{"id":102196,"date":"2019-10-19T01:05:00","date_gmt":"2019-10-19T01:05:00","guid":{"rendered":"http:\/\/www.nintendolife.com\/news\/2019\/10\/video_overwatch_on_switch_works_but_its_far_from_perfect_according_to_digital_foundry"},"modified":"2019-10-19T01:05:00","modified_gmt":"2019-10-19T01:05:00","slug":"video-overwatch-on-switch-works-but-its-far-from-perfect-according-to-digital-foundry","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2019\/10\/19\/video-overwatch-on-switch-works-but-its-far-from-perfect-according-to-digital-foundry\/","title":{"rendered":"Video: Overwatch On Switch &#8220;Works&#8221; But It&#8217;s Far From Perfect, According To Digital Foundry"},"content":{"rendered":"<div class=\"media_block\"><a href=\"http:\/\/images.nintendolife.com\/53c70c37ce39e\/large.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/53c70c37ce39e\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<div><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/53c70c37ce39e\/1280x720.jpg\" class=\"ff-og-image-inserted\"><\/div>\n<aside class=\"object object-youtube\">\n<div class=\"youtube\">[youtube https:\/\/www.youtube.com\/watch?v=zgMxk-eIDOM?rel=0&amp;hd=1&amp;showinfo=0&amp;modestbranding=0&amp;autohide=1&#038;w=900&#038;h=507]<\/div>\n<\/aside>\n<p>Earlier this week, another game you might have never expected to see on the Nintendo Switch was released. Yes, we&#8217;re talking about <strong><a href=\"http:\/\/www.nintendolife.com\/games\/nintendo-switch\/overwatch_legendary_edition\">Overwatch Legendary Edition<\/a><\/strong>. So, how does it compare in the technical department to existing versions? Digital Foundry has now taken a look.<\/p>\n<p>This conversion was handled by Iron Galaxy \u2013 the same team responsible for porting Blizzard&#8217;s <strong><a href=\"http:\/\/www.nintendolife.com\/games\/nintendo-switch\/diablo_iii_eternal_collection\">Diablo III: Eternal Collection<\/a><\/strong> to Nintendo&#8217;s hybrid system. Compared to this hellish experience, Overwatch is a far more complex game to bring across to a mobile chipset and while it works, and is considered to be a technical feat, the limits of the Switch are a lot more obvious this time around.<\/p>\n<p>Sadly, it does detract from the overall experience \u2013 with the frame rate being reduced from 60 down to a mostly stable 30fps, frame pacing issues, watered-down textures and extra environmental details completely removed. Visually, it&#8217;s &#8220;best described&#8221; as the PC version running in low settings.<\/p>\n<p>Fortunately, in handheld mode, you won&#8217;t notice these cutbacks too much \u2013 especially on a system like the Switch Lite. In this mode, the game targets a dynamic 1280 x 720 resolution and in docked mode it aims for a dynamic 1600 x 900 resolution. Over time, the low-quality textures become even less apparent due to the speed of the game.<\/p>\n<p>Check out the video above for the full rundown and if you want a second opinion, read <a href=\"http:\/\/www.nintendolife.com\/reviews\/nintendo-switch\/overwatch_legendary_edition\">our Nintendo Life review<\/a>, where we awarded this multiplayer hero game seven out of ten stars. <em>How has your experience been with Overwatch on the Switch so far? Leave a comment below.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>[youtube https:\/\/www.youtube.com\/watch?v=zgMxk-eIDOM?rel=0&amp;hd=1&amp;showinfo=0&amp;modestbranding=0&amp;autohide=1&#038;w=900&#038;h=507] Earlier this week, another game you might have never expected to see on the Nintendo Switch was released. Yes, we&#8217;re talking about Overwatch Legendary Edition. So, how does it compare in the technical department to existing versions? Digital Foundry has now taken a look. This conversion was handled by Iron Galaxy \u2013 the [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-102196","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/102196","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=102196"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/102196\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=102196"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=102196"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=102196"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}