{"id":104154,"date":"2019-11-21T22:01:16","date_gmt":"2019-11-21T22:01:16","guid":{"rendered":"https:\/\/www.sickgaming.net\/blog\/2019\/11\/21\/minecraft-1-15-pre-release-1\/"},"modified":"2019-11-21T22:01:16","modified_gmt":"2019-11-21T22:01:16","slug":"minecraft-1-15-pre-release-1","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2019\/11\/21\/minecraft-1-15-pre-release-1\/","title":{"rendered":"Minecraft 1.15 Pre-Release 1"},"content":{"rendered":"<div><img decoding=\"async\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2019\/11\/minecraft-1-15-pre-release-1.png\" class=\"ff-og-image-inserted\"><\/div>\n<blockquote>\n<p>Buzzy Bees! What a delightful bit of alliteration. Someone should use that for when they add bees to their game. Unfortunately, we already promised marketing we&#8217;d call this&nbsp;<b>Minecraft Java Edition presents: Disgusting Bugs.<\/b><\/p>\n<p>What&#8217;s that? I&#8217;m hearing marketing have had a change of heart, and that we can&nbsp;confirm in this pre-release that we&#8217;ll be calling the actual release, on December 10,&nbsp;<b>Buzzy Bees.&nbsp;<\/b>Hooray!&nbsp;<\/p>\n<\/blockquote>\n<p>You can find the full news article on&nbsp;<a href=\"https:\/\/www.minecraft.net\/en-us\/article\/minecraft-1-15-pre-release-1\">https:\/\/www.minecraft.net<\/a><\/p>\n<blockquote>\n<ul>\n<li>Changed the button highlight to make it easier to distinguish which button is selected<\/li>\n<li>Optimized chunk rendering<\/li>\n<li>Optimized explosions<\/li>\n<li>Recipe changes to match Minecraft Bedrock<\/li>\n<li>Updates to the Resource pack format<\/li>\n<li>Dark prismarine is now crafted from black dye instead of ink sacs<\/li>\n<li>Increased scaffolding burn time when used as fuel in a furnace<\/li>\n<li>The resource pack version is now 5<\/li>\n<li>The game now tries to make out of date resource packs work as much as possible<\/li>\n<li>Fixed bugs<\/li>\n<\/ul>\n<ul>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-12211\">MC-12211<\/a>&nbsp;&#8211; Comparator in subtraction mode does not update visually under certain conditions<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-14826\">MC-14826<\/a>&nbsp;&#8211; Leads in unloaded chunks break, become invisible or connect to an invisible target far away<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-63669\">MC-63669<\/a>&nbsp;&#8211; Comparator Timing Issue<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-90602\">MC-90602<\/a>&nbsp;&#8211; Chunks don\u2019t load correctly\/not rendering<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-94838\">MC-94838<\/a>&nbsp;&#8211; Comparator affected through gap<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-125495\">MC-125495<\/a>&nbsp;&#8211; Owner tag of item entities is ignored if entity is destroyed in 200 ticks (Age &gt;= 5800)<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-125511\">MC-125511<\/a>&nbsp;&#8211; Item entity merging ignores Owner tag<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-135110\">MC-135110<\/a>&nbsp;&#8211; Crash when using outdated resource pack: Non [a-z0-9\/._-] character in path of location<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-152198\">MC-152198<\/a>&nbsp;&#8211; Actual render distance is 2 chunks lower than render distance setting<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-161132\">MC-161132<\/a>&nbsp;&#8211; Leaves are considered solid faces for block placement<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-161900\">MC-161900<\/a>&nbsp;&#8211; Advancement menu background is rendered in front of toasts<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-163308\">MC-163308<\/a>&nbsp;&#8211; Pillagers still spawning in trees in 1.14.4<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-163553\">MC-163553<\/a>&nbsp;&#8211; Dragon texture flickering issue<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-163560\">MC-163560<\/a>&nbsp;&#8211; Berry bushes no longer slow down the player<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-163745\">MC-163745<\/a>&nbsp;&#8211; Dramatic speed up after falling through cobweb<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-163947\">MC-163947<\/a>&nbsp;&#8211; When mobs sliding down honey blocks, the subtitles will show footsteps<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-163953\">MC-163953<\/a>&nbsp;&#8211; \/fill command doesn\u2019t create block entities for all bocks<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-164076\">MC-164076<\/a>&nbsp;&#8211; Transparent texture parts of invisible entities are rendered black when looking at them in spectator mode<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-164535\">MC-164535<\/a>&nbsp;&#8211; \/playsound uses wrong feedback message for multiple targets<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-165133\">MC-165133<\/a>&nbsp;&#8211; Ignited TNT appears offset one block to the west<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-165134\">MC-165134<\/a>&nbsp;&#8211; Entities are rendered too dark when in the ground<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-165154\">MC-165154<\/a>&nbsp;&#8211; Entities riding boats, minecarts or other entities are rendered too dark when their hitbox intersects solid blocks<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-165155\">MC-165155<\/a>&nbsp;&#8211; Block hitboxes no longer render behind transparent blocks<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-165156\">MC-165156<\/a>&nbsp;&#8211; Transparent block items no longer render behind transparent blocks<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-165173\">MC-165173<\/a>&nbsp;&#8211; Bees immediately enter their nests\/hives after leaving them<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-165298\">MC-165298<\/a>&nbsp;&#8211; Entities are rendered too dark when standing on soul sand or snow layers<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-165358\">MC-165358<\/a>&nbsp;&#8211; Entities are sometimes rendered too dark when changing heights<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-165497\">MC-165497<\/a>&nbsp;&#8211; Programmer art shield pattern textures have not been updated to the new resource pack format<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-165524\">MC-165524<\/a>&nbsp;&#8211; Zombie pigman spawn eggs used on zombie pigmen do not spawn baby zombie pigmen<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-165527\">MC-165527<\/a>&nbsp;&#8211; Item of advancement pop up is visible on text in the advancement menu<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-165550\">MC-165550<\/a>&nbsp;&#8211; Ligthing of slimes and magma cubes becomes dark when they land to the ground<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-165605\">MC-165605<\/a>&nbsp;&#8211; Command starting with \/ in command block shows error but still works<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-165606\">MC-165606<\/a>&nbsp;&#8211; \u201cBee Our Guest\u201d advancement is only triggered when more then one bottle is in the players hand while right clicking the hive<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-165627\">MC-165627<\/a>&nbsp;&#8211; Falling blocks glitch through shulkers when the shulker is opening \/ closing<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-165676\">MC-165676<\/a>&nbsp;&#8211; Aquatic mobs don\u2019t move below sea level<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-165727\">MC-165727<\/a>&nbsp;&#8211; Falling blocks on top of non-full block without block below do not break<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-165876\">MC-165876<\/a>&nbsp;&#8211; Sand particles don\u2019t have gravity anymore<\/li>\n<\/ul>\n<\/blockquote>\n","protected":false},"excerpt":{"rendered":"<p>Buzzy Bees! What a delightful bit of alliteration. Someone should use that for when they add bees to their game. Unfortunately, we already promised marketing we&#8217;d call this&nbsp;Minecraft Java Edition presents: Disgusting Bugs. What&#8217;s that? I&#8217;m hearing marketing have had a change of heart, and that we can&nbsp;confirm in this pre-release that we&#8217;ll be calling [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":104155,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[29],"tags":[],"class_list":["post-104154","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-minecraft-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/104154","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=104154"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/104154\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/104155"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=104154"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=104154"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=104154"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}