{"id":100140,"date":"2019-09-12T20:45:00","date_gmt":"2019-09-12T20:45:00","guid":{"rendered":"https:\/\/developer.apple.com\/news\/?id=09122019c"},"modified":"2019-09-12T20:45:00","modified_gmt":"2019-09-12T20:45:00","slug":"introducing-billing-grace-period-for-subscriptions","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2019\/09\/12\/introducing-billing-grace-period-for-subscriptions\/","title":{"rendered":"Introducing Billing Grace Period for Subscriptions"},"content":{"rendered":"<p class=\"lighter article-date\">September 12, 2019<\/p>\n<p> <span class=\"article-text\"><\/p>\n<p>We\u2019ve worked closely with leading developers to create a solution for reducing customer churn while improving the experience for auto-renewable subscriptions. With the new grace period for unsuccessful auto-renewals, subscribers can continue accessing your app\u2019s paid content while Apple attempts to collect payment \u2014 allowing them time to fix the issue. There won\u2019t be any interruption to the subscriber\u2019s days of paid service or to your revenue if payment is successful within the grace period.<\/p>\n<p><span class=\"nowrap\"><a class=\"icon icon-after icon-chevronright\" href=\"https:\/\/developer.apple.com\/app-store-connect\/whats-new\/?id=billinggraceperiod\">Learn more<\/a><\/span><\/p>\n<p><\/span> <\/p>\n","protected":false},"excerpt":{"rendered":"<p>September 12, 2019 We\u2019ve worked closely with leading developers to create a solution for reducing customer churn while improving the experience for auto-renewable subscriptions. With the new grace period for unsuccessful auto-renewals, subscribers can continue accessing your app\u2019s paid content while Apple attempts to collect payment \u2014 allowing them time to fix the issue. There [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[55],"tags":[],"class_list":["post-100140","post","type-post","status-publish","format-standard","hentry","category-apple-developer-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/100140","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=100140"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/100140\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=100140"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=100140"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=100140"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}