{"id":100893,"date":"2019-09-27T17:22:00","date_gmt":"2019-09-27T17:22:00","guid":{"rendered":"http:\/\/www.gamasutra.com\/view\/news\/351297"},"modified":"2019-09-27T17:22:00","modified_gmt":"2019-09-27T17:22:00","slug":"dont-delay-monday-is-your-last-day-to-pitch-a-gdc-2020-summit-talk","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2019\/09\/27\/dont-delay-monday-is-your-last-day-to-pitch-a-gdc-2020-summit-talk\/","title":{"rendered":"Don&#8217;t delay: Monday is your last day to pitch a GDC 2020 Summit talk!"},"content":{"rendered":"<p>Just a quick reminder today that all submissions for GDC 2020&#8217;s&nbsp;<a href=\"http:\/\/2019VRDC.gdc4p.com\">Virtual Reality Developers Conference (VRDC)<\/a>, <a href=\"http:\/\/2019summits.gdc4p.com\">GDC Summits<\/a>, and <a href=\"http:\/\/gdc2019.GameCareerSeminar.gdc4p.com\">Game Career Seminar<\/a>&nbsp;are <strong>due this Monday, September 30th&nbsp;at 11:59 pm Pacific Time!<\/strong><\/p>\n<p>That means you have this weekend and then some&nbsp;to&nbsp;<a href=\"http:\/\/2019summits.gdc4p.com\">submit talks<\/a>&nbsp;for these very special, in-depth segments of GDC, each of which offers you the chance&nbsp;to share knowledge&nbsp;with colleagues in a setting conducive to deep&nbsp;discussions about&nbsp;the nuances of&nbsp;game development.<\/p>\n<p>As you finalize&nbsp;your talk submissions ahead of Monday&#8217;s&nbsp;deadline, please remember to review the <a href=\"http:\/\/www.gdconf.com\/conference\/c4p\/summits.html\">submission guidelines and topics<\/a> before submitting.&nbsp;Also, make sure you&#8217;re submitting your proposal to the right people!<\/p>\n<p>As a reminder, the Monday and Tuesday content at GDC 2020, previously branded&nbsp;as &#8220;Summits,&#8221;&nbsp;&#8220;Tutorials,&#8221; &#8220;Bootcamps,&#8221;&nbsp;and &#8220;Dev Days,&#8221;&nbsp;will now all go by the name &#8220;Summits.&#8221;<\/p>\n<p dir=\"ltr\">Each of these Summits is&nbsp;programmed by expert&nbsp;<a href=\"https:\/\/gdconf.com\/summit-advisors\">Summit&nbsp;advisors<\/a>&nbsp;who&nbsp;solicit proposals from speakers with deep industry expertise and innovative ideas from a&nbsp;unique&nbsp;or emerging area of the game industry.<\/p>\n<p>To refresh your memory, here&#8217;s the list of <strong>GDC 2020&nbsp;Summits<\/strong> you can<a href=\"http:\/\/2019summits.gdc4p.com\"> submit talks<\/a> for:<\/p>\n<ul>\n<li>\n<p dir=\"ltr\">Advanced Graphics Summit<\/p>\n<\/li>\n<li>\n<p dir=\"ltr\">AI Summit<\/p>\n<\/li>\n<li>\n<p dir=\"ltr\">Animation Summit<\/p>\n<\/li>\n<li>\n<p dir=\"ltr\">Art Direction Summit<\/p>\n<\/li>\n<li>\n<p dir=\"ltr\">Audio Summit<\/p>\n<\/li>\n<li>\n<p dir=\"ltr\">Board Game Design Summit<\/p>\n<\/li>\n<li>\n<p dir=\"ltr\">Community Management Summit<\/p>\n<\/li>\n<li>\n<p dir=\"ltr\">Educators Summit<\/p>\n<\/li>\n<li>\n<p dir=\"ltr\">Esports Summit<\/p>\n<\/li>\n<li>\n<p dir=\"ltr\">Fair Play Alliance Summit<\/p>\n<\/li>\n<li>\n<p dir=\"ltr\">Free to Play Summit<\/p>\n<\/li>\n<li>\n<p dir=\"ltr\">Game Narrative Summit<\/p>\n<\/li>\n<li>\n<p dir=\"ltr\">Independent Games Summit<\/p>\n<\/li>\n<li>\n<p dir=\"ltr\">Level Design Summit<\/p>\n<\/li>\n<li>\n<p dir=\"ltr\">Machine Learning Summit<\/p>\n<\/li>\n<li>\n<p dir=\"ltr\">Math