{"id":106408,"date":"2019-12-30T00:00:00","date_gmt":"2019-12-30T00:00:00","guid":{"rendered":"http:\/\/www.nintendolife.com\/news\/2019\/12\/random_hideo_kojima_wanted_konamis_gba_title_boktai_the_sun_is_in_your_hand_to_detect_garlic_breath"},"modified":"2019-12-30T00:00:00","modified_gmt":"2019-12-30T00:00:00","slug":"random-hideo-kojima-wanted-konamis-gba-title-boktai-the-sun-is-in-your-hand-to-detect-garlic-breath","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2019\/12\/30\/random-hideo-kojima-wanted-konamis-gba-title-boktai-the-sun-is-in-your-hand-to-detect-garlic-breath\/","title":{"rendered":"Random: Hideo Kojima Wanted Konami&#8217;s GBA Title Boktai: The Sun Is In Your Hand To Detect Garlic Breath"},"content":{"rendered":"<div class=\"media_block\"><a href=\"http:\/\/images.nintendolife.com\/c89c28abfc89d\/large.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/c89c28abfc89d\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<div><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/c89c28abfc89d\/1280x720.jpg\" class=\"ff-og-image-inserted\"><\/div>\n<figure class=\"picture strip\"><\/figure>\n<p>The Game Boy Advance generation was a magnificent time for Nintendo in terms of first and third-party software releases. One of the quirkier and perhaps more innovative games released on the system during this period was <strong>Boktai: The Sun Is In Your Hand<\/strong>. It was developed and published by Konami and produced by the one and only Hideo Kojima before he was working on weirder titles like <strong>Death Stranding<\/strong>.<\/p>\n<p>The Sun Is In Your Hand was a direct reference to the fact the game cartridge had a built-in photometric light sensor that could detect the sun&#8217;s rays in real life. This unique feature was used to charge in-game solar weapons and meant the protagonist had the upper-hand against vampires during the daytime. It ended up being developed into a series, and to this day remains a one-of-a-kind concept.<\/p>\n<figure class=\"picture strip\"><figcaption class=\"caption\">Boktai&#8217;s solar-sensing cartridge<\/figcaption><\/figure>\n<p>Going back to the year of this game&#8217;s release, the website Shmuplations recently translated a 2003 <em>Nintendo Dream<\/em> interview featuring the game&#8217;s producer. In it, Kojima reveals how he actually wanted to include a sensor to measure the player&#8217;s breath, but the rest of the team &#8220;hated&#8221; the idea.<\/p>\n<blockquote>\n<p>Sometime last year, I think, I approached Shigeru Miyamoto at Nintendo and gave a presentation pitch. In the beginning then, it wasn\u2019t just a sunlight sensor\u2014I actually had wanted to include a sensor that measured how your breath smelled too! I *really* wanted to add that! The enemies are vampires, right? So if you ate something garlic-y and breathed on the mic, they\u2019d all die. (laughs)<\/p>\n<\/blockquote>\n<blockquote>\n<p>Guys, we have to do this!!\u201d But the rest of the staff all hated the idea.<\/p>\n<\/blockquote>\n<blockquote>\n<p>\u2014I could see it being interesting. After you eat gyoza, you get a power boost. (laughs)<\/p>\n<\/blockquote>\n<p>Kojima has certainly had some crazy ideas over the years, but this one <em>might<\/em> have just been the strangest of the lot. As neat as the sunlight sensor is, it&#8217;s probably a good thing that the sensor measuring the player&#8217;s breath <em>wasn&#8217;t<\/em> incorporated.<\/p>\n<p><em>Did you ever get the chance to play the first entry in this series? Leave a comment down below.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The Game Boy Advance generation was a magnificent time for Nintendo in terms of first and third-party software releases. One of the quirkier and perhaps more innovative games released on the system during this period was Boktai: The Sun Is In Your Hand. It was developed and published by Konami and produced by the one [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-106408","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/106408","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=106408"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/106408\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=106408"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=106408"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=106408"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}