{"id":108856,"date":"2020-02-07T22:04:00","date_gmt":"2020-02-07T22:04:00","guid":{"rendered":"http:\/\/www.gamasutra.com\/view\/news\/357825"},"modified":"2020-02-07T22:04:00","modified_gmt":"2020-02-07T22:04:00","slug":"video-indexing-and-iterating-design-space-permutations-in-game-dev","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2020\/02\/07\/video-indexing-and-iterating-design-space-permutations-in-game-dev\/","title":{"rendered":"Video: Indexing and iterating design space permutations in game dev"},"content":{"rendered":"<p>In this 2016 GDC session, programmer Nathan Sturtevant covers the mathematics of counting with combinations and permutations, and how game devs can employ it in their own projects.<\/p>\n<p>It was a rich, technical talk that delved deep into key topics like how to compute perfect hash functions (rankings and unrankings) that allow programmers to convert to and from the index of a permutation\/combination and an actual game state.<\/p>\n<p>If you&#8217;re a game programmer or you just have a passion for math, take advantage of the fact that Sturtevant&#8217;s talks is now&nbsp;available to&nbsp;<a href=\"https:\/\/www.youtube.com\/watch?v=zbwBMqeC9BQ\">watch for&nbsp;free via&nbsp;the official GDC YouTube channel!<\/a><\/p>\n<p>In addition to this presentation, the&nbsp;<a href=\"http:\/\/www.gdcvault.com\/\">GDC Vault<\/a>&nbsp;and its accompanying&nbsp;<a href=\"https:\/\/www.youtube.com\/channel\/UC0JB7TSe49lg56u6qH8y_MQ\/feed\">YouTube channel<\/a>&nbsp;offers numerous other free videos, audio recordings, and slides from many of the recent&nbsp;<a href=\"http:\/\/www.gdconf.com\/\">Game Developers Conference events<\/a>, and the service offers even more members-only content for GDC Vault subscribers.<\/p>\n<p>Those who purchased All Access passes to recent events like GDC or VRDC&nbsp;already have full access to GDC Vault, and interested parties can apply for the individual subscription via&nbsp;<a href=\"http:\/\/www.gdcvault.com\/inquiry\/\">a GDC Vault subscription page<\/a>. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the&nbsp;<a href=\"http:\/\/www.gdcvault.com\/demo\/\">GDC Vault group subscription page<\/a>.&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>In this 2016 GDC session, programmer Nathan Sturtevant covers the mathematics of counting with combinations and permutations, and how game devs can employ it in their own projects. It was a rich, technical talk that delved deep into key topics like how to compute perfect hash functions (rankings and unrankings) that allow programmers to convert [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":108857,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-108856","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/108856","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=108856"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/108856\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/108857"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=108856"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=108856"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=108856"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}