in Game Development Summit<\/p>\n<\/li>\n<li>\n<p dir=\"ltr\">Online Game Technology Summit<\/p>\n<\/li>\n<li>\n<p dir=\"ltr\">Production Essentials Summit<\/p>\n<\/li>\n<li>\n<p dir=\"ltr\">Technical Artist Summit<\/p>\n<\/li>\n<li>\n<p dir=\"ltr\">Tools Summit<\/p>\n<\/li>\n<li>\n<p dir=\"ltr\">UX Summit<\/p>\n<\/li>\n<li>\n<p dir=\"ltr\">Visual Effects Summit<\/p>\n<\/li>\n<\/ul>\n<p dir=\"ltr\">(Game Design Workshop and Storytelling Fundamentals Workshop will remain independently curated and are not accepting submissions.)<\/p>\n<p>If you&#8217;re more interested in virtual and augmented reality,&nbsp;<strong>VRDC&nbsp;<\/strong>advisors are <a href=\"https:\/\/2020vrdc.gdc4p.com\">accepting submissions<\/a>&nbsp;for talks which explore those&nbsp;spaces, and they may&nbsp;pertain&nbsp;to both game and non-game&nbsp;experience&nbsp;development!&nbsp;<\/p>\n<p>And of course, the folks who organize&nbsp;the popular <strong>Game Career Seminar<\/strong> at GDC (a low-cost program for those new to the industry)&nbsp;are still&nbsp;looking for&nbsp;great GCS talks focused on building great careers in the game industry! If you&#8217;ve got one in mind, make sure to&nbsp;<a href=\"https:\/\/gdc2020.gamecareerseminar.gdc4p.com\/\">submit it&nbsp;now<\/a> for the GDC 2020 Game Career Seminar.<\/p>\n<p>Remember, VRDC and the GDC Summits take place the first two days of GDC 2020 (March 16th and 17th) and&nbsp;help&nbsp;to kick off the weeklong&nbsp;event at the Moscone Convention Center in San Francisco, while the Game Career Seminar helps close&nbsp;it out on Friday, March 20th.<\/p>\n<p><em><strong>For more details on the submission process or GDC 2020&nbsp;in general visit the show&#8217;s <a href=\"http:\/\/gdconf.com\/?_mc=blog_x_gamar_le_tsnr_gdcsf_x_x-blog\">official website<\/a>, or subscribe to regular updates via <a href=\"http:\/\/www.facebook.com\/GameDevelopersConference\">Facebook<\/a>, <a href=\"https:\/\/twitter.com\/Official_GDC\">Twitter<\/a>, or <a href=\"http:\/\/feeds.feedburner.com\/GameDevelopersConference\">RSS<\/a>.<\/strong><\/em><\/p>\n<p><em><strong>Gamasutra and GDC are sibling organizations under parent company Informa<\/strong><\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Just a quick reminder today that all submissions for GDC 2020&#8217;s&nbsp;Virtual Reality Developers Conference (VRDC), GDC Summits, and Game Career Seminar&nbsp;are due this Monday, September 30th&nbsp;at 11:59 pm Pacific Time! That means you have this weekend and then some&nbsp;to&nbsp;submit talks&nbsp;for these very special, in-depth segments of GDC, each of which offers you the chance&nbsp;to share [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":100894,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-100893","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/100893","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=100893"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/100893\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/100894"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=100893"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=100893"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=100893"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}