{"id":103030,"date":"2019-11-03T14:32:20","date_gmt":"2019-11-03T14:32:20","guid":{"rendered":"http:\/\/gamefromscratch.com\/post.aspx?id=d4f896d0-9963-4a6e-b019-be90b619dd76"},"modified":"2019-11-03T14:32:20","modified_gmt":"2019-11-03T14:32:20","slug":"texgraph-procedural-texture-tool","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2019\/11\/03\/texgraph-procedural-texture-tool\/","title":{"rendered":"TexGraph Procedural Texture Tool"},"content":{"rendered":"<p>TexGraph is a free procedural texture generation tool that runs on the Windows platform.&nbsp; TexGraph is described as follows:<\/p>\n<blockquote>\n<p>TexGraph is a procedural texture creation tool that let you create textures by connecting nodes in a graph. It is designed to be similar to other tools in the market but at the same time be very simple and easy to use and extent by users.<\/p>\n<p>If you are a shader programmer you can create your own nodes or edit the existing ones. Check the github page <a href=\"https:\/\/github.com\/galloscript\/TexGraph-Public\">https:\/\/github.com\/galloscript\/TexGraph-Public<\/a> and the <strong>Programming Custom Nodes<\/strong> section of the user manual for more information.<\/p>\n<\/blockquote>\n<p>TexGraph is available for download on Itch.io <a href=\"https:\/\/galloscript.itch.io\/texgraph\">here<\/a>.&nbsp; While not open source, TexGraph is very easy to customize.&nbsp; New nodes are simply GLSL scripts, while new models and HDR maps can easily be added to the project.<\/p>\n<p>You can learn more about TexGraph and see it in action in the <a href=\"https:\/\/youtu.be\/P1YbshJYkBY\">video<\/a> below.&nbsp; Another similar tool to TexGraph is the Godot based Material Maker project that you can learn more about <a href=\"https:\/\/www.gamefromscratch.com\/post\/2019\/10\/15\/Material-Maker-06-Released.aspx\">here<\/a>.<\/p>\n<p align=\"center\">[youtube https:\/\/www.youtube.com\/watch?v=P1YbshJYkBY&#038;w=853&#038;h=480] <\/p>\n<p class=\"under\"> <span class=\"categories\"><a href=\"https:\/\/www.gamefromscratch.com\/category\/GameDev-News.aspx\">GameDev News<\/a><\/span> <span class=\"tags\"><a href=\"https:\/\/www.gamefromscratch.com\/?tag=\/Tools\" rel=\"tag\">Tools<\/a><\/span> <\/p>\n<hr>\n","protected":false},"excerpt":{"rendered":"<p>TexGraph is a free procedural texture generation tool that runs on the Windows platform.&nbsp; TexGraph is described as follows: TexGraph is a procedural texture creation tool that let you create textures by connecting nodes in a graph. It is designed to be similar to other tools in the market but at the same time be [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[71],"tags":[72],"class_list":["post-103030","post","type-post","status-publish","format-standard","hentry","category-game-development","tag-gamedev-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/103030","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=103030"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/103030\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=103030"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=103030"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=103030"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}