{"id":101119,"date":"2019-09-30T21:07:00","date_gmt":"2019-09-30T21:07:00","guid":{"rendered":"https:\/\/store.steampowered.com\/news\/54751\/"},"modified":"2019-09-30T21:07:00","modified_gmt":"2019-09-30T21:07:00","slug":"portal-2-update","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2019\/09\/30\/portal-2-update\/","title":{"rendered":"Portal 2 &#8211; Update"},"content":{"rendered":"<div><img decoding=\"async\" src=\"https:\/\/steamstore-a.akamaihd.net\/public\/shared\/images\/responsive\/share_steam_logo.png\" class=\"ff-og-image-inserted\"><\/div>\n<p> An update has been released for Portal 2.<\/p>\n<p>&#8211; Added support for device specific glyphs from Steam Input API for PlayStation and Switch Pro Controllers.<br \/>&#8211; Added digital navigation to the community test chamber browser and workshop map voting screens for Steam Input API and XInput controllers.<br \/>&#8211; Fixed several state transitions where the user could get stuck and require mouse or keyboard to clear it.<br \/>&#8211; Fixed a case that could leave XInput controllers without control of the camera.<br \/>&#8211; Fixed a material rendering issue on Linux and OSX.<br \/>&#8211; Fixed several potential exploits reported via HackerOne. <\/p>\n","protected":false},"excerpt":{"rendered":"<p>An update has been released for Portal 2. &#8211; Added support for device specific glyphs from Steam Input API for PlayStation and Switch Pro Controllers.&#8211; Added digital navigation to the community test chamber browser and workshop map voting screens for Steam Input API and XInput controllers.&#8211; Fixed several state transitions where the user could get [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":101120,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[28],"tags":[],"class_list":["post-101119","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-new-steam-games"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/101119","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=101119"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/101119\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/101120"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=101119"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=101119"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=101119"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}