{"id":100730,"date":"2019-09-24T15:13:16","date_gmt":"2019-09-24T15:13:16","guid":{"rendered":"https:\/\/www.pockettactics.com\/guides\/apple-arcade-games\/"},"modified":"2019-09-24T15:13:16","modified_gmt":"2019-09-24T15:13:16","slug":"the-best-games-of-apple-arcade","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2019\/09\/24\/the-best-games-of-apple-arcade\/","title":{"rendered":"The Best Games of Apple Arcade"},"content":{"rendered":"<div><img decoding=\"async\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2019\/09\/the-best-games-of-apple-arcade.jpg\" class=\"ff-og-image-inserted\"><\/div>\n<p>Apple\u2019s long-standing reputation for innovation and all-around brilliance is offset by its missteps, like bend-gate or the 32-bit app purge. Happily, Apple Arcade is a return to form, and a point in favor for those who choose to associate the Apple brand with careful excellence. They\u2019ve carefully curated a selection of premium-style mobile games and bundled the lot for an excellent price of 5 dinero monthly. Subscribers can play anything and everything to their heart\u2019s content.<\/p>\n<p><em>While these are our top picks, we&#8217;re compiling a master list of all Apple Arcade games, <a href=\"https:\/\/www.pockettactics.com\/guides\/apple-arcade-game-list\/\" target=\"_blank\" rel=\"noopener noreferrer\">if you want to take a look.<\/a><\/em><\/p>\n<p>Right now, there\u2019s eighty-some odd games from pretty much every major genre, from action-RPGs to meditative je-nais-se-quoi art pieces. This is a quality catalog with no real weak members; a gamer could use a dartboard or divining rod to hazard their next play and not be disappointed. It will remind gamers why premium craftsmanship is worthwhile and hopefully change some market expectations for competitors.<\/p>\n<p>While all are quite good, some of the games are exceptionally strong entries and without further ado, here they are:<\/p>\n<h2>Puzzles &amp; Card Games<\/h2>\n<h3>Card of Darkness<\/h3>\n<p>I\u2019m calling it now, this is 2019\u2019s best solitaire game to date, with Eliza\u2019s minigame running second. It got some of the fun effects and progression at play just like in stuff like <em>Card Thief<\/em> while still retaining the whip-smart balance Zach Gage has delivered with previous titles. The happy-bouba-blob artstyle is very adult cartoon but suits the game perfectly, for both seem simple and are indeed ultra-accessible but belie a thoughtful, riotously colorful game. The enemy design in particular is just *chefs kiss*.<\/p>\n<p>[youtube https:\/\/www.youtube.com\/watch?v=rymHRU6HGgs?controls=0]<\/p>\n<h3>Grindstone<\/h3>\n<p>Capy hasn\u2019t done a puzzler in ages, and this one is a surprisingly minimalist take. To ascend the Grindstone Mountain, your burly adventurer cuts through swathes of matching-colored foes, building up equipment as he climbs ever higher. The difficulty is stern but rewarding, with most later levels requiring some careful forethought. There\u2019s very little actual grind necessary, only if you need to replenish resources wasted on failed attempts. Very pure and smooth fun.<\/p>\n<p>[youtube https:\/\/www.youtube.com\/watch?v=26UtmuqU37Q?controls=0]<\/p>\n<h3>Mini Motorways<\/h3>\n<p>Smoothing out traffic congestion has never been this soothing. Ironically, it\u2019s an ideal game to play whilst commuting, spending the time stuck in your vehicle sputtering away on Mini Motorway\u2019s intricate puzzles. Just as with <a href=\"https:\/\/www.pockettactics.com\/reviews\/review-mini-metro\/\" target=\"_blank\" rel=\"noopener noreferrer\"><em>Mini Metro<\/em><\/a>, the game is more about building solutions than \u2018finding\u2019 them. It asks for a creative and constructive mindset when approaching its systems. Mundane but never plain.<\/p>\n<p>[youtube https:\/\/www.youtube.com\/watch?v=zb6bf14lAYw?controls=0]<\/p>\n<h3>Cardpocalypse<\/h3>\n<p><em>Cardpocalypse<\/em> is another game-within-a-game whose premise leans heavily on teenage nostalgia and classic 80s nerd tropes. It\u2019s got a lot more going on under the hood, though, and is a little less earnestly cheeseball than <em>Guild of Dungeoneering<\/em> was. The ever-mutating ruleset and cardlist are effortlessly cool, and do honestly gin up that giddy feeling of misspent youth. One more time with feeling.<\/p>\n<p>[youtube https:\/\/www.youtube.com\/watch?v=nbksWUULWoU?controls=0]<\/p>\n<h2>RPGS &amp; Quests<\/h2>\n<h3>Cat Quest II<\/h3>\n<p>For those who might think the title is a gag joke or a quick play for feline fan sympathies, nothing could be further from the truth. <em>Cat Quest II<\/em> is a robust full sequel to an equally competent original take. (This one now accommodates dog-lovers, too). The theme becomes just a tad cute, then is quickly expounded on to become a feline-fantasy world. Very endearing mix of twee and mock-serious worldbuilding. Mechanically quite solid, and rather challenging if the optional side-quests are avoided.<\/p>\n<p>[youtube https:\/\/www.youtube.com\/watch?v=Kp4NnLocNMI?controls=0]<\/p>\n<h3>Various Daylife<\/h3>\n<p><em>Various Daylife<\/em> stands out from the other games on this list because it has a curious, free-to-play-like remnant. On the one hand, this is a true jRPG through-and-through with a wide cast of characters and wide-ranging scope. On the other, any time gallivanting with your party members is also split with professions and occupations, which provide slower, more passive kind of progress which is nonetheless enjoyable. <em>Various Daylife<\/em>, indeed.