{"id":108230,"date":"2020-01-28T17:21:14","date_gmt":"2020-01-28T17:21:14","guid":{"rendered":"http:\/\/gamefromscratch.com\/post.aspx?id=4bfe7942-763d-4a0a-9612-f2a206c6d492"},"modified":"2020-01-28T17:21:14","modified_gmt":"2020-01-28T17:21:14","slug":"unity-2019-3-released","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2020\/01\/28\/unity-2019-3-released\/","title":{"rendered":"Unity 2019.3 Released"},"content":{"rendered":"<p>Unity just released version 2019.3 containing several long awaited packages that are now ready for prime time.&nbsp; The two programmable pipelines (HDRP and URP) are both considered verified at this point, as are a number of other key packages.<\/p>\n<p>Highlights from the 2019.3 release include;<\/p>\n<ul>\n<li>High Definition Render Pipeline now verified<\/li>\n<li>Universal Render Pipeline now verified<\/li>\n<li>Visual Effect Graph now verified<\/li>\n<li>Update UI including new font, icons and better highDPI performance<\/li>\n<li>Improved Package Manager including ability to install from git<\/li>\n<li>New Asset Database system<\/li>\n<li>New Input system<\/li>\n<li>Incremental Garbage Collector now no longer experimental<\/li>\n<li>DOTS GameObject converter in preview<\/li>\n<li>Unity Live Link<\/li>\n<li>Havok Physics for DOTS now available<\/li>\n<li>Configurable Enter Play Mode optimizations<\/li>\n<\/ul>\n<p>You can learn more about the features in this release <a href=\"https:\/\/blogs.unity3d.com\/2020\/01\/28\/unity-2019-3-is-now-available\/\">on the Unity blog<\/a> or by watching the <a href=\"https:\/\/www.youtube.com\/watch?v=0x_7B7bCJq4\">video<\/a> below.<\/p>\n<p align=\"center\">[youtube https:\/\/www.youtube.com\/watch?v=0x_7B7bCJq4&#038;w=692&#038;h=389]<\/p>\n<p class=\"under\"> <span class=\"categories\"><a href=\"https:\/\/www.gamefromscratch.com\/category\/GameDev-News.aspx\">GameDev News<\/a><\/span> <span class=\"tags\"><a href=\"https:\/\/www.gamefromscratch.com\/?tag=\/Unity\" rel=\"tag\">Unity<\/a><\/span> <\/p>\n<hr>\n<p> &lt;!&#8211;<\/p>\n<p>&#8211;&gt;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Unity just released version 2019.3 containing several long awaited packages that are now ready for prime time.&nbsp; The two programmable pipelines (HDRP and URP) are both considered verified at this point, as are a number of other key packages. Highlights from the 2019.3 release include; High Definition Render Pipeline now verified Universal Render Pipeline now [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[71],"tags":[72],"class_list":["post-108230","post","type-post","status-publish","format-standard","hentry","category-game-development","tag-gamedev-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/108230","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=108230"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/108230\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=108230"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=108230"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=108230"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}