{"id":106960,"date":"2020-01-08T18:53:47","date_gmt":"2020-01-08T18:53:47","guid":{"rendered":"http:\/\/gamefromscratch.com\/post.aspx?id=739b2d79-4841-4d16-ae06-938f6e4b47b7"},"modified":"2020-01-08T18:53:47","modified_gmt":"2020-01-08T18:53:47","slug":"spriter-2-alchemist-kickstarter","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2020\/01\/08\/spriter-2-alchemist-kickstarter\/","title":{"rendered":"Spriter 2 Alchemist Kickstarter"},"content":{"rendered":"<p><a href=\"https:\/\/brashmonkey.com\">BrashMonkey<\/a> have just launched a Kickstarter campaign <a href=\"https:\/\/www.kickstarter.com\/projects\/539087245\/spriter-2-alchemist\">Spriter 2 Alchemist<\/a>.&nbsp; Alchemist is an extension to the upcoming Spriter 2 Pro 2D animation system that adds procedural content generation and animation support.&nbsp; Existing Spriter Pro customers are offered a preferred rate when backing Spriter 2 Alchemist.&nbsp; The tiers break down as follows:<\/p>\n<blockquote>\n<p><img loading=\"lazy\" decoding=\"async\" width=\"800\" height=\"518\" alt src=\"https:\/\/ksr-ugc.imgix.net\/assets\/027\/671\/522\/3ce04474bba184a4479b3f8550647c9c_original.png?ixlib=rb-2.1.0&amp;w=680&amp;fit=max&amp;v=1578346904&amp;auto=format&amp;gif-q=50&amp;lossless=true&amp;s=3c2a13dc93e5cb17801665ad26100209\"><\/p>\n<\/blockquote>\n<p>As of writing the Kickstarter is about 10% of the way towards it $50,000USD goal with 27 days to go.&nbsp; Full details of the features of Spriter 2 Alchemist are available on the Kickstarter page, as well as discussed in more detail in the <a href=\"https:\/\/www.youtube.com\/watch?v=eAbL_6HlIuw\">video<\/a> below.<\/p>\n<p>Spriter is not the only 2D animation package available and we have covered a number of them previously here on GameFromScratch.&nbsp; A run-down of free 2D animation tools is available <a href=\"https:\/\/devga.me\/free\/animation-applications\/\">here on DevGa.me<\/a>, while we have done feature videos on <a href=\"https:\/\/www.gamefromscratch.com\/post\/2016\/04\/25\/An-Introduction-To-Spine-A-2D-Bone-Based-Animation-System.aspx\">Spine<\/a>, <a href=\"https:\/\/www.youtube.com\/watch?v=9uBk5NJJLlo\">Creature<\/a>(video), <a href=\"https:\/\/www.youtube.com\/watch?v=2HKpH4HNaw8&amp;vl=en\">COATools for Blender<\/a> (video) and <a href=\"https:\/\/www.youtube.com\/watch?v=ZjKBxgZ6zvE\">Dragonbones<\/a>(video) if you are looking for an alternative.<\/p>\n<p align=\"center\">[youtube https:\/\/www.youtube.com\/watch?v=eAbL_6HlIuw&#038;w=853&#038;h=480]<\/p>\n<p class=\"under\"> <span class=\"categories\"><a href=\"https:\/\/www.gamefromscratch.com\/category\/GameDev-News.aspx\">GameDev News<\/a><\/span> <span class=\"tags\"><a href=\"https:\/\/www.gamefromscratch.com\/?tag=\/2D\" rel=\"tag\">2D<\/a> <a href=\"https:\/\/www.gamefromscratch.com\/?tag=\/Applications\" rel=\"tag\">Applications<\/a><\/span> <\/p>\n<hr>\n<p> &lt;!&#8211;<\/p>\n<p>&#8211;&gt;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>BrashMonkey have just launched a Kickstarter campaign Spriter 2 Alchemist.&nbsp; Alchemist is an extension to the upcoming Spriter 2 Pro 2D animation system that adds procedural content generation and animation support.&nbsp; Existing Spriter Pro customers are offered a preferred rate when backing Spriter 2 Alchemist.&nbsp; The tiers break down as follows: As of writing the [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[71],"tags":[72],"class_list":["post-106960","post","type-post","status-publish","format-standard","hentry","category-game-development","tag-gamedev-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/106960","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=106960"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/106960\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=106960"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=106960"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=106960"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}