<\/p>\n<p>[youtube https:\/\/www.youtube.com\/watch?v=L9pWRjmwwL4?controls=0]<\/p>\n<h3>Oceanhorn 2: Knights of the Lost Realm<\/h3>\n<p>This action-RPG throws off serious <em>Zelda<\/em> vibes. It has some light puzzling and enemy encounters, and is surprisingly terse in its sign-posting and hint system. It is the largest game in terms of data on the Arcade, and, not coincidentally, one of the most gorgeous. Deep natural tones and sweeping vistas really do help drive home the free-form sense of adventure. Best with a controller.<\/p>\n<p>[youtube https:\/\/www.youtube.com\/watch?v=rLtFwvoV3u4?controls=0]<\/p>\n<h2>Strategy &amp; Tactics<\/h2>\n<h3>Spaceland<\/h3>\n<p><em>Spaceland<\/em> has that soft-poly look that is becoming more common because it connotes ease. <em>Xcom<\/em> with rounded edges, literally and figuratively. This also makes the game its own beast, with a smaller set of tools to tackle admittedly more straightforward challenges. Not necessarily a starter, full enough to enjoy on its own but also an excellent springboard into other games of the type.<\/p>\n<p>[youtube https:\/\/www.youtube.com\/watch?v=F0E-AUwnvJ8?controls=0]<\/p>\n<h3>Overland<\/h3>\n<p>This is a procedurally-generated roguelike which has been on Pocket Tactics own <a href=\"https:\/\/www.pockettactics.com\/guides\/upcoming-ios-android-mobile-games-2019\/\" target=\"_blank\" rel=\"noopener noreferrer\">best-upcoming list for quite a while<\/a>, rightly so. Its debt to games like <em>FTL<\/em> and even <em>Oregon Trail<\/em> is clear, but it has stripped away any sci-fi or historical trappings to tell a straightforward story of dogged survival in post-Apocalyptic americana. It\u2019s a weird, intense episodic game, best played in short bursts.<\/p>\n<p>[youtube https:\/\/www.youtube.com\/watch?v=FWvAzyeKrA0?controls=0]<\/p>\n<h2>Stories &amp; Style<\/h2>\n<h3>NeoCab<\/h3>\n<p>Good storytelling about the near-future, all unfolding from the (dis)comfort of the driver\u2019s seat view. Economic precarity, the gig economy and the practical impossibility of making life work out make for a heady mix. Every fare has a story, and these stories and conflicts mingle with a necessary amount of techno-politico backdrop. Every twist and turn on the journey of <em>NeoCab<\/em> feels intimate and local. There are no easy morals or routes here, just an uncharted path.<\/p>\n<p>[youtube https:\/\/www.youtube.com\/watch?v=jzFKrqffkQg?controls=0]<\/p>\n<h3>Sayonara Wild Hearts<\/h3>\n<p>So stylish it hurts, this rhythm-it-up from Simogo really shines with a nice set of headphones and controller. (Sidenote: all arcade games support controllers, so avail yourself of any you\u2019ve got around for the action\/real-time titles). The power of dance and physical coordination defeats all, but this hand-wavy theming is perfectly executed. Pop music as eternal youth, irrepressible optimism. The original soundtrack is legitimately catchy as well, so that\u2019s a bonus.<\/p>\n<p>[youtube https:\/\/www.youtube.com\/watch?v=F-RyxYcxSQ4?controls=0]<\/p>\n<p>All of the above games are hardly an exhaustive list. I had to axe other contenders like <em>Jenny LeClue<\/em>, <em>Exit the Gungeon<\/em> and <em>Tangle Tower<\/em>. Not to mention any new games that will be added. This is such a golden opportunity one scarcely wonders how Apple could improve the Arcade. Maybe with an MMORPG or MOBA? Quite a few of the games are so good that people are (paradoxically) sorely missing the chance to purchase them individually, \u2018forever\u2019. But app purchases function more like licenses than ownership of a digital entity; they don\u2019t grant any ability or right to resell or modify an app purchase.<\/p>\n<p>In this way, the subscription model is really only a stone\u2019s throw away from business as usual. Many of these titles are either already on other platforms or might be soon. For now, Apple Arcade has quality and variety, and manages to offer it with economy and only a smidge of exclusivity. This is a service that will move the needle.<\/p>\n<p><em>What have been your favourite Apple Arcade games so far? Let us know in the comments!<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Apple\u2019s long-standing reputation for innovation and all-around brilliance is offset by its missteps, like bend-gate or the 32-bit app purge. Happily, Apple Arcade is a return to form, and a point in favor for those who choose to associate the Apple brand with careful excellence. They\u2019ve carefully curated a selection of premium-style mobile games and [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":100731,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[70],"tags":[],"class_list":["post-100730","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-mobile-game-releases"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/100730","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=100730"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/100730\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/100731"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=100730"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=100730"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=100730"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}