{"id":102652,"date":"2019-10-28T17:47:47","date_gmt":"2019-10-28T17:47:47","guid":{"rendered":"http:\/\/gamefromscratch.com\/post.aspx?id=1c96d780-939d-4b18-bab3-77d8bb155af2"},"modified":"2019-10-28T17:47:47","modified_gmt":"2019-10-28T17:47:47","slug":"gdevelop-5-beta-82-released","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2019\/10\/28\/gdevelop-5-beta-82-released\/","title":{"rendered":"GDevelop 5 Beta 82 Released"},"content":{"rendered":"<p><a href=\"https:\/\/gdevelop-app.com\/\">GDevelop<\/a> 5 beta 82 was just released.&nbsp; GDevelop is a completely open source game engine with a very beginner friendly visual programming language and a complete set of tools for creating 2D games.&nbsp; A new tool addition this release is integration of a Yarn dialog editor enabling your game to support complex and branching dialogs.<\/p>\n<p>Details on new features from the <a href=\"https:\/\/github.com\/4ian\/GDevelop\/releases\/tag\/v5.0.0-beta82\">release notes<\/a>:<\/p>\n<blockquote>\n<ul>\n<li>\n<p>The <strong>Yarn Dialogue editor<\/strong> is now embedded in GDevelop (thanks <a href=\"https:\/\/github.com\/blurymind\">@blurymind<\/a>!). <a href=\"https:\/\/github.com\/YarnSpinnerTool\/YarnEditor\">Yarn<\/a> is a powerful editor allowing to create advanced and dynamic dialogues with multiple choices.<\/p>\n<ul>\n<li>When choosing a dialogue to load using the Dialogue Tree actions, you can edit or create a json file containing a dialogue in Yarn format. <\/li>\n<li>Read <a href=\"http:\/\/wiki.compilgames.net\/doku.php\/gdevelop5\/all-features\/dialogue-tree\">the help page about dialogue trees<\/a> to learn more about how to use them. <\/li>\n<li>See the example &#8220;Dialogue Tree with Yarn&#8221; to see how to use dialogue actions. You can also <a href=\"https:\/\/editor.gdevelop-app.com\/?project=example:\/\/dialogue-tree-with-yarn\">try the example online<\/a>. <\/li>\n<\/ul>\n<\/li>\n<li>\n<p>Improved Shape Painter object with <strong>new shapes and advanced features<\/strong> (thanks <a href=\"https:\/\/github.com\/Bouh\">@Bouh<\/a>!).<\/p>\n<ul>\n<li>Add ellipse, rounded rectangle and star to Shape Painter <\/li>\n<li>Add support for other advanced shapes (arc, bezier curves), and shapes composed of multiple shapes. <\/li>\n<\/ul>\n<\/li>\n<li>\n<p>Various new smaller features:<\/p>\n<\/li>\n<ul>\n<li>Add condition to check for <em>WebGL support<\/em> (thanks <a href=\"https:\/\/github.com\/Wend1go\">@Wend1go<\/a>!) <\/li>\n<li>Add &#8220;<em>Scene just resumed<\/em>&#8221; condition (thanks <a href=\"https:\/\/github.com\/Wend1go\">@Wend1go<\/a>!) <\/li>\n<li>Add <em>menu item to extract events into a new group<\/em> (thanks <a href=\"https:\/\/github.com\/Bouh\">@Bouh<\/a>!) <\/li>\n<\/ul>\n<\/ul>\n<\/blockquote>\n<p>Be sure to check out the complete release notes for a full list of improvements and changes in this release.&nbsp; If you are interested in learning more about GDevelop be sure to check out our hands-on <a href=\"https:\/\/www.youtube.com\/watch?v=-lWGUI_xj0U\">video<\/a> below.<\/p>\n<p align=\"center\">[youtube https:\/\/www.youtube.com\/watch?v=-lWGUI_xj0U&#038;w=877&#038;h=493]<\/p>\n<p class=\"under\"> <span class=\"categories\"><a href=\"https:\/\/www.gamefromscratch.com\/category\/GameDev-News.aspx\">GameDev News<\/a><\/span> <span class=\"tags\"><\/span> <\/p>\n<hr>\n","protected":false},"excerpt":{"rendered":"<p>GDevelop 5 beta 82 was just released.&nbsp; GDevelop is a completely open source game engine with a very beginner friendly visual programming language and a complete set of tools for creating 2D games.&nbsp; A new tool addition this release is integration of a Yarn dialog editor enabling your game to support complex and branching dialogs. [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[71],"tags":[72],"class_list":["post-102652","post","type-post","status-publish","format-standard","hentry","category-game-development","tag-gamedev-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/102652","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=102652"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/102652\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=102652"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=102652"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=102652"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}