{"id":104753,"date":"2019-12-01T09:30:00","date_gmt":"2019-12-01T09:30:00","guid":{"rendered":"http:\/\/www.nintendolife.com\/news\/2019\/12\/codemasters_acquires_project_cars_dev_slightly_mad_studios"},"modified":"2019-12-01T09:30:00","modified_gmt":"2019-12-01T09:30:00","slug":"codemasters-acquires-project-cars-dev-slightly-mad-studios","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2019\/12\/01\/codemasters-acquires-project-cars-dev-slightly-mad-studios\/","title":{"rendered":"Codemasters Acquires Project CARS Dev Slightly Mad Studios"},"content":{"rendered":"<div class=\"media_block\"><a href=\"http:\/\/images.nintendolife.com\/4b9f5964e3bce\/large.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/4b9f5964e3bce\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<figure class=\"picture strip\"><a title=\"Project Cars\" href=\"http:\/\/images.nintendolife.com\/4b9f5964e3bce\/project-cars.original.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/4b9f5964e3bce\/project-cars.900x.jpg\" alt=\"Project Cars\"><\/a><\/figure>\n<p>During the Wii U generation, London-based developer Slightly Mad Studios was working on a game called <strong><a href=\"http:\/\/www.nintendolife.com\/games\/wiiu\/project_cars\">Project CARS<\/a><\/strong>. It was meant to be the definitive racing sim for Nintendo&#8217;s system at the time but got <a href=\"http:\/\/www.nintendolife.com\/news\/2015\/07\/exclusive_project_cars_simply_too_much_for_wii_u_developer_now_waiting_on_new_nintendo_hardware\">cancelled<\/a> in 2015. The final release (on other platforms) was well-received and a sequel followed in 2017.<\/p>\n<p>Fast forward to earlier this week, and Slightly Mad has now been acquired by the British developer and publisher Codemasters for $30 million (\u00a323.3 million). According to <a class=\"external\" href=\"http:\/\/www.gamesindustry.biz\/articles\/2019-11-28-codemasters-buys-slightly-mad-studios-for-usd30m\">GameIndustry.biz<\/a>, the studio currently has three projects in development: a mobile version of Project Cars, a &#8220;Hollywood blockbuster movie&#8221; game, and one based on its own intellectual property.<\/p>\n<p>As noted in the official announcement, both companies share a rich history of creating &#8220;AAA racing games&#8221; so this is <em>seemingly<\/em> the perfect match and is expected to reinforce Codemasters as a global powerhouse in the development of racing titles.<\/p>\n<p>Codemasters \u2013 with the help of Feral Interactive \u2013 recently released <strong><a href=\"http:\/\/www.nintendolife.com\/games\/switch-eshop\/grid_autosport\">GRID Autosport<\/a><\/strong> on the Switch with additional features and enhancements. Perhaps the chances of seeing a Slightly Mad game on a Nintendo system are now <a href=\"http:\/\/www.nintendolife.com\/news\/2017\/02\/project_cars_2_creative_director_loves_nintendo_switch_but_dont_expect_a_port\">better than before<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>During the Wii U generation, London-based developer Slightly Mad Studios was working on a game called Project CARS. It was meant to be the definitive racing sim for Nintendo&#8217;s system at the time but got cancelled in 2015. The final release (on other platforms) was well-received and a sequel followed in 2017. Fast forward to [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-104753","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/104753","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=104753"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/104753\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=104753"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=104753"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=104753"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}