{"id":105292,"date":"2019-12-10T20:31:00","date_gmt":"2019-12-10T20:31:00","guid":{"rendered":"http:\/\/www.gamasutra.com\/view\/news\/355473"},"modified":"2019-12-10T20:31:00","modified_gmt":"2019-12-10T20:31:00","slug":"video-the-alchemy-and-science-of-machine-learning-for-games","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2019\/12\/10\/video-the-alchemy-and-science-of-machine-learning-for-games\/","title":{"rendered":"Video: The alchemy and science of machine learning for games"},"content":{"rendered":"<p>In this 2019 GDC talk, Ubisoft Montreal&#8217;s Yves Jacquier explains Ubisoft&#8217;s strategy for incorporating modern AI and machine learning in big-budget triple-A games.<\/p>\n<p>Jacquier&#8217;s presentation shed light on how Ubisoft&nbsp;incorporates these new technologies into its production process for making games like <em>Assassin&#8217;s Creed Odyssey<\/em>, <em>Rainbow Six: Siege,<\/em>&nbsp;and more, offering up useful insights and some practical takeaways for other dev teams with similar ambitions.<\/p>\n<p>Now everyone can watch and enjoy, as Jacquier&#8217;s talk has been published for free viewing <a href=\"https:\/\/www.youtube.com\/watch?v=Eim_0jCQW_g\">over on&nbsp;the official GDC YouTube channel!<\/a><\/p>\n<p>In addition to this presentation, the&nbsp;<a href=\"http:\/\/www.gdcvault.com\/\">GDC Vault<\/a>&nbsp;and its accompanying&nbsp;<a href=\"https:\/\/www.youtube.com\/channel\/UC0JB7TSe49lg56u6qH8y_MQ\/feed\">YouTube channel<\/a>&nbsp;offers numerous other free videos, audio recordings, and slides from many of the recent&nbsp;<a href=\"http:\/\/www.gdconf.com\/\">Game Developers Conference events<\/a>, and the service offers even more members-only content for GDC Vault subscribers.<\/p>\n<p>Those who purchased All Access passes to recent events like GDC or VRDC&nbsp;already have full access to GDC Vault, and interested parties can apply for the individual subscription via&nbsp;<a href=\"http:\/\/www.gdcvault.com\/inquiry\/\">a GDC Vault subscription page<\/a>. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the&nbsp;<a href=\"http:\/\/www.gdcvault.com\/demo\/\">GDC Vault group subscription page<\/a>.&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>In this 2019 GDC talk, Ubisoft Montreal&#8217;s Yves Jacquier explains Ubisoft&#8217;s strategy for incorporating modern AI and machine learning in big-budget triple-A games. Jacquier&#8217;s presentation shed light on how Ubisoft&nbsp;incorporates these new technologies into its production process for making games like Assassin&#8217;s Creed Odyssey, Rainbow Six: Siege,&nbsp;and more, offering up useful insights and some practical [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":105293,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-105292","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/105292","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=105292"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/105292\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/105293"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=105292"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=105292"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=105292"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}