{"id":103143,"date":"2019-11-05T21:07:00","date_gmt":"2019-11-05T21:07:00","guid":{"rendered":"http:\/\/www.gamasutra.com\/view\/news\/353449"},"modified":"2019-11-05T21:07:00","modified_gmt":"2019-11-05T21:07:00","slug":"get-a-job-simutronics-is-hiring-a-ui-ux-designer","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2019\/11\/05\/get-a-job-simutronics-is-hiring-a-ui-ux-designer\/","title":{"rendered":"Get a job: Simutronics is hiring a UI\/UX Designer"},"content":{"rendered":"<p>The Gamasutra Job Board is the most diverse, active and established board of its kind for the video game industry!<\/p>\n<p>Here is just one of the&nbsp;<a href=\"http:\/\/www.gamasutra.com\/jobs\/\">many, many positions<\/a>&nbsp;being advertised right now.<\/p>\n<p><strong>Location:&nbsp;Maryland Heights, Missouri<\/strong><\/p>\n<p>Simutronics is expanding its awesome team and we are looking for a UX\/UI Designer who can develop user interfaces from concept to completion. If this sounds like you, then we want to talk.<\/p>\n<p><strong>What you\u2019ll do:<\/strong><\/p>\n<ul>\n<li>Produce mockups and prototypes to prove design ideas and concepts.<\/li>\n<li>Create art assets to be implemented in a 3d game engine.<\/li>\n<li>Animate user interface elements to improve feedback, increase visual interest, and focus user attention.<\/li>\n<li>Collaborate with other art team members to develop as well as maintain consistency with overall art style.<\/li>\n<li>Develop new and evaluate existing interfaces for useability and intuitiveness.<\/li>\n<\/ul>\n<p><strong>What we\u2019re looking for:<\/strong><\/p>\n<ul>\n<li>Demonstrated experience creating user interface designs for interactive media including games, apps, and web sites.<\/li>\n<li>Experience developing both bitmap and vector art assets.<\/li>\n<li>Expert level knowledge of Adobe CC products including Photoshop and Illustrator.<\/li>\n<li>Solid foundation in typography, page layout, and graphic design.<\/li>\n<li>Experience with animation and motion graphics.<\/li>\n<li>Understanding of technical limitations in games and optimization techniques to maximize performance.<\/li>\n<\/ul>\n<p>Interested?&nbsp;<a href=\"https:\/\/jobs.gamasutra.com\/job\/ui-ux-designer-maryland-heights-missouri-34150\">Apply now<\/a>.<\/p>\n<p>Whether you&#8217;re just starting out, looking for something new, or just seeing what&#8217;s out there, the Gamasutra Job Board is the place where game developers move ahead in their careers.<\/p>\n<p>Gamasutra&#8217;s Job Board is the most diverse, most active, and most established board of its kind in the video game industry, serving companies of all sizes, from indie to triple-A.<\/p>\n<p>Looking for a new job?&nbsp;<a href=\"http:\/\/jobs.gamasutra.com\/search\">Get started here<\/a>. Are you a recruiter looking for talent?&nbsp;<a href=\"http:\/\/employer.gamasutra.com\/employerx\/\">Post jobs here<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The Gamasutra Job Board is the most diverse, active and established board of its kind for the video game industry! Here is just one of the&nbsp;many, many positions&nbsp;being advertised right now. Location:&nbsp;Maryland Heights, Missouri Simutronics is expanding its awesome team and we are looking for a UX\/UI Designer who can develop user interfaces from concept [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":103144,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-103143","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/103143","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=103143"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/103143\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/103144"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=103143"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=103143"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=103143"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}