{"id":100793,"date":"2019-09-25T10:41:06","date_gmt":"2019-09-25T10:41:06","guid":{"rendered":"https:\/\/www.pockettactics.com\/articles\/mario-kart-tour-gold-pass-rubies\/"},"modified":"2019-09-25T10:41:06","modified_gmt":"2019-09-25T10:41:06","slug":"mario-kart-tour-is-out-now-and-youre-not-going-to-like-whats-just-been-added-to-it","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2019\/09\/25\/mario-kart-tour-is-out-now-and-youre-not-going-to-like-whats-just-been-added-to-it\/","title":{"rendered":"Mario Kart Tour is out now, and you\u2019re not going to like what\u2019s just been added to it"},"content":{"rendered":"<p> <span class=\"author\">By Joe Robinson<\/span> <span class=\"date\">25 Sep 2019<\/span> <\/p>\n<div id=\"content-container\">\n<p>Despite being a well loved gaming brand and creators of both hardware and videogames of undeniable quality, Nintendo\u2019s history on mobile has been\u2026 spotty, at best. I guess there&#8217;s a silver lining in the sense that, up until a few years ago, it was virtually non-existent.<\/p>\n<p>Their work at licensing the Pokemon franchise is arguably the thing they\u2019ve had most success with, as I think we can all agree <em>Pokemon GO<\/em> is a very creative use of both the license and of integrating real-life with the game reality. But then you come to things like <em>Super Mario Run<\/em> and <em>Dr. Mario<\/em> &#8211; great licenses that should be on mobile, but Nintendo\u2019s decisions in how they\u2019ve monetised these games definitely took the wind out of many people\u2019s sails.<\/p>\n<p><em>Mario Kart Tour<\/em> released today on <a href=\"https:\/\/apps.apple.com\/us\/app\/mario-kart-tour\/id1293634699\" target=\"_blank\" rel=\"noopener noreferrer\">iOS<\/a> and <a href=\"https:\/\/play.google.com\/store\/apps\/details?id=com.nintendo.zaka&amp;hl=en\" target=\"_blank\" rel=\"noopener noreferrer\">Android<\/a>, and while we\u2019ve known it was going to be free-to-play for a while, I imagine a lot of people were hoping it wouldn\u2019t be too heavy handed. With the game only just out the gate that will remain to be seen &#8211; new racers and accessories at least will be a gacha-pull system a lot like <em>Pokemon Masters<\/em>, but it depends how easy it is to get the free currency to afford them. It costs 5 Rubies per \u2018pull\u2019, and you get 20 once you complete your first Cup. Drops of 5 Rubies are also available as log-on bonuses. The only other way I&#8217;ve encountered so far of getting them so far is paying for them, which costs this much:<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"leftAlone\" title src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2019\/09\/mario-kart-tour-is-out-now-and-youre-not-going-to-like-whats-just-been-added-to-it.jpg\" alt=\"mario kart tour rubies\" width=\"820\" height=\"1590\"><\/p>\n<p>Something else Nintendo have announced today though is <a href=\"https:\/\/mariokarttour.com\/en-US\/goldpass\" target=\"_blank\" rel=\"noopener noreferrer\">a subscription based \u2018Gold Pass\u2019<\/a>. For $4.99\/\u00a34.99 a month you can get \u201cGold Gifts\u201d by racing in tours. Here is the example image they\u2019ve used:<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"leftAlone\" title src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2019\/09\/mario-kart-tour-is-out-now-and-youre-not-going-to-like-whats-just-been-added-to-it-1.jpg\" alt=\"mario kart tour gold pass gifts\" width=\"657\" height=\"315\"><\/p>\n<p>You also get special in-game gold coloured badges to collect, but more significantly, you can unlock the 200cc races. The game features 50cc, 100cc and 150cc, all of which we\u2019re assuming can be accessed for free by putting in enough play time. If you want to access the highest racing tier however, looks like you\u2019ll have to pay &#8211; and pay monthly at that.<\/p>\n<p>The gacha stuff is understandable &#8211; Nintendo have to monetise this game somehow, but this subscription thing is both unexpected and a little disappointing. One thing that\u2019s not always been clear before now though is what Nintendo mean when they\u2019ve described the game as \u2018Free-to-Start\u2019. It\u2019s not something I\u2019ve dwelt upon until now, but this new subscription offering probably highlights where they want to go &#8211; you can start playing for free, but eventually to keep progressing you\u2019ll have to pay money; one way or another.<\/p>\n<p>I\u2019m playing around with <em>Mario Kart Tour<\/em> as we speak, and we\u2019ll have some more in-depth content like what we\u2019ve done with <em>Pokemon Masters<\/em> as soon as we\u2019ve dug a little deeper. So far I\u2019m level 2 and have already unlocked 100cc races, so it\u2019ll be interesting to see how soon you hit that ceiling that only the subscription can open.<\/p>\n<p><em>What are your impressions of Mario Kart Tour so far? Let us know in the comments.<\/em><\/p>\n<\/p><\/div>\n","protected":false},"excerpt":{"rendered":"<p>By Joe Robinson 25 Sep 2019 Despite being a well loved gaming brand and creators of both hardware and videogames of undeniable quality, Nintendo\u2019s history on mobile has been\u2026 spotty, at best. I guess there&#8217;s a silver lining in the sense that, up until a few years ago, it was virtually non-existent. Their work at [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":100794,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[70],"tags":[],"class_list":["post-100793","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-mobile-game-releases"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/100793","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=100793"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/100793\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/100794"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=100793"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=100793"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=100793"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}