{"id":108613,"date":"2020-02-03T15:43:05","date_gmt":"2020-02-03T15:43:05","guid":{"rendered":"https:\/\/www.pockettactics.com\/articles\/fire-emblem-heroes-subscription\/"},"modified":"2020-02-03T15:43:05","modified_gmt":"2020-02-03T15:43:05","slug":"we-really-want-a-fire-emblem-heroes-premium-subscription-said-no-one","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2020\/02\/03\/we-really-want-a-fire-emblem-heroes-premium-subscription-said-no-one\/","title":{"rendered":"We really want a Fire Emblem Heroes premium subscription (said no one)"},"content":{"rendered":"<p> <span class=\"author\">By Joe Robinson<\/span> <span class=\"date\">03 Feb 2020<\/span> <\/p>\n<div id=\"content-container\">\n<p><strong>F<\/strong><em>ire Emblem Heroes<\/em> has, hands down, proven to be the other most popular Nintendo properties on mobile. <a href=\"https:\/\/sensortower.com\/blog\/nintendo-revenue-one-billion\" target=\"_blank\" rel=\"noopener noreferrer\">Sensor Tower data<\/a> from last week shows that, out of the $1 Billion+ revenue that Nintendo-published mobile games brought in in 2019, 61% of it came from <em>FE Heroes<\/em>.<\/p>\n<p>It\u2019s first place out of six with the No. 4 spot being held by <em>Mario Kart Tour,<\/em> which brought in only 8% and that\u2019s with a $5 premium subscription offering. Clearly, <em>Fire Emblem Heroes&#8217;<\/em> next step is to do something bold that meets the needs of their player base\u2026 like introducing a premium subscription offering? (Announcement at 11:40 below)<\/p>\n<p>[youtube https:\/\/www.youtube.com\/watch?v=POoIZWjHA-g]<\/p>\n<p>This rather strange move was announced on Saturday. <em>Fire Emblem Heroes<\/em> is a typical free-to-play strategy game in many ways (although it\u2019s quite thematic), but it\u2019s managed to convince a relatively small number of people to spend quite a lot of money. It may have brought in 61% of the revenue, but it only represents 4% of total downloads across the six games.<\/p>\n<p>Out of all of the plans they could have considered, a $10 (!!?) premium subscription is not the one I would have chosen, or even guessed.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"leftAlone\" title src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2020\/02\/we-really-want-a-fire-emblem-heroes-premium-subscription-said-no-one.jpg\" alt=\"fire emblem heroes ios fe pass\" width=\"820\" height=\"409\"><\/p>\n<p>If you do choose to subscribe, you gain access to give key benefits:<\/p>\n<ul>\n<li><strong>Resplendent Heroes<\/strong> &#8211; new versions of existing heroes with new attire, voices and a +2 stat boosts. Two are on offer every month during set periods, and you can choose between attires if you manage to secure one. An option to purchase Resplendent versions separately is planned.<\/li>\n<li><strong>Special \u2018FEH Pass Quests\u2019<\/strong> &#8211; available twice a month, offers unique rewards.<\/li>\n<li><strong>Expanded Summoner Support<\/strong> &#8211; you can bond with up to three heroes, instead of just one.<\/li>\n<li><strong>Re-Act<\/strong> &#8211; Essentially an \u2018undo\u2019 or \u2018re-do\u2019 button, you may go back to the start of the previous turn or the current turn, depending on what\u2019s just happened. Unlimited uses, and works on the Game Over screen. Doesn\u2019t work in Coliseum or Aether Raids.<\/li>\n<li><strong>Auto-Start<\/strong> &#8211; Essentially an \u2018auto-battle\u2019 feature, you can have the game automatically replay maps for as long as you have stamina remaining. When choosing a map you get to set how many times you want it to replay.<\/li>\n<\/ul>\n<p><em>Fire Emblem: Heroes<\/em> isn\u2019t a game we\u2019ve been keeping on top of, so it\u2019s hard to expertly assess the impact of these features. The community has already expressed their concern over this new pass &#8211; the video itself is already at 11K dislikes vs. 6.3K likes.<\/p>\n<p><em>The FEH Pass will be available to purchase after the 4.2 update, which is due later this week on February 5th.<\/em><\/p>\n<\/p><\/div>\n","protected":false},"excerpt":{"rendered":"<p>By Joe Robinson 03 Feb 2020 Fire Emblem Heroes has, hands down, proven to be the other most popular Nintendo properties on mobile. Sensor Tower data from last week shows that, out of the $1 Billion+ revenue that Nintendo-published mobile games brought in in 2019, 61% of it came from FE Heroes. It\u2019s first place [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":108614,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[70],"tags":[],"class_list":["post-108613","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-mobile-game-releases"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/108613","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=108613"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/108613\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/108614"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=108613"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=108613"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=108613"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}