strong>Graphical<\/strong>\n<ul>\n<li>Stopped offhand shield animation and bow animation from playing at the same time (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-41262\">MCPE-41262<\/a>)<\/li>\n<li>Fixed a bug that was preventing the cubemap from rendering correctly on Xbox One consoles&nbsp;<\/li>\n<li>Items held by Baby Foxes now render correctly (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-52885\">MCPE-52885<\/a>)<\/li>\n<li>Stained glass now has the correct colours on maps (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-25702\">MCPE-25702<\/a>)<\/li>\n<li>Enchanted Elytra will now show the enchanted glow when equipped (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-23020\">MCPE-23020<\/a>)&nbsp;<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<ul>\n<li><strong>User Interface<\/strong>\n<ul>\n<li>Fixed a bug that could sometimes prevent the loading screen tips from showing correctly<\/li>\n<li>Entities and blocks are now shown consistently in the Structure Block&#8217;s preview<\/li>\n<li>The tooltip for leaving a boat is now consistent across platforms<\/li>\n<li>The &#8220;grow&#8221; controller tooltip will now show when pointing Bone Meal at Grass Block or blocks underwater&nbsp;<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<ul>\n<li><strong>Commands<\/strong>\n<ul>\n<li>Updated the grammar in the &#8216;\/scoreboard&#8217; command description to make it consistent with other commands<\/li>\n<li>Instant effects now use ticks instead of seconds when used with the &#8216;\/effect&#8217; command (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-43393\">MCPE-43393<\/a>)&nbsp;<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<ul>\n<li><strong>Add-Ons<\/strong>\n<ul>\n<li>Implemented a fix to ensure the player&#8217;s mount updates all riders to ensure consistent smooth rotation for all riders<\/li>\n<li>The &#8216;delayed_attack&#8217; behavior no longer causes mobs to freeze when they lose their target<\/li>\n<li>Item tags can now be toggled in the UI using &#8216;\/gamerule&#8217; showtags<\/li>\n<li>The &#8216;on_unleash&#8217; event is now triggered correctly when unleashing from a fence<\/li>\n<li>The &#8216;Create New World&#8217; button text is now using the global colour component&nbsp;&nbsp;<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<ul>\n<li><strong>Character Creator<\/strong>\n<ul>\n<li>Fixed an issue that could cause the wings costume piece to disappear with certain hairstyles<\/li>\n<li>Fixed the default player model to overcome some texture issues that could be seen when choosing different heights and sizes in the Character Creator<\/li>\n<li>Various user interface fixes<\/li>\n<li>The Achievements screen can now be viewed through the Character Creator dressing room<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Remember that only those on Xbox One \/ Windows 10 \/ and Android may participate in the Beta builds.&nbsp; You will not be able to join Realms or non-beta players worlds and you will not be able to open worlds opened in the Beta in earlier\/current stable builds of Bedrock. Fence Gates can now be [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":109177,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[29],"tags":[],"class_list":["post-109176","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-minecraft-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/109176","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=109176"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/109176\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/109177"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=109176"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=109176"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=109176"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}