{"id":101887,"date":"2019-10-15T15:56:27","date_gmt":"2019-10-15T15:56:27","guid":{"rendered":"https:\/\/www.pockettactics.com\/articles\/stellaris-galaxy-command-mobile\/"},"modified":"2019-10-15T15:56:27","modified_gmt":"2019-10-15T15:56:27","slug":"stellaris-galaxy-command-brings-the-popular-4x-grand-strategy-game-to-mobile-sort-of","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2019\/10\/15\/stellaris-galaxy-command-brings-the-popular-4x-grand-strategy-game-to-mobile-sort-of\/","title":{"rendered":"Stellaris: Galaxy Command brings the popular 4x grand strategy game to mobile (sort of)"},"content":{"rendered":"<div><img decoding=\"async\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2019\/10\/stellaris-galaxy-command-brings-the-popular-4x-grand-strategy-game-to-mobile-sort-of.jpg\" class=\"ff-og-image-inserted\"><\/div>\n<p> <span class=\"author\">By Joe Robinson<\/span> <span class=\"date\">15 Oct 2019<\/span> <\/p>\n<div id=\"content-container\">\n<p>Paradox have been cautious players in the mobile space, preferring to dabble and experiment rather than charge head-long into the fray. They\u2019ve tried narrative-driven experiences like <a href=\"https:\/\/www.pockettactics.com\/reviews\/review-hearts-of-iron-war-stories\/\" target=\"_blank\" rel=\"noopener noreferrer\"><em>Hearts of Iron: War Stories<\/em><\/a> &amp; <a href=\"https:\/\/www.pockettactics.com\/reviews\/review-crusader-kings-chronicles\/\" target=\"_blank\" rel=\"noopener noreferrer\"><em>Crusader Kings: Chronicles<\/em><\/a>, they helped bring <a href=\"https:\/\/www.pockettactics.com\/reviews\/review-prison-architect\/\" target=\"_blank\" rel=\"noopener noreferrer\"><em>Prison Architect<\/em><\/a> to mobile (before <a href=\"https:\/\/www.pockettactics.com\/articles\/prison-architect-mobile-paradox-interactive\/\" target=\"_blank\" rel=\"noopener noreferrer\">buying the IP rights<\/a> out-right), and they\u2019ve even been doing experiments with Chinese developers <a href=\"https:\/\/www.pockettactics.com\/articles\/knights-and-dungeons-paradox-interactive\/\" target=\"_blank\" rel=\"noopener noreferrer\">as we saw at PDXCon last year<\/a>.<\/p>\n<p>Now, with PDXCon 2019 on the horizon the popular strategy publisher have announced a new mobile project &#8211; <em><a href=\"https:\/\/galaxycommand.stellaris.com\/\" target=\"_blank\" rel=\"noopener noreferrer\">Stellaris: Galaxy Command<\/a>:<\/em><\/p>\n<p>[youtube https:\/\/www.youtube.com\/watch?v=6lkbynv8Abg?controls=0]<\/p>\n<p>The trailer doesn\u2019t give anything away, although we know a bit more from the press release. While not used directly, it basically reads as being an &#8216;MMO Strategy&#8217; game set in the <em>Stellaris<\/em> universe. Here\u2019s the official blurb:<\/p>\n<blockquote>\n<p>&#8230;a sci-fi strategy mobile game based on the worlds of Stellaris. In the aftermath of a devastating, inter-dimensional invasion, the victorious galactic community must now pick up the pieces and rebuild their civilizations. Players are given control of their own orbital space station in a persistent, player-driven world to aid in the reconstruction of their space empire. However, the war was not won alone and it will be up to the players to make alliances, negotiate and directly impact each others\u2019 recoveries in this unique Stellaris adventure.<\/p>\n<\/blockquote>\n<p>And, just so we&#8217;re all on the same page, here&#8217;s the feature list as it was sent to us:<\/p>\n<blockquote>\n<ul>\n<li><span id=\"m_-7659278664371996005docs-internal-guid-adcea70a-7fff-cf71-246d-407a828a4176\"><strong>Alliances in a persistent, player-controlled universe:&nbsp;<\/strong><\/span>Take part in a massive, persistent world controlled entirely by players. Forging alliances is key, and the galactic map changes based on the actions of you, your allies, and your rivals. How you build and expand your empire, tax or trade with others, and construct defensive structures will have real consequences for other players.&nbsp;<\/li>\n<li><strong>Space Station Management:&nbsp;<\/strong>Take charge of your own orbital space station as one of many enterprising individuals committed to making their mark on a rebuilt galaxy. Expand your station, research new technologies, and extend your influence throughout the stars.&nbsp;<\/li>\n<li><strong><span id=\"m_-7659278664371996005docs-internal-guid-adcea70a-7fff-cf71-246d-407a828a4176\">Ethics<\/span>:<\/strong>&nbsp;Lead your empire with ethics that define your civilization and its guiding principles. Your decisions in-game can influence your ethics, and the consequences of your actions will have ramifications not only for your station, but also for the entire alliance.