{"id":108726,"date":"2020-02-05T22:21:00","date_gmt":"2020-02-05T22:21:00","guid":{"rendered":"http:\/\/www.gamasutra.com\/view\/news\/357676"},"modified":"2020-02-05T22:21:00","modified_gmt":"2020-02-05T22:21:00","slug":"watch-casey-yano-break-down-the-design-decisions-behind-slay-the-spire","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2020\/02\/05\/watch-casey-yano-break-down-the-design-decisions-behind-slay-the-spire\/","title":{"rendered":"Watch Casey Yano break down the design decisions behind Slay the Spire"},"content":{"rendered":"<p>Slay the Spire is a wildly unique deckbuilding roguelike that earned itself two nominations at the 2020 IGF awards. As the game heads for this year&#8217;s award ceremony, Yano was kind enough to drop by the GDC Twitch channel to share what he&#8217;s learned as a designer in his years working on Slay the Spire.&nbsp;<\/p>\n<p>Now that the stream&#8217;s done, we&#8217;re excited to let you know you can watch it in its entirety in the video above. If you&#8217;re curious about the particular details that make Slay the spire so compelling and nomination-worthy, give it a watch!&nbsp;<\/p>\n<p>And for more game developer interviews and select GDC talks, you can<a href=\"http:\/\/Twitch.tv\/GDC\"> follow the GDC Twitch channel.<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Slay the Spire is a wildly unique deckbuilding roguelike that earned itself two nominations at the 2020 IGF awards. As the game heads for this year&#8217;s award ceremony, Yano was kind enough to drop by the GDC Twitch channel to share what he&#8217;s learned as a designer in his years working on Slay the Spire.&nbsp; [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":108727,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-108726","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/108726","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=108726"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/108726\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/108727"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=108726"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=108726"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=108726"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}