{"id":107521,"date":"2020-01-17T15:00:00","date_gmt":"2020-01-17T15:00:00","guid":{"rendered":"http:\/\/www.nintendolife.com\/news\/2020\/01\/neonwall_becomes_the_third_third-party_switch_game_to_support_labo_vr"},"modified":"2020-01-17T15:00:00","modified_gmt":"2020-01-17T15:00:00","slug":"neonwall-becomes-the-third-third-party-switch-game-to-support-labo-vr","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2020\/01\/17\/neonwall-becomes-the-third-third-party-switch-game-to-support-labo-vr\/","title":{"rendered":"Neonwall Becomes The Third Third-Party Switch Game To Support Labo VR"},"content":{"rendered":"<div class=\"media_block\"><a href=\"http:\/\/images.nintendolife.com\/5d582173aa180\/large.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/5d582173aa180\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<figure class=\"picture strip\"><a title=\"NeonwallLaboVR\" href=\"http:\/\/images.nintendolife.com\/5d582173aa180\/neonwalllabovr.original.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/5d582173aa180\/neonwalllabovr.900x.jpg\" alt=\"NeonwallLaboVR\"><\/a><\/figure>\n<p><strong>Update:<\/strong> The original headline of this article stated this was the second third-party VR title to offer Labo VR support. Thanks to our friends at <a href=\"https:\/\/twitter.com\/japaneseswitch\/status\/1218193136385712128?s=20\">Japanese Nintendo<\/a> for reminding us it&#8217;s actually the <em>third<\/em> such game after <strong><a href=\"http:\/\/www.nintendolife.com\/games\/switch-eshop\/rooms_the_adventure_of_anne_and_george\">Rooms: The Adventure of Anne &amp; George<\/a><\/strong> also patched in support. It would seem that JanduSoft is no longer the best kind of correct&#8230;<\/p>\n<hr>\n<p>Still got your <strong><a href=\"http:\/\/www.nintendolife.com\/games\/nintendo-switch\/nintendo_labo_toy-con_04_vr_kit\">Labo VR<\/a><\/strong> Goggles kicking around somewhere? It&#8217;s time to dust them off because a free update for arcade action puzzler <strong><a href=\"http:\/\/www.nintendolife.com\/games\/switch-eshop\/neonwall\">Neonwall<\/a><\/strong> has added Labo VR compatibility. Significantly, this is one of the first games outside of Nintendo&#8217;s own first-party titles to receive such an update, as announced by developer JanduSoft on <a href=\"https:\/\/twitter.com\/JanduSoft\/status\/1217861779113553920?s=20\">Twitter<\/a>:<\/p>\n<aside class=\"object object-tweet\">\n<blockquote class=\"twitter-tweet\"><p><span lang=\"en\" dir=\"ltr\">We are very proud to announce our FIRST <a href=\"https:\/\/twitter.com\/hashtag\/NintendoLabo?src=hash&amp;ref_src=twsrc%5Etfw\">#NintendoLabo<\/a> Toy-Con VR Game.<br \/>A FREE Update for <a href=\"https:\/\/twitter.com\/hashtag\/neonwall?src=hash&amp;ref_src=twsrc%5Etfw\">#neonwall<\/a>.<br \/>We are the FIRST Third-party to get approval for this kind of update.<\/p>\n<p>Get your copy with a little discount from the eShop<a href=\"https:\/\/t.co\/Kzw3aFAXkx\">https:\/\/t.co\/Kzw3aFAXkx<\/a><a href=\"https:\/\/twitter.com\/hashtag\/SwitchCorps?src=hash&amp;ref_src=twsrc%5Etfw\">#SwitchCorps<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/NintendoSwitch?src=hash&amp;ref_src=twsrc%5Etfw\">#NintendoSwitch<\/a> <a href=\"https:\/\/t.co\/svGMIJ4Tie\">pic.twitter.com\/svGMIJ4Tie<\/a><\/p>\n<p><\/span>\u2014 JanduSoft &#8211; VideoGame publishing\/porting\/developer (@JanduSoft) <a href=\"https:\/\/twitter.com\/JanduSoft\/status\/1217861779113553920?ref_src=twsrc%5Etfw\">January 16, 2020<\/a><\/p><\/blockquote>\n<\/aside>\n<p>Last year&#8217;s <strong><a href=\"http:\/\/www.nintendolife.com\/games\/switch-eshop\/spice_and_wolf_vr\">Spice And Wolf VR<\/a><\/strong> also supported Nintendo&#8217;s cardboard VR headwear, although that game released with the functionality on Day One, so JanduSoft&#8217;s tweet is still technically correct (the <em>best<\/em> kind).<\/p>\n<p>Neonwall launched on Switch in 2018, a year after the console itself, and is already available on VR formats including PSVR, Oculus and HTC Vive so it&#8217;s great to see JanduSoft adding support for Nintendo&#8217;s lo-fi take on the tech. Obviously, the result won&#8217;t compete with the higher fidelity experiences available elsewhere, but if you&#8217;ve got the game and your Labo VR just sitting on the shelf, it&#8217;ll be a nice little update to try out.<\/p>\n<p>We liked Neonwall <a href=\"http:\/\/www.nintendolife.com\/reviews\/switch-eshop\/neonwall\">when we reviewed it two years ago<\/a>, describing it as &#8220;a beautiful package of endless neon glows and electronic music filled with some stiff concentration and reflex challenges.&#8221; It&#8217;s currently on sale on the eShop with 75% off until 5th February, so if you&#8217;ve already got your Labo VR Goggles, it&#8217;ll cost you just $2.49 \/ \u00a32.24 \/ 2,49\u20ac to add another VR game to your Switch collection.<\/p>\n<p><em>Let us know below if you&#8217;ve tried the update and how it compares to VR&#8217;s big boys.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Update: The original headline of this article stated this was the second third-party VR title to offer Labo VR support. Thanks to our friends at Japanese Nintendo for reminding us it&#8217;s actually the third such game after Rooms: The Adventure of Anne &amp; George also patched in support. It would seem that JanduSoft is no [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-107521","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/107521","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=107521"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/107521\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=107521"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=107521"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=107521"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}