<\/li>\n<li><span id=\"m_-7659278664371996005docs-internal-guid-adcea70a-7fff-cf71-246d-407a828a4176\"><strong>Powerful Fleets:&nbsp;<\/strong><\/span>Establish your fleet and flex your intergalactic military might. Expand your fleet, arm it with the latest technology, and work together with allies to take control of entire galaxies.&nbsp;<\/li>\n<li><span id=\"m_-7659278664371996005docs-internal-guid-adcea70a-7fff-cf71-246d-407a828a4176\"><strong>Mysteries of the Universe:&nbsp;<\/strong><\/span>Rebuild galactic civilization after a near-catastrophic interdimensional alien invasion, making new discoveries and writing your own story along the way.&nbsp;<\/li>\n<li><span id=\"m_-7659278664371996005docs-internal-guid-adcea70a-7fff-cf71-246d-407a828a4176\"><strong>Galactic Strategy in Bite-Sized Bursts:&nbsp;<\/strong><\/span>Designed for short play sessions, you can check on your station, fleet, and alliance throughout the day. Make sure your station is constantly researching and expanding and your fleet is building up and rearming to deal with new threats.&nbsp;<\/li>\n<li><strong>An Authentic Stellaris Experience on Mobile:&nbsp;<\/strong>The definitive space strategy comes to mobile with visuals, characters, and an original storyline that fans of Stellaris will find intimately familiar and immersive.&nbsp;<\/li>\n<\/ul>\n<\/blockquote>\n<p>So not <em>Stellaris<\/em> on mobile then (boo) but close enough? Maybe? It sounds like it could be similar to <em>Hade\u2019s Star<\/em>, a free-to-play MMO strategy game <a href=\"https:\/\/www.pockettactics.com\/articles\/first-look-hades-star-alpha\/\" target=\"_blank\" rel=\"noopener noreferrer\">that Nick used to talk about<\/a> a lot. We were actually going to cover that more in-depth earlier in the year, but they apparently broke it so Nick told us not to bother. If you read our sister site Strategy Gamer, there\u2019s a game we\u2019ve covered there as well called <em>Starbourne<\/em> that\u2019s also getting traction a the moment and seems to be of a similar design.<\/p>\n<p>The\u2019s zero mention of business model, although the game is available to play in beta in Sweden, Canada Australia and New Zealand. That means it\u2019s free-to-play for now, at least, but I\u2019d be surprised if they do make this a premium title. There\u2019d be no point doing a game that wasn\u2019t actually <em>Stellaris<\/em> that you had to pay for, so my money is that this will be freemium. How far they go down the micro-transaction rabbit hole will depend on who they\u2019ve been talking to.<\/p>\n<p>So not, the <em>Stellaris<\/em> game we need, but maybe it will be alright and tide us over until Paradox feel confident enough to just give us&nbsp;<em>Stellaris<\/em> on mobile. If <em>Civilization<\/em> can do it, I\u2019m sure they can too.<\/p>\n<p><em><a href=\"https:\/\/galaxycommand.stellaris.com\" target=\"_blank\" rel=\"noopener noreferrer\">Stellaris: Galaxy Command<\/a> is available for pre-registration on <a href=\"https:\/\/apps.apple.com\/app\/id1455954927\" target=\"_blank\" rel=\"noopener noreferrer\">iOS<\/a> &amp; <a href=\"https:\/\/play.google.com\/store\/apps\/details?id=com.paradoxplaza.lassie\" target=\"_blank\" rel=\"noopener noreferrer\">Android<\/a>, with a beta available right now in certain territories. And Sweden. Always Sweden.<\/em><\/p>\n<\/p><\/div>\n","protected":false},"excerpt":{"rendered":"<p>By Joe Robinson 15 Oct 2019 Paradox have been cautious players in the mobile space, preferring to dabble and experiment rather than charge head-long into the fray. They\u2019ve tried narrative-driven experiences like Hearts of Iron: War Stories &amp; Crusader Kings: Chronicles, they helped bring Prison Architect to mobile (before buying the IP rights out-right), and [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":101888,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[70],"tags":[],"class_list":["post-101887","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-mobile-game-releases"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/101887","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=101887"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/101887\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/101888"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=101887"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=101887"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=101887"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}