{"id":103943,"date":"2019-11-18T17:28:51","date_gmt":"2019-11-18T17:28:51","guid":{"rendered":"http:\/\/gamefromscratch.com\/post.aspx?id=d1346848-e421-4d05-ad76-4debf5c555c5"},"modified":"2019-11-18T17:28:51","modified_gmt":"2019-11-18T17:28:51","slug":"ogmo-level-editor","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2019\/11\/18\/ogmo-level-editor\/","title":{"rendered":"OGMO Level Editor"},"content":{"rendered":"<p><a href=\"https:\/\/ogmo-editor-3.github.io\/\">OGMO<\/a> is a free and open source level editor, written in Haxe by <a href=\"http:\/\/www.mattmakesgames.com\/\">Matt Makes Games<\/a> the makers of Celeste among other games.&nbsp; The level editor is <a href=\"https:\/\/github.com\/Ogmo-Editor-3\/OgmoEditor3-CE\">available on GitHub<\/a> under the MIT open source license.&nbsp; OGMO 3.1(.1) was just released.<\/p>\n<p>Details of the new release from the <a href=\"https:\/\/itch.io\/t\/607855\/changelog\">changelog<\/a>:<\/p>\n<blockquote>\n<ul>\n<li>3.1.1\n<ul>\n<li>Added entity image to entity palette <\/li>\n<li>Move broken levels to trash instead of deleting them permanently <\/li>\n<li>Fix image previews leaking out of the popup <\/li>\n<li>Fix a typo in the popup box-shadow <\/li>\n<li>Don&#8217;t show the &#8220;delete&#8221; option for image popups <\/li>\n<li>Added <code>.ogmo<\/code> file association metadata<\/li>\n<\/ul>\n<\/li>\n<li>3.1.0&nbsp;\n<ul>\n<li> Improved non-json file handling in the level manager panel <\/li>\n<li>Added the ability to use an image for Entities<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/blockquote>\n<p>If you are interested in checking out OGMO, be sure to <a href=\"https:\/\/ogmo-editor-3.github.io\/docs\/#\/manual\/introduction.md\">check the documentation<\/a>, which also includes instructions on how to build the Haxe code yourself.&nbsp; If you would like to see OGMO in action, be sure to check out the video below.<\/p>\n<p align=\"center\">[youtube https:\/\/www.youtube.com\/watch?v=saHB6iYx1N8&#038;w=853&#038;h=480]<\/p>\n<p class=\"under\"> <span class=\"categories\"><a href=\"https:\/\/www.gamefromscratch.com\/category\/Design.aspx\">Design<\/a> <a href=\"https:\/\/www.gamefromscratch.com\/category\/GameDev-News.aspx\">GameDev News<\/a><\/span> <span class=\"tags\"><a href=\"https:\/\/www.gamefromscratch.com\/?tag=\/Applications\" rel=\"tag\">Applications<\/a> <a href=\"https:\/\/www.gamefromscratch.com\/?tag=\/Tools\" rel=\"tag\">Tools<\/a> <a href=\"https:\/\/www.gamefromscratch.com\/?tag=\/2D\" rel=\"tag\">2D<\/a><\/span> <\/p>\n<hr>\n<p> &lt;!&#8211;<\/p>\n<p>&#8211;&gt;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>OGMO is a free and open source level editor, written in Haxe by Matt Makes Games the makers of Celeste among other games.&nbsp; The level editor is available on GitHub under the MIT open source license.&nbsp; OGMO 3.1(.1) was just released. Details of the new release from the changelog: 3.1.1 Added entity image to entity [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[71],"tags":[177,72],"class_list":["post-103943","post","type-post","status-publish","format-standard","hentry","category-game-development","tag-design","tag-gamedev-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/103943","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=103943"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/103943\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=103943"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=103943"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=103943"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}